Player Matchup

Loki
Loki
BigStarfish
Loki
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,484 Elo+
Party 2
Geb
Geb
Izxy
Geb
Level 108
God Stats
2W - 3L
1,169 SR
Queue Stats
11W - 21L
1,232 Elo+
Party 2
Anubis
Anubis
SlippingFungus
Anubis
Level 66
God Stats
8W - 6L
1,588 SR
Queue Stats
62W - 89L
1,363 Elo+
Party 2
Team Averages
Level 79
1,419 SR
1,360 Elo+

VS

Team Averages
Level 121
1,428 SR
1,564 Elo+
Artio
Artio
HazMatiCx
Artio
Level 84
God Stats
23W - 19L
1,535 SR
Queue Stats
403W - 316L
1,588 Elo+
Party 1
Zeus
Zeus
Mastercharro903
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Melody Hoo
Hachiman
Level 157
God Stats
1W - 9L
1,249 SR
Queue Stats
1,041W - 821L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
11,492
718
6,660
10,439
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Izxy
Geb
14
1 / 3 / 4
10,115
632
7,458
11,261
15,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 2 / 4
11,000
688
11,497
8,610
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HazMatiCx
Artio
16
6 / 1 / 2
10,471
654
7,573
16,581
7,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
7,707
482
314
1,336
298
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Melody Hoo
Hachiman
16
2 / 4 / 5
10,155
635
13,194
13,078
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
6
Kills
8
8
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
Artio
HazMatiCx
Artio
6
1
2
7
W
Geb
Izxy
Geb
1
3
4
1
L
0
1
0
0
L
Hachiman
Melody Hoo
Hachiman
2
4
5
1.13
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
21,081
30,310
Taken
30,995
24,571
Mitigated
12,927
6,470
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,660
824
0
1,099
10,439
4,725
1,587
3,178
7,261
0
53,136
L
Artio
HazMatiCx
Artio
7,573
680
1,139
5,175
16,581
7,955
0
11,600
4,981
21,511
0
W
Geb
Izxy
Geb
7,458
687
596
352
11,261
15,968
454
2,441
8,820
24,519
0
L
314
31
0
0
1,336
298
0
565
771
3,327
0
L
Hachiman
Melody Hoo
Hachiman
13,194
5,001
0
2,398
13,078
4,674
0
6,790
6,288
0
60,217
W
11,497
83
0
4,423
8,610
3,878
258
2,268
6,342
58,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
28,333
204
Minions Killed
138
0
Camps Cleared
0
897,721
Distance Traveled
625,971
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,492
718
77
5
0
310,361
2
L
Artio
10,471
654
41
3
0
304,270
1
W
Geb
10,115
632
19
1
0
301,886
6
L
Zeus
7,707
482
5
0
0
42,217
0
L
Hachiman
10,155
635
92
6
0
279,484
0
W
Anubis
11,000
688
108
7
0
285,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role