Player Matchup

He Bo
He Bo
AlexMorales
He Bo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Rama
Rama
T0NI0
Rama
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
lüchz
Chaac
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 150
1,500 SR
1,500 Elo+

VS

Team Averages
Level 123
1,606 SR
1,514 Elo+
Achilles
Achilles
Ctrℓ
Achilles
Level 141
God Stats
1W - 2L
1,308 SR
Queue Stats
161W - 214L
1,441 Elo+
Party 1
Chang'e
Chang'e
Küsanagi
Chang'e
Level 160
God Stats
5W - 1L
1,585 SR
Queue Stats
175W - 129L
1,644 Elo+
Solo
Xbalanque
Xbalanque
llZechll
Xbalanque
Level 67
God Stats
2W - 1L
1,924 SR
Queue Stats
86W - 130L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 5
14,045
739
24,111
18,354
8,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
T0NI0
Rama
18
7 / 4 / 4
13,681
720
19,154
20,291
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
lüchz
Chaac
17
1 / 6 / 12
12,488
657
8,970
17,937
19,591
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ctrℓ
Achilles
16
6 / 6 / 7
12,366
651
13,064
22,077
29,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Küsanagi
Chang'e
18
6 / 4 / 8
13,230
696
22,242
23,975
8,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
llZechll
Xbalanque
15
2 / 7 / 9
11,633
612
10,847
16,328
5,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
17
Kills
14
15
Deaths
17
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
5
5
2.3
L
Achilles
Ctrℓ
Achilles
6
6
7
1.58
L
Chang'e
Küsanagi
Chang'e
6
4
8
2.5
W
Rama
T0NI0
Rama
7
4
4
2.25
L
Xbalanque
llZechll
Xbalanque
2
7
9
0.93
W
Chaac
lüchz
Chaac
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,235
Damage
46,153
56,582
Taken
62,380
36,610
Mitigated
44,200
16,099
Healing
19,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,111
1,490
307
8,033
18,354
8,388
2,013
5,648
12,706
71,584
0
L
Achilles
Ctrℓ
Achilles
13,064
2,055
0
1,069
22,077
29,658
234
9,403
12,674
596
40,261
L
Chang'e
Küsanagi
Chang'e
22,242
1,256
5,305
11,160
23,975
8,928
866
8,312
15,663
73,398
0
W
Rama
T0NI0
Rama
19,154
13,433
0
4,626
20,291
8,631
1,082
9,659
10,632
0
79,220
L
Xbalanque
llZechll
Xbalanque
10,847
4,346
0
1,792
16,328
5,614
140
6,753
9,575
0
41,977
W
Chaac
lüchz
Chaac
8,970
1,451
0
3,133
17,937
19,591
87
7,262
10,675
357
33,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
37,229
240
Minions Killed
206
0
Camps Cleared
0
1,066,567
Distance Traveled
1,056,317
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,045
739
81
4
0
345,429
3
L
Achilles
12,366
651
44
2
0
348,650
1
L
Chang'e
13,230
696
98
5
0
391,302
2
W
Rama
13,681
720
119
6
0
341,864
3
L
Xbalanque
11,633
612
64
3
0
316,365
3
W
Chaac
12,488
657
40
2
0
379,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role