Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CardinalPath
Nemesis
Level 121
God Stats
7W - 2L
1,713 SR
Queue Stats
10W - 11L
1,485 Elo+
Party 2
Tiamat
Tiamat
Razgriz Snow
Tiamat
Level 158
God Stats
14W - 10L
1,595 SR
Queue Stats
260W - 230L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
ScoutOps163
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,412 Elo+
Party 2
Anubis
Anubis
ThatBruh
Anubis
Level 73
God Stats
44W - 28L
1,595 SR
Queue Stats
77W - 73L
1,496 Elo+
Party 2
Team Averages
Level 116
1,581 SR
1,483 Elo+

VS

Team Averages
Level 96
1,671 SR
1,525 Elo+
Eset
Eset
 
Eset
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DriveByPoseidon
Anubis
Level 84
God Stats
36W - 12L
1,908 SR
Queue Stats
398W - 358L
1,573 Elo+
Solo
Serqet
Serqet
Hoggut
Serqet
Level 66
God Stats
12W - 11L
1,723 SR
Queue Stats
317W - 351L
1,499 Elo+
Party 3
Sylvanus
Sylvanus
VikkopilotoPC
Sylvanus
Level 121
God Stats
3W - 3L
1,347 SR
Queue Stats
35W - 29L
1,460 Elo+
Party 4
Artemis
Artemis
iiTzDark
Artemis
Level 123
God Stats
1W - 1L
1,880 SR
Queue Stats
38W - 24L
1,593 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 6
9,214
485
3,947
11,198
11,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
CardinalPath
Nemesis
17
5 / 3 / 6
11,602
611
10,210
15,207
6,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
4 / 1 / 2
11,086
583
4,031
8,308
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ScoutOps163
Danzaburou
17
3 / 0 / 3
11,921
627
3,967
8,580
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
ThatBruh
Anubis
19
5 / 2 / 0
12,807
674
6,785
9,441
5,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 2 / 0
9,496
500
5,476
7,024
2,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 1
8,116
427
5,848
9,784
3,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Hoggut
Serqet
10
0 / 5 / 2
7,101
374
2,781
10,542
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
VikkopilotoPC
Sylvanus
9
0 / 2 / 3
6,726
354
2,405
7,885
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
iiTzDark
Artemis
9
1 / 5 / 1
6,847
360
3,628
6,251
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
6
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
6
4
L
Eset
 
Eset
4
2
0
2
W
Nemesis
CardinalPath
Nemesis
5
3
6
2.67
L
1
4
1
0.38
L
Serqet
Hoggut
Serqet
0
5
2
0.2
W
Tiamat
4
1
2
5
W
Danzaburou
ScoutOps163
Danzaburou
3
0
3
4.5
W
Anubis
ThatBruh
Anubis
5
2
0
2.5
L
Sylvanus
VikkopilotoPC
Sylvanus
0
2
3
0.75
L
Artemis
iiTzDark
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,940
Damage
20,138
52,734
Taken
41,486
30,169
Mitigated
15,556
14,562
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,947
277
0
2,369
11,198
11,617
1,576
1,718
9,199
22,767
0
L
Eset
 
Eset
5,476
704
0
1,771
7,024
2,363
0
3,007
3,993
48,447
0
W
Nemesis
CardinalPath
Nemesis
10,210
5,382
0
1,187
15,207
6,451
1,080
3,951
11,256
0
95,454
L
5,848
334
0
4,005
9,784
3,916
0
3,683
5,901
43,844
0
L
Serqet
Hoggut
Serqet
2,781
601
0
2,273
10,542
3,192
0
1,580
8,950
0
29,178
W
Tiamat
4,031
347
0
2,940
8,308
4,101
5,456
1,668
6,640
56,270
0
W
Danzaburou
ScoutOps163
Danzaburou
3,967
2,415
0
2,140
8,580
2,795
4,730
2,165
6,247
0
76,335
W
Anubis
ThatBruh
Anubis
6,785
44
0
5,926
9,441
5,205
1,438
4,469
4,879
81,457
0
L
Sylvanus
VikkopilotoPC
Sylvanus
2,405
487
239
2,780
7,885
4,298
0
3,496
4,347
14,262
0
L
Artemis
iiTzDark
Artemis
3,628
2,038
0
1,158
6,251
1,787
63
2,679
3,532
0
26,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,630
Gold Earned
38,286
567
Minions Killed
337
0
Camps Cleared
0
1,703,535
Distance Traveled
1,167,003
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,214
485
27
1
0
339,290
1
L
Eset
9,496
500
112
6
0
314,176
5
W
Nemesis
11,602
611
125
7
0
407,187
11
L
Anubis
8,116
427
96
5
0
219,224
2
L
Serqet
7,101
374
60
3
0
276,896
0
W
Tiamat
11,086
583
119
6
0
322,075
9
W
Danzaburou
11,921
627
143
8
0
332,423
2
W
Anubis
12,807
674
153
8
0
302,560
7
L
Sylvanus
6,726
354
17
1
0
180,777
8
L
Artemis
6,847
360
52
3
0
175,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role