Player Matchup

Cthulhu
Cthulhu
Armynations
Cthulhu
Level 106
God Stats
0W - 1L
1,764 SR
Queue Stats
57W - 49L
1,453 Elo+
Party 1
Apollo
Apollo
CourteousThug
Apollo
Level 17
God Stats
3W - 7L
1,578 SR
Queue Stats
18W - 14L
1,061 Elo+
Party 1
Zeus
Zeus
MoonMonkey16
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,131 Elo+
Party 1
Mulan
Mulan
Raaseraphic
Mulan
Level 15
God Stats
10W - 8L
1,709 SR
Queue Stats
46W - 55L
1,247 Elo+
Party 1
Medusa
Medusa
mmingo
Medusa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,061 Elo+
Party 1
Team Averages
Level 49
1,610 SR
1,190 Elo+

VS

Team Averages
Level 56
1,498 SR
1,369 Elo+
Sylvanus
Sylvanus
BigKitastrophe
Sylvanus
Level 40
God Stats
4W - 4L
1,224 SR
Queue Stats
72W - 95L
1,297 Elo+
Solo
Sol
Sol
Brainkillerkush
Sol
Level 93
God Stats
18W - 22L
1,527 SR
Queue Stats
21W - 26L
1,389 Elo+
Solo
Amaterasu
Amaterasu
J4K321
Amaterasu
Level 27
God Stats
9W - 10L
1,503 SR
Queue Stats
44W - 61L
1,371 Elo+
Solo
Zeus
Zeus
Kingpapa16
Zeus
Level 58
God Stats
24W - 21L
1,590 SR
Queue Stats
85W - 94L
1,396 Elo+
Solo
Arachne
Arachne
x7niteless
Arachne
Level 64
God Stats
3W - 2L
1,647 SR
Queue Stats
25W - 41L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Armynations
Cthulhu
18
0 / 3 / 2
9,928
621
13,622
13,060
11,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
0 / 3 / 0
9,527
595
2,128
9,231
3,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 0
8,895
556
10,578
9,221
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 2
9,217
576
5,423
16,178
13,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
mmingo
Medusa
17
3 / 7 / 1
10,233
640
8,926
16,533
7,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 2 / 8
12,183
761
4,887
13,323
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 8
10,374
648
9,184
11,266
4,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
J4K321
Amaterasu
20
3 / 0 / 11
12,308
769
8,426
14,435
12,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 0 / 9
12,046
753
18,277
6,508
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
x7niteless
Arachne
20
12 / 0 / 9
13,908
869
15,805
11,971
6,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
4
Kills
22
22
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Armynations
Cthulhu
0
3
2
0.33
W
Sylvanus
3
2
8
3.5
W
1
2
8
2.5
L
0
3
0
0
W
Amaterasu
J4K321
Amaterasu
3
0
11
8.5
W
3
0
9
7.5
L
0
4
0
0
L
1
5
2
0.4
L
Medusa
mmingo
Medusa
3
7
1
0.5
W
Arachne
x7niteless
Arachne
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,677
Damage
56,579
64,223
Taken
57,503
40,312
Mitigated
39,560
4,560
Healing
26,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Armynations
Cthulhu
13,622
0
328
858
13,060
11,730
3
8,621
3,857
46,557
0
W
Sylvanus
4,887
727
2,832
5,244
13,323
12,877
785
5,808
7,477
26,042
0
W
9,184
1,208
0
2,764
11,266
4,543
1,582
5,062
6,178
25,319
0
L
2,128
892
0
255
9,231
3,914
2,862
1,891
7,254
0
35,277
W
Amaterasu
J4K321
Amaterasu
8,426
3,453
0
7,321
14,435
12,707
835
3,984
10,247
0
45,845
W
18,277
718
0
2,943
6,508
3,076
1,201
4,028
2,456
75,481
0
L
10,578
1,244
0
1,037
9,221
3,294
0
3,111
6,032
36,324
0
L
5,423
493
0
478
16,178
13,930
0
10,254
5,657
0
16,713
L
Medusa
mmingo
Medusa
8,926
4,430
0
1,604
16,533
7,444
0
7,211
9,033
0
36,594
W
Arachne
x7niteless
Arachne
15,805
11,037
0
5,161
11,971
6,357
168
5,433
6,388
0
54,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
60,819
354
Minions Killed
411
3
Camps Cleared
11
1,391,444
Distance Traveled
1,543,532
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,928
621
90
6
0
351,994
5
W
Sylvanus
12,183
761
56
4
0
244,232
7
W
Sol
10,374
648
38
2
0
299,693
0
L
Apollo
9,527
595
89
6
0
246,040
0
W
Amaterasu
12,308
769
90
6
1
316,572
6
W
Zeus
12,046
753
156
10
3
324,757
2
L
Zeus
8,895
556
71
4
0
237,659
0
L
Mulan
9,217
576
30
2
0
272,153
4
L
Medusa
10,233
640
74
5
3
283,598
1
W
Arachne
13,908
869
71
4
7
358,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role