Player Matchup

Nemesis
Nemesis
ChronicMesh_4760
Nemesis
Level 68
God Stats
1W - 1L
1,748 SR
Queue Stats
86W - 71L
1,464 Elo+
Party 4
Geb
Geb
KUSHCLOUDED420
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 90L
1,255 Elo+
Party 2
Artemis
Artemis
danchini97
Artemis
Level 3
God Stats
1W - 2L
1,334 SR
Queue Stats
3W - 3L
1,136 Elo+
Party 4
Ra
Ra
maujanavmaujanav
Ra
Level 84
God Stats
1W - 2L
1,547 SR
Queue Stats
18W - 24L
1,349 Elo+
Party 4
Neith
Neith
x 903 Rice x
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,275 Elo+
Party 2
Team Averages
Level 45
1,526 SR
1,296 Elo+

VS

Team Averages
Level 62
1,563 SR
1,399 Elo+
Chernobog
Chernobog
Assassin R3D550
Chernobog
Level 39
God Stats
5W - 3L
1,636 SR
Queue Stats
172W - 206L
1,366 Elo+
Party 1
Serqet
Serqet
Curdledymyy
Serqet
Level 51
God Stats
2W - 2L
1,448 SR
Queue Stats
375W - 381L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
KIBSADIOS
Sun Wukong
Level 33
God Stats
17W - 28L
1,357 SR
Queue Stats
244W - 305L
1,380 Elo+
Party 3
Zeus
Zeus
PChavez16
Zeus
Level 107
God Stats
9W - 6L
1,830 SR
Queue Stats
517W - 555L
1,403 Elo+
Party 3
Pele
Pele
Yung_Treyy
Pele
Level 79
God Stats
21W - 10L
1,542 SR
Queue Stats
190W - 198L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,014
463
3,331
7,376
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 2
5,863
451
2,919
9,066
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
danchini97
Artemis
9
0 / 4 / 0
5,290
407
1,008
5,086
1,383
Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 5 / 0
7,019
540
4,549
7,950
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 3 / 0
5,667
436
4,775
5,513
1,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Assassin R3D550
Chernobog
9
0 / 3 / 5
5,731
441
4,931
5,402
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
9
2 / 2 / 3
6,532
502
2,686
6,506
3,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
KIBSADIOS
Sun Wukong
13
5 / 0 / 0
7,565
582
5,656
5,610
4,067
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
13
7 / 3 / 1
7,905
608
7,831
5,373
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 0 / 3
7,674
590
2,443
8,899
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
17
17
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Assassin R3D550
Chernobog
0
3
5
0.83
L
1
2
1
0.75
W
Serqet
2
2
3
1.75
W
Sun Wukong
KIBSADIOS
Sun Wukong
5
0
0
5
L
0
3
2
0.33
W
Zeus
7
3
1
2.5
W
3
0
3
4.5
L
Artemis
danchini97
Artemis
0
4
0
0
L
5
5
0
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
23,547
34,991
Taken
31,790
14,897
Mitigated
13,108
8,654
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Assassin R3D550
Chernobog
4,931
2,861
0
0
5,402
1,482
0
1,360
4,042
0
19,850
L
3,331
923
0
3,206
7,376
2,380
0
1,291
5,949
0
25,326
W
Serqet
2,686
914
149
1,137
6,506
3,439
0
1,995
4,511
0
13,611
W
Sun Wukong
KIBSADIOS
Sun Wukong
5,656
1,597
0
870
5,610
4,067
362
0
5,610
0
40,729
L
2,919
625
0
1,369
9,066
7,121
0
1,067
7,844
13,137
0
W
Zeus
7,831
1,028
0
721
5,373
1,598
0
3,018
2,355
41,098
0
W
2,443
930
0
5,231
8,899
2,522
0
1,391
7,508
0
45,957
L
Artemis
danchini97
Artemis
1,008
659
0
482
5,086
1,383
124
0
5,086
0
14,192
L
4,549
495
73
2,677
7,950
2,116
300
4,240
3,292
30,138
0
L
4,775
1,798
0
847
5,513
1,897
177
597
4,648
0
29,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
35,407
201
Minions Killed
318
0
Camps Cleared
0
1,130,849
Distance Traveled
1,213,690
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,731
441
40
3
0
203,387
1
L
Nemesis
6,014
463
58
4
0
264,625
2
W
Serqet
6,532
502
20
2
0
230,091
3
W
Sun Wukong
7,565
582
79
6
0
242,173
3
L
Geb
5,863
451
9
1
0
245,842
5
W
Zeus
7,905
608
80
6
0
246,027
5
W
Pele
7,674
590
99
8
0
292,012
0
L
Artemis
5,290
407
24
2
0
165,464
0
L
Ra
7,019
540
56
4
0
229,804
0
L
Neith
5,667
436
54
4
0
225,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role