Player Matchup

Yemoja
Yemoja
Badagada123
Yemoja
Level 47
God Stats
0W - 2L
1,538 SR
Queue Stats
166W - 155L
1,540 Elo+
Solo
Hachiman
Hachiman
Chudis
Hachiman
Level 27
God Stats
4W - 4L
1,538 SR
Queue Stats
71W - 70L
1,450 Elo+
Party 3
Awilix
Awilix
Pishacha
Awilix
Level 39
God Stats
1W - 3L
1,160 SR
Queue Stats
363W - 413L
1,362 Elo+
Party 3
Nike
Nike
axelway08
Nike
Level 25
God Stats
3W - 13L
1,229 SR
Queue Stats
63W - 85L
1,367 Elo+
Party 2
Hel
Hel
dyingtolife
Hel
Level 104
God Stats
7W - 5L
1,445 SR
Queue Stats
768W - 809L
1,404 Elo+
Party 2
Team Averages
Level 48
1,382 SR
1,425 Elo+

VS

Team Averages
Level 73
1,550 SR
1,480 Elo+
Thor
Thor
ColeLifts
Thor
Level 14
God Stats
2W - 1L
1,313 SR
Queue Stats
54W - 29L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Daymaree
Danzaburou
Level 126
God Stats
14W - 4L
1,558 SR
Queue Stats
122W - 104L
1,565 Elo+
Solo
Freya
Freya
bookaaj
Freya
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
391W - 404L
1,452 Elo+
Party 1
Ares
Ares
cesarloboccm
Ares
Level 39
God Stats
25W - 18L
1,627 SR
Queue Stats
111W - 115L
1,497 Elo+
Solo
Nemesis
Nemesis
shewasntssimon
Nemesis
Level 85
God Stats
13W - 4L
1,753 SR
Queue Stats
105W - 113L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 1 / 0
5,559
505
1,853
5,799
3,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Chudis
Hachiman
10
1 / 1 / 0
5,628
512
2,154
4,374
2,074
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
Pishacha
Awilix
8
0 / 5 / 0
5,017
456
641
9,341
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
9
0 / 2 / 0
5,694
518
2,247
6,031
3,235
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,249
477
2,088
4,504
1,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 1 / 0
7,106
646
3,854
4,847
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Daymaree
Danzaburou
11
2 / 1 / 3
6,334
576
6,257
5,000
1,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
bookaaj
Freya
12
1 / 0 / 2
6,409
583
3,586
5,100
2,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 3
6,080
553
2,010
5,356
4,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 3
6,527
593
4,328
4,674
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
11
11
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
0
1
L
Hachiman
Chudis
Hachiman
1
1
0
1
W
Thor
4
1
0
4
W
Danzaburou
Daymaree
Danzaburou
2
1
3
3.5
L
Awilix
Pishacha
Awilix
0
5
0
0
L
Nike
0
2
0
0
W
Freya
bookaaj
Freya
1
0
2
2
W
1
0
3
2.5
L
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,983
Damage
20,035
30,049
Taken
24,977
12,824
Mitigated
11,793
7,158
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,853
323
278
1,220
5,799
3,085
21
714
5,085
10,728
0
L
Hachiman
Chudis
Hachiman
2,154
754
0
1,304
4,374
2,074
0
685
3,689
0
31,049
W
Thor
3,854
1,324
0
1,366
4,847
1,983
300
1,478
3,369
0
38,869
W
Danzaburou
Daymaree
Danzaburou
6,257
2,923
0
1,961
5,000
1,621
0
859
4,141
0
37,951
L
Awilix
Pishacha
Awilix
641
461
0
750
9,341
2,550
0
698
8,643
0
20,556
L
Nike
2,247
353
0
1,505
6,031
3,235
0
3,251
2,780
0
28,287
W
Freya
bookaaj
Freya
3,586
1,260
0
3,443
5,100
2,336
462
0
5,100
32,902
0
W
2,010
173
197
903
5,356
4,332
0
1,570
3,786
19,230
0
L
2,088
191
270
1,831
4,504
1,880
0
248
4,256
26,551
0
W
4,328
2,130
0
593
4,674
1,521
0
182
4,492
0
41,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,147
Gold Earned
32,456
269
Minions Killed
331
0
Camps Cleared
0
986,329
Distance Traveled
1,055,818
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,559
505
11
1
0
213,636
1
L
Hachiman
5,628
512
92
8
0
197,052
1
W
Thor
7,106
646
86
8
0
217,183
3
W
Danzaburou
6,334
576
67
6
0
205,595
5
L
Awilix
5,017
456
46
4
0
183,338
2
L
Nike
5,694
518
74
7
0
195,435
3
W
Freya
6,409
583
72
7
0
206,937
2
W
Ares
6,080
553
34
3
0
185,291
2
L
Hel
5,249
477
46
4
0
196,868
1
W
Nemesis
6,527
593
72
7
0
240,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role