Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FruitMoM
Nemesis
Level 27
God Stats
1W - 3L
1,363 SR
Queue Stats
190W - 171L
1,562 Elo+
Solo
Artemis
Artemis
VladChursinov228
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,117 Elo+
Solo
Raijin
Raijin
chrisdip55
Raijin
Level 14
God Stats
6W - 3L
1,591 SR
Queue Stats
22W - 16L
1,644 Elo+
Party 1
Kuzenbo
Kuzenbo
jabobster
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,843 Elo+
Party 1
Team Averages
Level 16
1,491 SR
1,533 Elo+

VS

Team Averages
Level 23
1,607 SR
1,475 Elo+
Artemis
Artemis
Papawolf69
Artemis
Level 29
God Stats
3W - 1L
1,632 SR
Queue Stats
30W - 18L
1,624 Elo+
Solo
Ao Kuang
Ao Kuang
Yaweelcom
Ao Kuang
Level 27
God Stats
6W - 1L
1,820 SR
Queue Stats
215W - 216L
1,568 Elo+
Solo
Pele
Pele
punchingbagguy
Pele
Level 14
God Stats
6W - 3L
1,392 SR
Queue Stats
18W - 20L
1,292 Elo+
Solo
Jormungandr
Jormungandr
xEXTREMEx1
Jormungandr
Level 18
God Stats
2W - 0L
1,690 SR
Queue Stats
30W - 39L
1,268 Elo+
Solo
Medusa
Medusa
千俞Nz419
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 6 / 1
7,024
439
3,245
16,505
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
FruitMoM
Nemesis
10
2 / 5 / 0
6,733
421
4,710
11,482
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 10 / 2
6,907
432
11,183
12,909
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
chrisdip55
Raijin
11
0 / 8 / 0
6,775
423
3,831
12,084
4,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
jabobster
Kuzenbo
9
1 / 6 / 4
6,656
416
5,343
19,238
16,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Papawolf69
Artemis
16
13 / 3 / 8
10,172
636
21,192
12,634
4,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ao Kuang
Yaweelcom
Ao Kuang
15
12 / 0 / 5
10,028
627
14,040
10,641
5,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 7
8,314
520
3,220
10,324
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
xEXTREMEx1
Jormungandr
14
2 / 2 / 18
9,718
607
4,406
9,591
6,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
19
7 / 1 / 1
11,770
736
14,313
9,576
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
35
35
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
1
0.25
L
Nemesis
FruitMoM
Nemesis
2
5
0
0.4
W
Artemis
Papawolf69
Artemis
13
3
8
5.67
L
3
10
2
0.4
W
Ao Kuang
Yaweelcom
Ao Kuang
12
0
5
14.5
L
Raijin
chrisdip55
Raijin
0
8
0
0
L
Kuzenbo
jabobster
Kuzenbo
1
6
4
0.5
W
1
1
7
4.5
W
Jormungandr
xEXTREMEx1
Jormungandr
2
2
18
5.5
W
Medusa
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,312
Damage
57,171
72,218
Taken
52,766
43,898
Mitigated
23,531
12,655
Healing
20,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,245
277
33
4,954
16,505
15,236
0
1,752
14,753
0
21,420
L
Nemesis
FruitMoM
Nemesis
4,710
1,743
0
3,892
11,482
4,045
0
1,242
10,240
0
28,169
W
Artemis
Papawolf69
Artemis
21,192
13,861
0
6,120
12,634
4,594
3,636
2,499
10,089
0
62,045
L
11,183
5,921
0
1,082
12,909
3,426
69
3,124
9,785
0
38,338
W
Ao Kuang
Yaweelcom
Ao Kuang
14,040
2,841
0
7,217
10,641
5,196
590
3,326
7,268
52,926
0
L
Raijin
chrisdip55
Raijin
3,831
1,302
0
909
12,084
4,216
587
7,227
4,857
36,832
0
L
Kuzenbo
jabobster
Kuzenbo
5,343
2,333
0
1,785
19,238
16,975
28
5,268
13,970
12,131
0
W
3,220
791
0
1,425
10,324
3,079
1,340
1,200
8,994
0
53,157
W
Jormungandr
xEXTREMEx1
Jormungandr
4,406
788
0
974
9,591
6,825
584
1,606
7,934
23,843
0
W
Medusa
14,313
8,452
0
5,121
9,576
3,837
5,002
543
8,747
0
95,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
50,002
229
Minions Killed
469
0
Camps Cleared
0
1,434,552
Distance Traveled
1,455,001
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,024
439
43
3
0
284,661
2
L
Nemesis
6,733
421
56
4
0
338,689
0
W
Artemis
10,172
636
101
6
0
265,414
4
L
Artemis
6,907
432
51
3
0
253,188
3
W
Ao Kuang
10,028
627
75
5
0
313,058
0
L
Raijin
6,775
423
63
4
0
257,266
0
L
Kuzenbo
6,656
416
16
1
0
300,748
4
W
Pele
8,314
520
89
6
0
299,252
3
W
Jormungandr
9,718
607
33
2
0
287,515
2
W
Medusa
11,770
736
171
11
0
289,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role