Player Matchup

Danzaburou
Danzaburou
Akathris
Danzaburou
Level 18
God Stats
8W - 5L
1,870 SR
Queue Stats
17W - 12L
1,796 Elo+
Party 1
Fenrir
Fenrir
Fuurryy
Fenrir
Level 16
God Stats
48W - 30L
1,800 SR
Queue Stats
170W - 132L
1,755 Elo+
Solo
Da Ji
Da Ji
KoSien
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,704 Elo+
Party 2
Chronos
Chronos
SmitePlayer72
Chronos
Level 23
God Stats
1W - 1L
1,708 SR
Queue Stats
60W - 34L
1,701 Elo+
Party 1
Hun Batz
Hun Batz
codybasegod
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,704 Elo+
Party 2
Team Averages
Level 21
1,675 SR
1,732 Elo+

VS

Team Averages
Level 42
1,530 SR
1,564 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
EBonnz
Medusa
Level 14
God Stats
87W - 57L
1,642 SR
Queue Stats
126W - 101L
1,526 Elo+
Solo
Izanami
Izanami
Jesseman1121
Izanami
Level 23
God Stats
78W - 81L
1,508 SR
Queue Stats
587W - 582L
1,557 Elo+
Solo
Nox
Nox
LickMeDaddyy
Nox
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 14L
1,786 Elo+
Party 3
Bellona
Bellona
WiredRico
Bellona
Level 8
God Stats
9W - 9L
1,499 SR
Queue Stats
50W - 71L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akathris
Danzaburou
17
5 / 5 / 9
12,053
1,205
14,532
14,192
6,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Fuurryy
Fenrir
17
5 / 6 / 4
10,707
1,071
7,021
12,179
7,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
KoSien
Da Ji
18
4 / 12 / 10
11,166
1,117
17,852
20,638
10,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
17
1 / 1 / 8
10,819
1,082
4,306
8,792
8,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
codybasegod
Hun Batz
17
1 / 11 / 9
9,926
993
7,969
19,038
7,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

113

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
9 / 1 / 18
11,992
1,199
14,647
7,460
2,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
EBonnz
Medusa
19
9 / 5 / 17
11,787
1,179
20,125
15,160
6,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Jesseman1121
Izanami
17
0 / 3 / 16
9,697
970
7,704
9,211
3,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 2 / 22
12,369
1,237
10,062
7,373
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
WiredRico
Bellona
18
10 / 5 / 18
12,450
1,245
12,495
14,078
13,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
126
16
Kills
35
35
Deaths
16
40
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
18
18
L
Danzaburou
Akathris
Danzaburou
5
5
9
1.9
W
Medusa
EBonnz
Medusa
9
5
17
3.5
L
Fenrir
Fuurryy
Fenrir
5
6
4
1.17
W
Izanami
Jesseman1121
Izanami
0
3
16
2.67
L
Da Ji
KoSien
Da Ji
4
12
10
0.75
W
7
2
22
9
L
Chronos
1
1
8
5
W
Bellona
WiredRico
Bellona
10
5
18
3.8
L
Hun Batz
codybasegod
Hun Batz
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,680
Damage
65,033
74,839
Taken
53,282
41,275
Mitigated
28,269
1,433
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,647
721
2,739
3,103
7,460
2,723
0
489
6,971
35,082
0
L
Danzaburou
Akathris
Danzaburou
14,532
6,700
0
801
14,192
6,734
0
4,891
9,197
0
37,870
W
Medusa
EBonnz
Medusa
20,125
12,722
0
2,312
15,160
6,275
0
1,093
14,067
0
32,615
L
Fenrir
Fuurryy
Fenrir
7,021
888
0
515
12,179
7,675
0
3,986
8,171
0
16,005
W
Izanami
Jesseman1121
Izanami
7,704
3,818
0
367
9,211
3,350
0
1,159
8,052
0
32,653
L
Da Ji
KoSien
Da Ji
17,852
4,268
0
117
20,638
10,451
0
5,750
14,730
0
27,619
W
10,062
479
0
223
7,373
2,917
0
70
7,303
18,391
0
L
Chronos
4,306
1,442
0
0
8,792
8,420
0
2,056
6,708
27,176
0
W
Bellona
WiredRico
Bellona
12,495
3,137
0
1,048
14,078
13,004
0
1,495
12,583
141
20,285
L
Hun Batz
codybasegod
Hun Batz
7,969
1,485
0
0
19,038
7,995
0
7,631
11,183
0
34,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,671
Gold Earned
58,295
167
Minions Killed
192
9
Camps Cleared
9
961,388
Distance Traveled
963,653
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,992
1,199
59
6
2
238,672
1
L
Danzaburou
12,053
1,205
46
5
2
200,920
0
W
Medusa
11,787
1,179
24
2
2
182,388
0
L
Fenrir
10,707
1,071
14
1
5
190,124
0
W
Izanami
9,697
970
56
6
3
175,569
0
L
Da Ji
11,166
1,117
16
2
1
200,517
0
W
Nox
12,369
1,237
32
3
1
202,489
1
L
Chronos
10,819
1,082
41
4
0
184,704
0
W
Bellona
12,450
1,245
21
2
1
164,535
0
L
Hun Batz
9,926
993
50
5
1
185,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role