Player Matchup

Anhur
Anhur
D9IsBetter
Anhur
Level 8
God Stats
3W - 1L
1,666 SR
Queue Stats
6W - 6L
1,524 Elo+
Solo
Chronos
Chronos
Dovahkiin14550
Chronos
Level 25
God Stats
4W - 4L
1,432 SR
Queue Stats
196W - 197L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Sunderlund
Ao Kuang
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
255W - 217L
1,650 Elo+
Solo
Hercules
Hercules
TURY711124
Hercules
Level 16
God Stats
2W - 2L
1,201 SR
Queue Stats
24W - 20L
1,440 Elo+
Solo
Izanami
Izanami
lXl CRAZY IXl
Izanami
Level 29
God Stats
67W - 74L
1,471 SR
Queue Stats
86W - 95L
1,439 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,514 Elo+

VS

Team Averages
Level 26
1,733 SR
1,543 Elo+
Loki
Loki
B1ossom14
Loki
Level 25
God Stats
4W - 6L
1,576 SR
Queue Stats
169W - 138L
1,551 Elo+
Party 1
Bacchus
Bacchus
Burtonian-
Bacchus
Level 35
God Stats
40W - 18L
1,765 SR
Queue Stats
92W - 65L
1,626 Elo+
Party 1
Cupid
Cupid
Cheeseburgin
Cupid
Level 14
God Stats
14W - 8L
1,721 SR
Queue Stats
31W - 22L
1,540 Elo+
Party 1
Freya
Freya
JAKASHIELDS
Freya
Level 29
God Stats
8W - 7L
1,929 SR
Queue Stats
175W - 202L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
not_D-Nation
Sun Wukong
Level 29
God Stats
49W - 38L
1,674 SR
Queue Stats
202W - 174L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
5 / 2 / 6
8,048
537
10,001
7,789
1,990
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 2 / 4
9,313
621
12,174
12,154
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Sunderlund
Ao Kuang
13
5 / 1 / 8
8,754
584
7,431
10,106
3,281
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
TURY711124
Hercules
14
2 / 1 / 4
8,986
599
4,457
12,634
11,911
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
14
5 / 4 / 5
8,720
581
3,972
8,988
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 5 / 2
6,431
429
4,708
8,295
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Burtonian-
Bacchus
9
2 / 5 / 5
7,092
473
5,641
12,588
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
5 / 3 / 3
6,888
459
5,328
8,889
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 2
6,609
441
6,453
13,531
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
not_D-Nation
Sun Wukong
13
2 / 4 / 1
7,882
525
4,918
9,082
8,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
24
Kills
10
10
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
2
0.4
L
Bacchus
Burtonian-
Bacchus
2
5
5
0.9
L
5
3
3
2.17
W
Anhur
5
2
6
4
W
7
2
4
4.5
L
0
7
2
0.14
W
Ao Kuang
Sunderlund
Ao Kuang
5
1
8
9
W
Hercules
TURY711124
Hercules
2
1
4
4
W
Izanami
5
4
5
1.88
L
Sun Wukong
not_D-Nation
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
27,048
51,671
Taken
52,385
23,898
Mitigated
29,958
16,239
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,708
1,239
0
1,838
8,295
3,173
0
3,416
4,879
0
30,335
L
Bacchus
Burtonian-
Bacchus
5,641
632
329
3,272
12,588
11,162
0
4,249
8,286
15,926
0
L
5,328
2,686
0
2,607
8,889
2,463
0
2,655
6,185
0
27,305
W
Anhur
10,001
3,783
0
285
7,789
1,990
300
2,950
4,839
0
31,340
W
12,174
3,871
0
5,385
12,154
4,280
1,706
3,890
8,264
60,063
0
L
6,453
2,671
0
3,547
13,531
4,456
0
6,021
7,510
33,219
0
W
Ao Kuang
Sunderlund
Ao Kuang
7,431
1,699
0
3,727
10,106
3,281
1,283
2,107
7,999
43,976
0
W
Hercules
TURY711124
Hercules
4,457
1,685
0
4,361
12,634
11,911
290
964
11,670
0
46,519
W
Izanami
3,972
2,104
0
2,481
8,988
2,436
1,416
2,406
6,582
0
53,338
L
Sun Wukong
not_D-Nation
Sun Wukong
4,918
1,271
0
2,102
9,082
8,704
0
3,264
5,765
0
27,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
34,902
421
Minions Killed
233
0
Camps Cleared
0
1,431,618
Distance Traveled
1,431,519
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,431
429
52
3
0
312,217
0
L
Bacchus
7,092
473
15
1
0
282,999
8
L
Cupid
6,888
459
44
3
0
286,817
1
W
Anhur
8,048
537
49
3
0
318,560
2
W
Chronos
9,313
621
94
6
0
274,325
1
L
Freya
6,609
441
55
4
0
251,817
0
W
Ao Kuang
8,754
584
75
5
0
310,899
0
W
Hercules
8,986
599
111
7
0
260,689
0
W
Izanami
8,720
581
92
6
0
267,145
3
L
Sun Wukong
7,882
525
67
4
0
297,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role