Player Matchup

Rama
Rama
Inm0rt4LKoff33
Rama
Level 27
God Stats
4W - 3L
1,546 SR
Queue Stats
20W - 15L
1,391 Elo+
Solo
Olorun
Olorun
Shockist24
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
SomeNerdWithAPC
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
Level 23
God Stats
29W - 28L
1,465 SR
Queue Stats
94W - 104L
1,329 Elo+
Solo
Yemoja
Yemoja
WildWoIf
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,444 Elo+

VS

Team Averages
Level 19
1,384 SR
1,296 Elo+
Scylla
Scylla
Aspharyo
Scylla
Level 26
God Stats
3W - 1L
1,280 SR
Queue Stats
72W - 95L
1,464 Elo+
Party 1
Yemoja
Yemoja
Baetoes
Yemoja
Level 15
God Stats
4W - 3L
1,592 SR
Queue Stats
12W - 13L
1,186 Elo+
Solo
Gilgamesh
Gilgamesh
DisciplineGM
Gilgamesh
Level 25
God Stats
4W - 4L
1,444 SR
Queue Stats
93W - 134L
1,174 Elo+
Party 1
Awilix
Awilix
PalaDiva
Awilix
Level 12
God Stats
3W - 3L
1,475 SR
Queue Stats
10W - 14L
1,371 Elo+
Party 1
Hachiman
Hachiman
Wschaoshen
Hachiman
Level 18
God Stats
1W - 2L
1,128 SR
Queue Stats
24W - 27L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,240
446
3,659
10,636
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Shockist24
Olorun
8
0 / 9 / 0
5,194
371
4,349
9,445
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 8 / 0
4,855
347
2,468
10,962
7,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
11
2 / 5 / 1
6,644
475
4,528
9,614
4,335
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
WildWoIf
Yemoja
10
1 / 3 / 0
6,372
455
2,544
4,595
3,530
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aspharyo
Scylla
13
10 / 2 / 6
8,264
590
9,879
7,228
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Baetoes
Yemoja
12
2 / 0 / 23
8,287
592
5,056
5,413
3,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DisciplineGM
Gilgamesh
12
0 / 0 / 1
6,950
496
1,127
7,284
5,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
PalaDiva
Awilix
13
12 / 0 / 7
8,195
585
10,502
9,205
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Wschaoshen
Hachiman
13
8 / 2 / 1
7,914
565
6,686
10,082
3,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
70
4
Kills
32
32
Deaths
4
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aspharyo
Scylla
10
2
6
6.5
W
Yemoja
Baetoes
Yemoja
2
0
23
13.5
W
Gilgamesh
DisciplineGM
Gilgamesh
0
0
1
0.5
L
1
7
1
0.21
W
Awilix
PalaDiva
Awilix
12
0
7
15.5
L
Olorun
Shockist24
Olorun
0
9
0
0
L
0
8
0
0
L
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
2
5
1
0.5
L
Yemoja
WildWoIf
Yemoja
1
3
0
0.33
W
Hachiman
Wschaoshen
Hachiman
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,548
Damage
33,250
45,252
Taken
39,212
20,726
Mitigated
16,907
5,593
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aspharyo
Scylla
9,879
1,504
0
1,398
7,228
2,444
174
4,653
2,575
34,621
0
W
Yemoja
Baetoes
Yemoja
5,056
1,670
3,701
3,013
5,413
3,155
150
3,198
2,215
15,680
0
W
Gilgamesh
DisciplineGM
Gilgamesh
1,127
206
0
246
7,284
5,159
1,850
1,398
5,886
0
32,547
L
3,659
2,693
0
781
10,636
2,568
0
2,430
8,170
18
22,715
W
Awilix
PalaDiva
Awilix
10,502
4,472
0
3,171
9,205
3,090
0
2,213
6,992
0
38,328
L
Olorun
Shockist24
Olorun
4,349
2,103
47
1,177
9,445
2,911
0
3,475
5,842
17,213
3,278
L
2,468
385
0
1,240
10,962
7,382
125
5,066
5,685
10,457
0
L
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
4,528
252
0
1,651
9,614
4,335
552
1,921
7,493
38,958
0
L
Yemoja
WildWoIf
Yemoja
2,544
432
462
235
4,595
3,530
0
1,402
3,127
18,129
0
W
Hachiman
Wschaoshen
Hachiman
6,686
5,363
0
3,569
10,082
3,059
1,673
2,079
8,003
0
51,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
39,610
184
Minions Killed
301
0
Camps Cleared
0
1,123,474
Distance Traveled
1,250,740
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,264
590
67
5
0
273,667
0
W
Yemoja
8,287
592
24
2
0
231,529
3
W
Gilgamesh
6,950
496
63
5
0
259,131
2
L
Rama
6,240
446
43
3
0
232,000
2
W
Awilix
8,195
585
60
4
0
271,036
0
L
Olorun
5,194
371
34
2
0
226,977
4
L
Ares
4,855
347
16
1
0
218,477
2
L
Morgan Le Fay
6,644
475
68
5
0
220,741
0
L
Yemoja
6,372
455
23
2
0
225,279
3
W
Hachiman
7,914
565
87
6
0
215,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role