Player Matchup

Tiamat
Tiamat
Alikerex05
Tiamat
Level 14
God Stats
3W - 1L
1,533 SR
Queue Stats
4W - 1L
1,810 Elo+
Party 2
Ra
Ra
KILLASQUAD11
Ra
Level 24
God Stats
1W - 7L
1,471 SR
Queue Stats
15W - 21L
1,302 Elo+
Solo
Sobek
Sobek
RoughBow3
Sobek
Level 27
God Stats
8W - 6L
1,469 SR
Queue Stats
13W - 25L
1,343 Elo+
Party 2
Kali
Kali
Stabbysab12
Kali
Level 42
God Stats
0W - 3L
1,453 SR
Queue Stats
29W - 50L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
yango2702
Sun Wukong
Level 10
God Stats
1W - 1L
1,589 SR
Queue Stats
23W - 33L
1,478 Elo+
Solo
Team Averages
Level 23
1,503 SR
1,451 Elo+

VS

Team Averages
Level 21
1,587 SR
1,478 Elo+
Bellona
Bellona
BabyCruncher
Bellona
Level 22
God Stats
1W - 2L
1,154 SR
Queue Stats
44W - 36L
1,402 Elo+
Party 1
Ymir
Ymir
CorrodedMind
Ymir
Level 28
God Stats
15W - 9L
1,588 SR
Queue Stats
116W - 115L
1,475 Elo+
Solo
Camazotz
Camazotz
Midot
Camazotz
Level 16
God Stats
3W - 2L
1,814 SR
Queue Stats
19W - 16L
1,446 Elo+
Party 1
Zeus
Zeus
Sindred
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,658 Elo+
Party 1
Izanami
Izanami
YourBronzeHero
Izanami
Level 16
God Stats
5W - 3L
1,879 SR
Queue Stats
56W - 45L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alikerex05
Tiamat
10
0 / 11 / 2
6,716
373
3,587
14,686
11,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 8 / 0
8,271
460
7,907
15,328
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
RoughBow3
Sobek
10
1 / 10 / 1
7,989
444
4,648
20,809
17,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 10 / 1
7,257
403
3,685
15,652
4,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
yango2702
Sun Wukong
13
0 / 4 / 1
7,837
435
1,146
12,245
6,588
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyCruncher
Bellona
15
4 / 1 / 12
10,062
559
8,231
11,687
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 12
10,381
577
5,029
12,436
13,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Midot
Camazotz
14
8 / 2 / 14
9,836
546
9,737
13,958
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Sindred
Zeus
15
11 / 2 / 13
10,241
569
20,700
8,435
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
16 / 1 / 3
11,604
645
16,575
13,130
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
97
5
Kills
43
43
Deaths
6
5
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alikerex05
Tiamat
0
11
2
0.09
W
Bellona
BabyCruncher
Bellona
4
1
12
10
W
4
0
12
10
L
3
8
0
0.38
W
Camazotz
Midot
Camazotz
8
2
14
7.5
L
Sobek
RoughBow3
Sobek
1
10
1
0.15
W
Zeus
Sindred
Zeus
11
2
13
8.75
L
1
10
1
0.15
W
16
1
3
17.5
L
Sun Wukong
yango2702
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
60,272
78,720
Taken
59,646
44,680
Mitigated
37,379
8,999
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alikerex05
Tiamat
3,587
67
0
1,259
14,686
11,311
0
4,108
10,347
24,441
0
W
Bellona
BabyCruncher
Bellona
8,231
1,811
0
1,938
11,687
11,066
1,028
1,868
9,695
0
60,551
W
5,029
766
0
2,000
12,436
13,110
485
3,838
8,522
26,756
0
L
7,907
1,387
50
2,480
15,328
4,409
784
8,047
6,743
46,745
0
W
Camazotz
Midot
Camazotz
9,737
3,343
0
6,481
13,958
4,849
280
4,423
9,395
0
38,470
L
Sobek
RoughBow3
Sobek
4,648
311
0
1,990
20,809
17,460
0
7,491
12,883
21,970
0
W
Zeus
Sindred
Zeus
20,700
4,468
200
4,052
8,435
2,852
976
4,145
3,996
54,202
0
L
3,685
1,665
0
1,935
15,652
4,912
0
2,750
12,620
0
28,548
W
16,575
12,966
0
6,927
13,130
5,502
8,765
1,379
11,723
0
85,689
L
Sun Wukong
yango2702
Sun Wukong
1,146
147
0
1,285
12,245
6,588
466
2,729
8,944
0
39,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
52,124
291
Minions Killed
414
0
Camps Cleared
0
1,407,617
Distance Traveled
1,643,644
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,716
373
38
2
0
285,114
2
W
Bellona
10,062
559
102
6
0
343,615
4
W
Ymir
10,381
577
42
2
0
318,574
9
L
Ra
8,271
460
100
6
0
296,448
2
W
Camazotz
9,836
546
59
3
0
352,688
0
L
Sobek
7,989
444
27
2
0
267,107
0
W
Zeus
10,241
569
81
5
0
317,158
2
L
Kali
7,257
403
40
2
0
254,323
0
W
Izanami
11,604
645
130
7
0
311,609
0
L
Sun Wukong
7,837
435
86
5
0
304,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role