Player Matchup

Izanami
Izanami
Goatsuba4863
Izanami
Level 29
God Stats
80W - 59L
1,554 SR
Queue Stats
243W - 211L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JoZam24
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,212 SR
Queue Stats
19W - 21L
1,557 Elo+
Solo
Nemesis
Nemesis
RidicuIousRyan
Nemesis
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 18L
1,537 Elo+
Party 1
Ymir
Ymir
SquishysWaterboy
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,654 Elo+
Party 1
Ao Kuang
Ao Kuang
ZURKSEY
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 74L
1,645 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,591 Elo+

VS

Team Averages
Level 17
1,435 SR
1,568 Elo+
Hades
Hades
Constantine6411
Hades
Level 28
God Stats
15W - 22L
1,525 SR
Queue Stats
97W - 147L
1,403 Elo+
Solo
Odin
Odin
NightBubbles980
Odin
Level 29
God Stats
7W - 6L
1,515 SR
Queue Stats
44W - 48L
1,506 Elo+
Solo
Bellona
Bellona
TheNiko1201
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,684 Elo+
Party 2
Artemis
Artemis
art543fm
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Hou Yi
Hou Yi
sun-dog67
Hou Yi
Level 17
God Stats
2W - 7L
1,137 SR
Queue Stats
66W - 67L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goatsuba4863
Izanami
12
3 / 4 / 3
7,621
586
7,151
8,284
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
JoZam24
Morgan Le Fay
12
6 / 1 / 3
7,956
612
6,803
5,800
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 0 / 1
9,454
727
8,689
8,134
6,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 6
7,098
546
2,602
6,993
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
ZURKSEY
Ao Kuang
12
4 / 0 / 4
7,821
602
4,072
9,716
3,196
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,020
463
4,399
7,657
3,617
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
6,272
482
6,651
8,793
2,308
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
TheNiko1201
Bellona
8
0 / 4 / 0
5,053
389
1,596
9,387
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
art543fm
Artemis
9
0 / 8 / 1
5,804
446
1,795
9,416
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
sun-dog67
Hou Yi
12
3 / 3 / 2
6,926
533
4,861
9,652
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
7
7
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Izanami
Goatsuba4863
Izanami
3
4
3
1.13
W
Morgan Le Fay
JoZam24
Morgan Le Fay
6
1
3
7.5
L
2
3
3
1.17
W
7
0
1
7.5
W
1
2
6
2
L
Bellona
TheNiko1201
Bellona
0
4
0
0
W
Ao Kuang
ZURKSEY
Ao Kuang
4
0
4
6
L
Artemis
art543fm
Artemis
0
8
1
0.06
L
Hou Yi
sun-dog67
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
19,302
38,927
Taken
44,905
19,546
Mitigated
16,834
9,493
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,399
145
0
2,612
7,657
3,617
0
4,901
2,756
22,425
0
W
Izanami
Goatsuba4863
Izanami
7,151
4,658
14
1,586
8,284
2,496
781
746
7,538
0
44,594
W
Morgan Le Fay
JoZam24
Morgan Le Fay
6,803
1,223
0
624
5,800
1,983
1,615
1,430
4,370
41,460
0
L
6,651
1,909
0
2,529
8,793
2,308
1,506
1,971
6,822
0
24,583
W
8,689
2,388
0
1,403
8,134
6,638
2,032
0
8,134
0
59,758
W
2,602
345
0
2,177
6,993
5,233
0
1,967
5,026
14,023
0
L
Bellona
TheNiko1201
Bellona
1,596
367
0
424
9,387
5,221
0
1,095
8,292
0
15,113
W
Ao Kuang
ZURKSEY
Ao Kuang
4,072
2,154
0
3,689
9,716
3,196
0
256
9,460
43,252
0
L
Artemis
art543fm
Artemis
1,795
1,518
0
1,314
9,416
2,788
45
2,836
6,580
0
24,575
L
Hou Yi
sun-dog67
Hou Yi
4,861
1,586
0
2,624
9,652
2,900
0
2,674
6,978
0
41,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
30,075
372
Minions Killed
219
0
Camps Cleared
0
1,218,586
Distance Traveled
1,122,842
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,020
463
35
3
0
207,208
0
W
Izanami
7,621
586
91
7
0
227,943
2
W
Morgan Le Fay
7,956
612
66
5
0
240,673
3
L
Odin
6,272
482
31
2
0
233,585
3
W
Nemesis
9,454
727
120
9
0
275,058
4
W
Ymir
7,098
546
20
2
0
234,915
4
L
Bellona
5,053
389
28
2
0
274,560
0
W
Ao Kuang
7,821
602
75
6
0
239,997
3
L
Artemis
5,804
446
49
4
0
186,277
2
L
Hou Yi
6,926
533
76
6
0
221,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role