Player Matchup

Ne Zha
Ne Zha
KrAZyHiTs1980
Ne Zha
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,112 Elo+
Solo
Artemis
Artemis
OffCenterxd
Artemis
Level 30
God Stats
5W - 4L
1,531 SR
Queue Stats
8W - 9L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
Vshakbar
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,227 Elo+
Party 1
Nemesis
Nemesis
mago493tw
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
zocalo-elogioso
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 14
1,506 SR
1,338 Elo+

VS

Team Averages
Level 21
1,594 SR
1,443 Elo+
Chaac
Chaac
LRS DarkZeus
Chaac
Level 25
God Stats
5W - 2L
1,589 SR
Queue Stats
7W - 3L
1,467 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SkyfoxLXII
Morgan Le Fay
Level 29
God Stats
14W - 13L
1,703 SR
Queue Stats
63W - 66L
1,454 Elo+
Solo
Da Ji
Da Ji
Socialthanks
Da Ji
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Neith
Neith
Zonked MSK
Neith
Level 24
God Stats
6W - 2L
1,679 SR
Queue Stats
7W - 3L
1,467 Elo+
Party 3
Kuzenbo
Kuzenbo
thekingduck0812
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 6 / 1
6,239
390
733
4,741
722
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
OffCenterxd
Artemis
11
3 / 5 / 2
7,757
485
7,627
11,220
3,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Vshakbar
Gilgamesh
10
1 / 6 / 0
6,506
407
5,113
10,575
7,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
mago493tw
Nemesis
6
0 / 11 / 3
5,323
333
2,091
11,659
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 13 / 0
6,105
382
4,826
13,015
3,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,861
554
5,796
7,649
6,327
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SkyfoxLXII
Morgan Le Fay
16
12 / 1 / 7
10,879
680
10,585
9,145
3,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
14 / 1 / 3
11,274
705
12,532
12,905
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
14
5 / 2 / 6
9,320
583
7,565
8,786
3,137
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 9
9,406
588
3,445
9,351
6,658
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
6
Kills
40
41
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
6
1
2
7
L
Artemis
OffCenterxd
Artemis
3
5
2
0.8
W
Morgan Le Fay
SkyfoxLXII
Morgan Le Fay
12
1
7
15.5
W
14
1
3
15.5
L
Gilgamesh
Vshakbar
Gilgamesh
1
6
0
0.17
W
Neith
5
2
6
4
L
Nemesis
mago493tw
Nemesis
0
11
3
0.14
W
3
1
9
7.5
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
39,923
51,210
Taken
47,836
16,936
Mitigated
25,374
5,590
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
733
415
0
0
4,741
722
0
1,256
3,485
0
2,526
W
5,796
730
0
1,515
7,649
6,327
944
111
7,538
0
31,572
L
Artemis
OffCenterxd
Artemis
7,627
3,229
40
2,791
11,220
3,403
0
997
10,223
0
31,973
W
Morgan Le Fay
SkyfoxLXII
Morgan Le Fay
10,585
2,430
0
2,960
9,145
3,659
1,640
2,792
6,353
68,236
0
W
12,532
5,872
0
6,056
12,905
5,593
1,392
1,060
11,845
0
78,196
L
Gilgamesh
Vshakbar
Gilgamesh
5,113
737
0
721
10,575
7,048
23
2,623
7,952
0
23,950
W
Neith
7,565
2,155
0
2,368
8,786
3,137
4,777
480
8,306
0
50,897
L
Nemesis
mago493tw
Nemesis
2,091
1,209
0
566
11,659
2,350
177
3,061
8,598
0
4,527
W
3,445
1,270
0
1,856
9,351
6,658
1,088
383
8,968
27,681
0
L
4,826
3,282
0
1,472
13,015
3,413
650
6,093
6,922
29,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
49,740
150
Minions Killed
417
0
Camps Cleared
0
1,089,977
Distance Traveled
1,417,582
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,239
390
5
0
0
107,103
0
W
Chaac
8,861
554
48
3
0
277,431
0
L
Artemis
7,757
485
54
3
0
216,434
0
W
Morgan Le Fay
10,879
680
107
7
0
314,480
0
W
Da Ji
11,274
705
123
8
0
309,358
5
L
Gilgamesh
6,506
407
45
3
0
235,192
1
W
Neith
9,320
583
95
6
0
269,008
0
L
Nemesis
5,323
333
4
0
0
325,602
2
W
Kuzenbo
9,406
588
44
3
0
247,305
3
L
Olorun
6,105
382
42
3
0
205,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role