Player Matchup

Morgan Le Fay
Morgan Le Fay
Hodrand
Morgan Le Fay
Level 69
God Stats
2W - 0L
1,755 SR
Queue Stats
5W - 7L
1,430 Elo+
Party 2
Izanami
Izanami
KazeDivinus
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,499 Elo+
Party 2
Da Ji
Da Ji
LimpDaddy33
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
ShadowDemon2006
Cthulhu
Level 15
God Stats
4W - 2L
1,598 SR
Queue Stats
5W - 2L
1,653 Elo+
Party 2
Thanatos
Thanatos
shadowrind
Thanatos
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 2
Team Averages
Level 43
1,571 SR
1,423 Elo+

VS

Team Averages
Level 78
1,560 SR
1,401 Elo+
Freya
Freya
Dennos12
Freya
Level 67
God Stats
0W - 2L
1,404 SR
Queue Stats
3W - 11L
1,267 Elo+
Party 1
Fenrir
Fenrir
JohnnyCash32931
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Party 1
Loki
Loki
MIKExLITERUS681
Loki
Level 121
God Stats
4W - 7L
1,604 SR
Queue Stats
286W - 245L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
PointedCracker4
Heimdallr
Level 137
God Stats
10W - 9L
1,642 SR
Queue Stats
208W - 162L
1,564 Elo+
Party 1
Bakasura
Bakasura
SG-Fleakzy
Bakasura
Level 45
God Stats
11W - 6L
1,652 SR
Queue Stats
193W - 225L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hodrand
Morgan Le Fay
20
5 / 5 / 6
15,104
539
10,484
17,300
7,707
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
KazeDivinus
Izanami
20
4 / 10 / 4
15,451
552
14,962
26,777
8,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 10
14,935
533
11,395
21,697
8,995
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 6
12,103
432
10,422
21,345
18,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
shadowrind
Thanatos
20
18 / 4 / 4
18,024
644
25,677
19,816
8,770
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dennos12
Freya
20
6 / 4 / 8
13,288
475
13,670
20,271
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 12 / 2
11,081
396
3,545
19,021
9,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
8 / 4 / 15
14,379
514
16,100
21,276
21,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
PointedCracker4
Heimdallr
15
6 / 6 / 6
11,605
414
13,670
17,288
5,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SG-Fleakzy
Bakasura
20
8 / 4 / 9
15,526
555
22,759
24,495
9,676
Short Bow

Short Bow

+15%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
68
30
Kills
28
28
Deaths
30
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Freya
Dennos12
Freya
6
4
8
2.5
W
Morgan Le Fay
Hodrand
Morgan Le Fay
5
5
6
1.6
L
0
12
2
0.08
W
Izanami
KazeDivinus
Izanami
4
10
4
0.6
W
2
5
10
1.4
L
8
4
15
3.88
L
Heimdallr
PointedCracker4
Heimdallr
6
6
6
1.5
L
Bakasura
SG-Fleakzy
Bakasura
8
4
9
3.13
W
1
4
6
1
W
Thanatos
shadowrind
Thanatos
18
4
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,940
Damage
69,744
106,935
Taken
102,351
52,943
Mitigated
54,451
55,000
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Dennos12
Freya
13,670
4,481
0
8,344
20,271
8,381
230
4,539
15,732
76,220
7,937
W
Morgan Le Fay
Hodrand
Morgan Le Fay
10,484
873
302
4,301
17,300
7,707
2,967
1,313
14,886
86,506
0
L
3,545
653
0
50
19,021
9,217
1,310
1,053
17,968
0
38,507
W
Izanami
KazeDivinus
Izanami
14,962
10,564
346
11,521
26,777
8,797
5,481
6,901
19,247
0
130,388
W
11,395
2,363
0
8,808
21,697
8,995
1,791
2,882
18,277
0
110,105
L
16,100
3,246
0
2,428
21,276
21,187
193
4,832
16,444
0
74,110
L
Heimdallr
PointedCracker4
Heimdallr
13,670
7,786
0
2,995
17,288
5,990
0
6,732
10,556
0
63,621
L
Bakasura
SG-Fleakzy
Bakasura
22,759
19,200
0
4,259
24,495
9,676
185
3,750
20,745
0
112,770
W
10,422
688
0
7,294
21,345
18,674
1,282
1,576
18,596
31,968
0
W
Thanatos
shadowrind
Thanatos
25,677
9,551
0
22,428
19,816
8,770
5,686
2,481
16,775
0
121,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,617
Gold Earned
65,879
717
Minions Killed
592
0
Camps Cleared
0
2,836,746
Distance Traveled
2,437,772
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,288
475
129
5
0
507,087
5
W
Morgan Le Fay
15,104
539
151
5
0
512,971
1
L
Fenrir
11,081
396
91
3
0
453,497
0
W
Izanami
15,451
552
200
7
0
573,223
0
W
Da Ji
14,935
533
145
5
0
576,137
3
L
Loki
14,379
514
92
3
0
551,633
0
L
Heimdallr
11,605
414
99
4
0
322,871
2
L
Bakasura
15,526
555
181
6
0
602,684
5
W
Cthulhu
12,103
432
35
1
0
562,126
4
W
Thanatos
18,024
644
186
7
0
612,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role