Player Matchup

Chaac
Chaac
Gold IV
FlyUltraKillz
Chaac
Gold IV
Level 148
God Stats
64W - 49L
1,664 SR
Queue Stats
636W - 593L
1,179 MMR
Party 1
The Morrigan
The Morrigan
Gold I
QHG Mortal Sin
The Morrigan
Gold I
Level 139
God Stats
0W - 1L
1,512 SR
Queue Stats
34W - 27L
1,667 MMR
Party 1
Sobek
Sobek
Gold I
Tribe86
Sobek
Gold I
Level 140
God Stats
68W - 51L
1,665 SR
Queue Stats
279W - 266L
1,632 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,613 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,647 SR
1,454 MMR
Anubis
Anubis
Gold V
xFsnt
Anubis
Gold V
Level 69
God Stats
12W - 4L
1,686 SR
Queue Stats
35W - 32L
1,316 MMR
Party 2
Danzaburou
Danzaburou
Gold II
xJaseR
Danzaburou
Gold II
Level 102
God Stats
9W - 3L
1,708 SR
Queue Stats
63W - 53L
1,597 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
xNullz
Baron Samedi
Gold IV
Level 82
God Stats
7W - 3L
1,548 SR
Queue Stats
57W - 52L
1,448 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,666
722
9,639
13,738
12,258
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
QHG Mortal Sin
The Morrigan
12
4 / 5 / 4
8,980
748
7,700
7,909
2,985
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Tribe86
Sobek
11
1 / 3 / 6
7,933
661
5,448
15,311
16,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AresAthenaMorgan Le FayKumbhakarnaZhong Kui

VS

Bans
GilgameshArtioArtemisYmirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
xFsnt
Anubis
14
9 / 3 / 6
10,194
850
11,073
11,440
6,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xJaseR
Danzaburou
13
3 / 2 / 12
9,251
771
9,274
8,038
3,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
xNullz
Baron Samedi
13
3 / 3 / 10
9,365
780
5,755
8,558
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
15
15
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
The Morrigan
QHG Mortal Sin
The Morrigan
4
5
4
1.2
L
Sobek
Tribe86
Sobek
1
3
6
1.33
W
Anubis
xFsnt
Anubis
9
3
6
4
W
Danzaburou
xJaseR
Danzaburou
3
2
12
4.5
W
Baron Samedi
xNullz
Baron Samedi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
26,102
36,958
Taken
28,036
31,516
Mitigated
18,969
9,730
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,639
842
0
2,755
13,738
12,258
275
6,333
7,405
0
35,353
L
The Morrigan
QHG Mortal Sin
The Morrigan
7,700
1,397
0
1,164
7,909
2,985
635
3,097
4,659
23,522
4,793
L
Sobek
Tribe86
Sobek
5,448
277
208
5,603
15,311
16,273
280
7,373
7,938
13,030
0
W
Anubis
xFsnt
Anubis
11,073
683
0
4,820
11,440
6,933
350
4,031
7,409
40,790
0
W
Danzaburou
xJaseR
Danzaburou
9,274
5,023
0
2,938
8,038
3,277
2,006
2,948
5,090
0
35,915
W
Baron Samedi
xNullz
Baron Samedi
5,755
748
856
2,798
8,558
8,759
457
3,765
4,793
20,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
28,810
122
Minions Killed
152
0
Camps Cleared
0
637,864
Distance Traveled
627,095
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,666
722
55
5
0
209,605
2
L
The Morrigan
8,980
748
52
4
0
210,893
3
L
Sobek
7,933
661
15
1
0
217,366
5
W
Anubis
10,194
850
65
5
0
197,010
3
W
Danzaburou
9,251
771
53
4
0
218,115
0
W
Baron Samedi
9,365
780
34
3
0
211,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role