Player Matchup

Izanami
Izanami
AldroiZika
Izanami
Level 8
God Stats
5W - 1L
1,781 SR
Queue Stats
32W - 35L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
Charaw__
Cthulhu
Level 8
God Stats
7W - 6L
1,390 SR
Queue Stats
9W - 11L
1,180 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skollachado_PR
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
ladyegiptyan
Fenrir
Level 28
God Stats
4W - 3L
1,435 SR
Queue Stats
109W - 103L
1,280 Elo+
Party 1
Artemis
Artemis
washrvls12
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,521 SR
1,340 Elo+

VS

Team Averages
Level 33
1,406 SR
1,286 Elo+
Olorun
Olorun
JamesBond-337
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
866 Elo+
Solo
Neith
Neith
King_Onionn
Neith
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
178W - 200L
1,462 Elo+
Party 2
Hercules
Hercules
McMullen1013
Hercules
Level 87
God Stats
4W - 4L
1,437 SR
Queue Stats
275W - 332L
1,478 Elo+
Party 2
Thanatos
Thanatos
shotty944652
Thanatos
Level 21
God Stats
1W - 2L
1,247 SR
Queue Stats
9W - 19L
1,340 Elo+
Party 2
Kuzenbo
Kuzenbo
yesandnoman
Kuzenbo
Level 15
God Stats
7W - 11L
1,344 SR
Queue Stats
118W - 143L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AldroiZika
Izanami
9
1 / 2 / 0
4,883
488
3,456
4,695
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Charaw__
Cthulhu
8
2 / 1 / 2
5,913
591
4,817
6,329
2,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Skollachado_PR
Morgan Le Fay
8
1 / 5 / 0
4,939
494
2,481
4,636
1,327
Magic Focus

Magic Focus

+20
Magical Power

Fenrir
5
1 / 3 / 0
4,440
444
1,661
4,322
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
washrvls12
Artemis
1
0 / 2 / 0
3,441
344
252
1,232
249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,024
602
2,294
4,554
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 0 / 1
5,540
554
3,107
3,090
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
McMullen1013
Hercules
10
2 / 2 / 1
6,082
608
4,516
8,254
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
shotty944652
Thanatos
9
5 / 1 / 1
6,105
611
2,409
5,727
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
yesandnoman
Kuzenbo
8
0 / 1 / 1
5,232
523
1,024
4,861
2,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
12
13
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
AldroiZika
Izanami
1
2
0
0.5
L
Cthulhu
Charaw__
Cthulhu
2
1
2
3
W
3
1
1
3.5
W
2
0
1
2.5
W
Hercules
McMullen1013
Hercules
2
2
1
1.25
L
Morgan Le Fay
Skollachado_PR
Morgan Le Fay
1
5
0
0.2
L
Fenrir
1
3
0
0.33
W
Thanatos
shotty944652
Thanatos
5
1
1
5.5
L
Artemis
washrvls12
Artemis
0
2
0
0
W
Kuzenbo
yesandnoman
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
13,350
21,214
Taken
26,486
6,848
Mitigated
9,845
3,517
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AldroiZika
Izanami
3,456
2,800
0
1,220
4,695
1,341
382
975
3,720
0
24,551
L
Cthulhu
Charaw__
Cthulhu
4,817
837
0
642
6,329
2,450
96
248
6,081
17,552
0
W
2,294
1,293
254
2,366
4,554
1,786
2,144
2,481
2,073
18,683
3,099
W
3,107
1,341
0
664
3,090
843
1,130
42
3,048
0
26,669
W
Hercules
McMullen1013
Hercules
4,516
2,359
0
1,591
8,254
3,042
246
3,806
4,448
0
25,643
L
Morgan Le Fay
Skollachado_PR
Morgan Le Fay
2,481
435
0
63
4,636
1,327
532
1,597
3,039
17,860
0
L
Fenrir
1,661
438
0
1,586
4,322
1,481
0
0
4,322
0
12,402
W
Thanatos
shotty944652
Thanatos
2,409
553
0
5,886
5,727
1,537
0
827
4,900
0
22,577
L
Artemis
washrvls12
Artemis
252
171
0
6
1,232
249
0
167
1,065
0
697
W
Kuzenbo
yesandnoman
Kuzenbo
1,024
629
0
530
4,861
2,637
714
142
4,719
5,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
28,983
120
Minions Killed
211
0
Camps Cleared
0
678,742
Distance Traveled
914,615
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,883
488
45
5
0
163,804
1
L
Cthulhu
5,913
591
29
3
0
192,933
0
W
Olorun
6,024
602
53
5
0
117,386
5
W
Neith
5,540
554
36
4
0
183,226
0
W
Hercules
6,082
608
58
6
0
198,753
0
L
Morgan Le Fay
4,939
494
21
2
0
142,999
0
L
Fenrir
4,440
444
24
2
0
107,678
0
W
Thanatos
6,105
611
53
5
0
216,423
0
L
Artemis
3,441
344
1
0
0
71,328
0
W
Kuzenbo
5,232
523
11
1
0
198,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role