Player Matchup

Chronos
Chronos
FeedinYouLead
Chronos
Level 28
God Stats
2W - 4L
1,679 SR
Queue Stats
24W - 30L
1,489 Elo+
Party 1
Anubis
Anubis
IvanRZ
Anubis
Level 6
God Stats
2W - 3L
1,639 SR
Queue Stats
5W - 5L
1,759 Elo+
Solo
Ymir
Ymir
RsK_Nitro
Ymir
Level 29
God Stats
2W - 5L
1,702 SR
Queue Stats
25W - 33L
1,452 Elo+
Party 1
Nike
Nike
ZeroDarlings
Nike
Level 31
God Stats
1W - 3L
1,727 SR
Queue Stats
32W - 43L
1,446 Elo+
Party 1
Nemesis
Nemesis
bumper_coach0
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,231 Elo+
Solo
Team Averages
Level 20
1,649 SR
1,475 Elo+

VS

Team Averages
Level 12
1,641 SR
1,577 Elo+
Yemoja
Yemoja
Dali25
Yemoja
Level 15
God Stats
1W - 1L
1,327 SR
Queue Stats
4W - 8L
1,387 Elo+
Solo
Artemis
Artemis
FEAR x VooDoo
Artemis
Level 25
God Stats
10W - 4L
1,657 SR
Queue Stats
74W - 60L
1,548 Elo+
Solo
Raijin
Raijin
KingCalamity4
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,403 Elo+
Solo
Bellona
Bellona
Obamabooty247
Bellona
Level 7
God Stats
28W - 38L
1,760 SR
Queue Stats
197W - 221L
1,769 Elo+
Solo
Nemesis
Nemesis
gerson_jackthan
Nemesis
Level 6
God Stats
8W - 2L
1,959 SR
Queue Stats
41W - 38L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
3 / 6 / 2
8,103
506
7,783
12,296
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
IvanRZ
Anubis
14
5 / 4 / 2
8,600
538
7,491
10,131
4,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
12
2 / 5 / 3
7,870
492
3,672
11,881
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 8 / 3
7,282
455
5,401
13,576
7,997
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
5
0 / 14 / 1
5,273
330
1,017
11,541
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dali25
Yemoja
9
1 / 0 / 11
6,749
422
1,241
3,560
1,146
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
15
8 / 3 / 3
9,153
572
15,020
11,082
3,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 9 / 6
7,211
451
4,355
9,439
2,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
16
5 / 1 / 5
9,495
593
8,412
11,516
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
17 / 1 / 6
11,135
696
12,121
10,566
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
13
Kills
33
37
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dali25
Yemoja
1
0
11
6.5
W
Artemis
8
3
3
3.17
L
Chronos
3
6
2
0.67
L
Anubis
IvanRZ
Anubis
5
4
2
1.5
W
2
9
6
0.56
W
Bellona
5
1
5
7.5
L
Ymir
2
5
3
0.7
L
3
8
3
0.56
L
Nemesis
0
14
1
0.04
W
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
41,149
59,425
Taken
46,163
23,050
Mitigated
20,188
6,763
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dali25
Yemoja
1,241
262
580
137
3,560
1,146
0
1,403
2,157
6,631
0
W
Artemis
15,020
9,143
0
4,615
11,082
3,625
1,174
7,010
4,072
0
69,488
L
Chronos
7,783
1,014
0
1,512
12,296
3,475
815
645
11,651
34,487
0
L
Anubis
IvanRZ
Anubis
7,491
238
0
3,898
10,131
4,255
644
1,358
8,633
55,442
0
W
4,355
1,142
0
1,237
9,439
2,564
64
4,022
5,417
21,834
0
W
Bellona
8,412
2,022
134
5,143
11,516
8,295
2,806
2,921
8,595
0
62,316
L
Ymir
3,672
1,359
0
220
11,881
4,770
1,270
701
10,930
30,243
0
L
5,401
1,456
62
765
13,576
7,997
330
2,033
11,148
0
24,924
L
Nemesis
1,017
589
0
306
11,541
2,553
112
859
10,636
0
5,701
W
12,121
5,669
0
3,904
10,566
4,558
0
3,590
6,976
0
63,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
43,743
254
Minions Killed
385
0
Camps Cleared
0
1,511,620
Distance Traveled
1,405,331
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,749
422
8
1
0
193,886
0
W
Artemis
9,153
572
108
7
0
264,188
1
L
Chronos
8,103
506
53
3
0
295,120
0
L
Anubis
8,600
538
102
6
0
258,407
4
W
Raijin
7,211
451
27
2
0
228,462
2
W
Bellona
9,495
593
121
8
0
330,870
1
L
Ymir
7,870
492
61
4
0
320,164
0
L
Nike
7,282
455
35
2
0
302,537
0
L
Nemesis
5,273
330
3
0
0
335,392
4
W
Nemesis
11,135
696
121
8
0
387,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role