Player Matchup

Sylvanus
Sylvanus
KingZion360
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,199 Elo+
Party 1
Hades
Hades
Mrsbryant420
Hades
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 16L
1,162 Elo+
Solo
Agni
Agni
ZeeFolks74
Agni
Level 8
God Stats
8W - 9L
1,337 SR
Queue Stats
25W - 35L
1,220 Elo+
Party 1
Zeus
Zeus
aRagingPeach
Zeus
Level 26
God Stats
55W - 60L
1,464 SR
Queue Stats
134W - 160L
1,352 Elo+
Solo
Merlin
Merlin
tripnmoomoo
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,652 Elo+
Party 1
Team Averages
Level 13
1,421 SR
1,317 Elo+

VS

Team Averages
Level 15
1,507 SR
1,252 Elo+
Cthulhu
Cthulhu
CrAzyEgG666
Cthulhu
Level 18
God Stats
25W - 28L
1,355 SR
Queue Stats
96W - 129L
1,356 Elo+
Party 2
Horus
Horus
LEGENDARYssBLUE
Horus
Level 20
God Stats
8W - 7L
1,768 SR
Queue Stats
105W - 122L
1,120 Elo+
Party 3
Neith
Neith
chwlips
Neith
Level 20
God Stats
52W - 50L
1,538 SR
Queue Stats
118W - 143L
1,364 Elo+
Party 2
Pele
Pele
karelly
Pele
Level 12
God Stats
40W - 60L
1,373 SR
Queue Stats
89W - 115L
1,252 Elo+
Party 3
Susano
Susano
twentybricks
Susano
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 19L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingZion360
Sylvanus
17
0 / 9 / 8
9,982
907
4,539
19,111
12,682
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 4 / 6
10,016
911
4,353
12,114
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 1 / 9
10,567
961
12,189
10,357
3,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 6 / 4
11,503
1,046
26,703
13,694
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
16
4 / 2 / 5
11,089
1,008
8,405
12,130
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

156

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrAzyEgG666
Cthulhu
18
2 / 1 / 11
11,142
1,013
16,881
14,812
19,360
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 3 / 7
11,019
1,002
8,571
12,275
5,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
chwlips
Neith
18
10 / 0 / 6
11,871
1,079
16,639
9,490
3,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
karelly
Pele
18
0 / 5 / 8
10,467
952
2,134
14,739
14,641
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
17
5 / 4 / 5
11,338
1,031
13,786
13,241
4,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
13
Kills
21
22
Deaths
13
32
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrAzyEgG666
Cthulhu
2
1
11
7.5
L
Sylvanus
KingZion360
Sylvanus
0
9
8
0.44
W
4
3
7
2.5
L
1
4
6
1
L
1
1
9
5.5
L
7
6
4
1.5
W
Neith
chwlips
Neith
10
0
6
13
W
Pele
karelly
Pele
0
5
8
0.8
L
Merlin
4
2
5
3.25
W
Susano
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,189
Damage
58,011
67,406
Taken
64,557
30,810
Mitigated
47,524
9,848
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrAzyEgG666
Cthulhu
16,881
1,422
388
0
14,812
19,360
0
13,424
1,178
29,160
0
L
Sylvanus
KingZion360
Sylvanus
4,539
2,929
1,715
1,646
19,111
12,682
0
4,522
14,589
11,043
0
W
8,571
6,378
199
1,022
12,275
5,369
0
10,027
2,248
0
24,364
L
4,353
1,022
0
1,155
12,114
5,565
0
1,944
10,170
13,917
0
L
12,189
1,676
264
1,513
10,357
3,834
0
3,339
7,018
31,886
0
L
26,703
5,956
144
2,150
13,694
4,404
0
4,295
9,399
39,056
0
W
Neith
chwlips
Neith
16,639
8,249
0
2,398
9,490
3,441
0
8,620
870
0
38,793
W
Pele
karelly
Pele
2,134
420
131
576
14,739
14,641
0
12,150
2,589
0
22,438
L
Merlin
8,405
948
93
1,168
12,130
4,325
0
2,781
9,349
33,785
0
W
Susano
13,786
4,283
0
494
13,241
4,713
0
11,758
1,483
0
25,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,157
Gold Earned
55,837
156
Minions Killed
182
4
Camps Cleared
8
835,966
Distance Traveled
1,083,054
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,142
1,013
33
3
1
235,585
0
L
Sylvanus
9,982
907
13
1
0
147,145
0
W
Horus
11,019
1,002
21
2
4
225,921
0
L
Hades
10,016
911
25
2
1
109,813
1
L
Agni
10,567
961
36
3
0
216,623
0
L
Zeus
11,503
1,046
27
2
2
197,912
1
W
Neith
11,871
1,079
53
5
3
230,935
4
W
Pele
10,467
952
53
5
0
205,775
0
L
Merlin
11,089
1,008
55
5
1
164,473
0
W
Susano
11,338
1,031
22
2
0
184,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role