Player Matchup

Merlin
Merlin
Alanil
Merlin
Level 27
God Stats
0W - 3L
1,162 SR
Queue Stats
33W - 43L
1,410 Elo+
Solo
Fenrir
Fenrir
Kurapai
Fenrir
Level 23
God Stats
2W - 7L
1,212 SR
Queue Stats
138W - 163L
1,470 Elo+
Solo
Chaac
Chaac
MashonkaMyshonka
Chaac
Level 6
God Stats
2W - 2L
1,149 SR
Queue Stats
4W - 7L
1,234 Elo+
Solo
Ares
Ares
Papawolf69
Ares
Level 29
God Stats
2W - 2L
1,538 SR
Queue Stats
30W - 18L
1,645 Elo+
Solo
Jing Wei
Jing Wei
ZeroDamnChill
Jing Wei
Level 27
God Stats
20W - 19L
1,445 SR
Queue Stats
51W - 59L
1,483 Elo+
Solo
Team Averages
Level 22
1,301 SR
1,449 Elo+

VS

Team Averages
Level 17
1,533 SR
1,450 Elo+
Erlang Shen
Erlang Shen
CoNKe
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,422 Elo+
Party 1
Neith
Neith
CreepyUwU
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,569 Elo+
Party 1
Ares
Ares
DuCaRzZ
Ares
Level 14
God Stats
7W - 1L
1,673 SR
Queue Stats
12W - 7L
1,510 Elo+
Party 1
Loki
Loki
Ivanerak
Loki
Level 21
God Stats
12W - 7L
1,492 SR
Queue Stats
12W - 7L
1,510 Elo+
Party 1
Anubis
Anubis
Zilfucius
Anubis
Level 27
God Stats
11W - 10L
1,500 SR
Queue Stats
67W - 62L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alanil
Merlin
6
0 / 2 / 0
3,465
578
780
2,781
853
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Kurapai
Fenrir
4
0 / 2 / 0
3,153
526
1,091
2,646
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,201
700
1,502
2,988
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,839
473
0
283
78
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jing Wei
ZeroDamnChill
Jing Wei
6
1 / 2 / 0
3,395
566
1,224
2,786
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CoNKe
Erlang Shen
5
0 / 1 / 1
3,394
566
716
2,545
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
CreepyUwU
Neith
6
1 / 1 / 2
3,776
629
1,184
1,872
406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
DuCaRzZ
Ares
6
2 / 0 / 1
4,072
679
614
3,394
936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
7
4 / 0 / 0
4,481
747
2,074
3,132
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Zilfucius
Anubis
7
0 / 0 / 2
3,725
621
759
1,455
623

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alanil
Merlin
0
2
0
0
W
Erlang Shen
CoNKe
Erlang Shen
0
1
1
0.5
W
Neith
CreepyUwU
Neith
1
1
2
2
W
Ares
DuCaRzZ
Ares
2
0
1
2.5
W
Loki
4
0
0
4
L
Fenrir
Kurapai
Fenrir
0
2
0
0
L
1
1
0
1
L
0
0
0
0
L
Jing Wei
ZeroDamnChill
Jing Wei
1
2
0
0.5
W
Anubis
Zilfucius
Anubis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,597
Damage
5,347
11,484
Taken
12,398
3,207
Mitigated
3,571
3,318
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alanil
Merlin
780
0
0
859
2,781
853
0
570
2,211
12,028
0
W
Erlang Shen
CoNKe
Erlang Shen
716
339
0
460
2,545
975
0
0
2,545
0
7,566
W
Neith
CreepyUwU
Neith
1,184
325
0
372
1,872
406
601
0
1,872
0
12,780
W
Ares
DuCaRzZ
Ares
614
104
0
732
3,394
936
213
0
3,394
10,167
0
W
Loki
2,074
1,024
0
1,915
3,132
631
0
0
3,132
0
15,096
L
Fenrir
Kurapai
Fenrir
1,091
412
0
720
2,646
761
0
189
2,457
0
8,578
L
1,502
114
0
1,036
2,988
993
0
0
2,988
0
18,955
L
0
0
0
0
283
78
0
0
283
0
0
L
Jing Wei
ZeroDamnChill
Jing Wei
1,224
838
0
703
2,786
522
0
614
2,172
0
10,588
W
Anubis
Zilfucius
Anubis
759
302
0
485
1,455
623
50
780
675
10,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,053
Gold Earned
19,448
104
Minions Killed
116
0
Camps Cleared
0
420,216
Distance Traveled
535,218
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,465
578
21
4
0
81,236
0
W
Erlang Shen
3,394
566
15
3
0
123,155
0
W
Neith
3,776
629
34
6
0
94,569
0
W
Ares
4,072
679
14
2
0
105,163
0
W
Loki
4,481
747
34
6
0
117,012
2
L
Fenrir
3,153
526
15
3
0
112,419
1
L
Chaac
4,201
700
53
9
0
106,534
1
L
Ares
2,839
473
0
0
0
12,415
0
L
Jing Wei
3,395
566
15
3
0
107,612
1
W
Anubis
3,725
621
19
3
0
95,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role