Player Matchup

Sun Wukong
Sun Wukong
Badmic101
Sun Wukong
Level 7
God Stats
22W - 30L
1,084 SR
Queue Stats
36W - 44L
1,445 Elo+
Party 3
Arachne
Arachne
DaddyAsta
Arachne
Level 27
God Stats
13W - 11L
1,488 SR
Queue Stats
228W - 206L
1,413 Elo+
Party 2
Ao Kuang
Ao Kuang
IronVal
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,418 Elo+
Solo
Merlin
Merlin
Okstrats
Merlin
Level 20
God Stats
3W - 2L
1,183 SR
Queue Stats
48W - 51L
1,445 Elo+
Party 3
Apollo
Apollo
Zoylerr
Apollo
Level 12
God Stats
7W - 2L
1,740 SR
Queue Stats
91W - 63L
1,366 Elo+
Party 2
Team Averages
Level 15
1,399 SR
1,417 Elo+

VS

Team Averages
Level 18
1,500 SR
1,439 Elo+
Set
Set
DJ3353
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,347 Elo+
Solo
Olorun
Olorun
ItsssAsh
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 61L
1,431 Elo+
Party 1
Hercules
Hercules
Kizan96
Hercules
Level 12
God Stats
3W - 4L
1,502 SR
Queue Stats
12W - 14L
1,423 Elo+
Party 4
Heimdallr
Heimdallr
NiftyOttis
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,423 Elo+
Party 4
Ganesha
Ganesha
sKu11masK
Ganesha
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
291W - 279L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Badmic101
Sun Wukong
16
0 / 1 / 5
11,217
467
4,401
16,933
11,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
DaddyAsta
Arachne
20
17 / 1 / 5
15,517
647
28,240
22,288
13,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
IronVal
Ao Kuang
16
1 / 8 / 6
11,346
473
4,002
20,397
7,196
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Okstrats
Merlin
17
2 / 6 / 11
11,790
491
13,215
10,313
6,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Zoylerr
Apollo
20
14 / 3 / 7
15,952
665
24,734
18,311
7,191
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
DJ3353
Set
5
0 / 3 / 1
7,046
294
824
4,089
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
ItsssAsh
Olorun
18
11 / 11 / 1
12,511
521
20,915
24,041
11,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Kizan96
Hercules
15
3 / 4 / 0
10,712
446
10,544
18,254
20,297
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
NiftyOttis
Heimdallr
17
4 / 8 / 4
11,061
461
11,449
16,014
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
sKu11masK
Ganesha
16
1 / 8 / 9
11,112
463
10,735
33,986
35,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
34
Kills
19
19
Deaths
34
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Badmic101
Sun Wukong
0
1
5
2.5
L
Set
DJ3353
Set
0
3
1
0.17
W
Arachne
DaddyAsta
Arachne
17
1
5
19.5
W
Ao Kuang
IronVal
Ao Kuang
1
8
6
0.5
L
Olorun
ItsssAsh
Olorun
11
11
1
1.05
L
Hercules
Kizan96
Hercules
3
4
0
0.75
L
Heimdallr
NiftyOttis
Heimdallr
4
8
4
0.75
W
Merlin
Okstrats
Merlin
2
6
11
1.25
W
Apollo
Zoylerr
Apollo
14
3
7
5.83
L
Ganesha
sKu11masK
Ganesha
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,592
Damage
54,467
88,242
Taken
96,384
45,491
Mitigated
75,055
29,017
Healing
27,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Badmic101
Sun Wukong
4,401
1,302
0
2,819
16,933
11,061
2,097
2,918
14,015
0
48,596
L
Set
DJ3353
Set
824
373
0
690
4,089
931
0
437
3,652
0
4,965
W
Arachne
DaddyAsta
Arachne
28,240
19,243
0
12,579
22,288
13,960
695
7,017
15,271
0
122,412
W
Ao Kuang
IronVal
Ao Kuang
4,002
1,310
0
3,492
20,397
7,196
516
9,722
10,675
31,939
0
L
Olorun
ItsssAsh
Olorun
20,915
11,384
458
7,287
24,041
11,893
4,257
6,569
17,472
70,590
6,422
L
Hercules
Kizan96
Hercules
10,544
2,895
0
5,650
18,254
20,297
884
1,093
17,161
0
47,585
L
Heimdallr
NiftyOttis
Heimdallr
11,449
6,063
130
2,718
16,014
6,858
2,206
2,834
13,180
0
58,943
W
Merlin
Okstrats
Merlin
13,215
416
0
1,761
10,313
6,083
1,264
6,676
3,637
47,884
0
W
Apollo
Zoylerr
Apollo
24,734
17,997
0
8,366
18,311
7,191
9,402
5,885
12,425
0
155,075
L
Ganesha
sKu11masK
Ganesha
10,735
1,694
550
9,781
33,986
35,076
568
6,284
27,702
43,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,822
Gold Earned
52,442
514
Minions Killed
399
0
Camps Cleared
0
2,372,281
Distance Traveled
1,552,578
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,217
467
88
4
0
472,085
0
L
Set
7,046
294
17
1
0
49,419
0
W
Arachne
15,517
647
119
5
0
544,554
2
W
Ao Kuang
11,346
473
43
2
0
417,482
0
L
Olorun
12,511
521
122
5
0
332,910
0
L
Hercules
10,712
446
102
4
0
349,280
5
L
Heimdallr
11,061
461
142
6
0
411,284
3
W
Merlin
11,790
491
62
3
0
423,985
0
W
Apollo
15,952
665
202
8
0
514,175
0
L
Ganesha
11,112
463
16
1
0
409,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role