Player Matchup

Guan Yu
Guan Yu
CR25
Guan Yu
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 183L
1,364 Elo+
Solo
Ne Zha
Ne Zha
Edupro31
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,630 Elo+
Solo
Hou Yi
Hou Yi
MrPojangIe
Hou Yi
Level 160
God Stats
3W - 9L
1,408 SR
Queue Stats
466W - 461L
1,577 Elo+
Party 1
Medusa
Medusa
MsPotaytohh
Medusa
Level 29
God Stats
0W - 1L
1,860 SR
Queue Stats
10W - 12L
1,456 Elo+
Party 1
Eset
Eset
airbear99
Eset
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,203 Elo+
Solo
Team Averages
Level 47
1,554 SR
1,446 Elo+

VS

Team Averages
Level 46
1,500 SR
1,560 Elo+
Scylla
Scylla
 
Scylla
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AMLO_SAN
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,647 Elo+
Party 3
Nu Wa
Nu Wa
Sandoval1521
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,512 Elo+
Party 3
Raijin
Raijin
XWildDragonX
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CR25
Guan Yu
17
3 / 5 / 14
10,611
758
6,782
23,575
27,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Edupro31
Ne Zha
15
2 / 9 / 10
9,186
656
5,688
13,480
4,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
MrPojangIe
Hou Yi
16
1 / 5 / 8
9,152
654
14,552
13,322
4,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
18
7 / 5 / 7
11,434
817
12,626
12,753
4,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
18
6 / 5 / 10
9,977
713
14,893
11,056
3,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
17 / 2 / 9
12,999
929
26,990
15,616
6,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
 
Hades
17
3 / 4 / 13
10,173
727
8,148
14,649
19,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
17
4 / 4 / 12
10,302
736
8,674
12,781
6,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 4 / 18
10,971
784
14,247
10,454
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
16
2 / 6 / 10
10,337
738
2,907
12,072
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
19
Kills
29
29
Deaths
20
49
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
17
2
9
10.75
W
Hades
 
Hades
3
4
13
2.38
W
Ullr
4
4
12
2.5
L
Guan Yu
CR25
Guan Yu
3
5
14
2
L
Ne Zha
Edupro31
Ne Zha
2
9
10
0.78
L
Hou Yi
MrPojangIe
Hou Yi
1
5
8
1
L
Medusa
7
5
7
2.1
W
3
4
18
3
W
Raijin
2
6
10
1.17
L
Eset
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,541
Damage
60,966
74,186
Taken
65,572
44,529
Mitigated
42,161
22,980
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
26,990
2,326
1,243
4,332
15,616
6,591
523
3,057
12,559
44,847
0
W
Hades
 
Hades
8,148
726
807
3,255
14,649
19,791
457
3,672
10,977
20,032
0
W
Ullr
8,674
3,326
1,179
1,739
12,781
6,550
960
1,939
10,842
0
21,254
L
Guan Yu
CR25
Guan Yu
6,782
925
6,785
9,245
23,575
27,973
0
14,049
9,526
0
13,305
L
Ne Zha
Edupro31
Ne Zha
5,688
286
0
90
13,480
4,136
0
11,419
2,061
0
12,800
L
Hou Yi
MrPojangIe
Hou Yi
14,552
4,617
294
1,799
13,322
4,271
457
9,393
3,929
0
32,377
L
Medusa
12,626
5,111
481
2,173
12,753
4,545
0
9,358
3,395
0
24,282
W
14,247
3,438
533
2,268
10,454
3,864
2,382
2,863
7,591
27,322
0
W
Raijin
2,907
433
0
548
12,072
5,365
612
3,362
8,710
19,698
0
L
Eset
14,893
931
1,153
960
11,056
3,604
189
8,073
2,983
36,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
54,782
121
Minions Killed
141
0
Camps Cleared
0
1,196,586
Distance Traveled
1,202,281
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,999
929
42
3
0
272,750
0
W
Hades
10,173
727
27
2
0
226,586
0
W
Ullr
10,302
736
22
2
0
258,020
0
L
Guan Yu
10,611
758
5
0
0
255,039
0
L
Ne Zha
9,186
656
7
1
0
235,482
0
L
Hou Yi
9,152
654
53
4
0
216,962
4
L
Medusa
11,434
817
18
1
0
269,814
2
W
Nu Wa
10,971
784
33
2
0
244,654
3
W
Raijin
10,337
738
17
1
0
200,271
1
L
Eset
9,977
713
38
3
0
219,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role