Player Matchup

Nu Wa
Nu Wa
Gold III
Marathonali
Nu Wa
Gold III
Level 120
God Stats
22W - 19L
1,466 SR
Queue Stats
577W - 582L
1,397 MMR
Party 1
Bellona
Bellona
Gold V
THE FRESHIAH
Bellona
Gold V
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
338W - 343L
1,332 MMR
Solo
Sol
Sol
Gold IV
Zack1100
Sol
Gold IV
Level 128
God Stats
21W - 8L
1,637 SR
Queue Stats
646W - 653L
1,327 MMR
Solo
Fenrir
Fenrir
Silver I
callmemungs
Fenrir
Silver I
Level 160
God Stats
9W - 12L
1,482 SR
Queue Stats
855W - 897L
1,263 MMR
Party 1
Guan Yu
Guan Yu
Silver III
mbsss95
Guan Yu
Silver III
Level 38
God Stats
8W - 17L
1,488 SR
Queue Stats
30W - 53L
1,334 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,515 SR
1,330 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,554 SR
1,330 MMR
Cerberus
Cerberus
Gold V
DaddysToilet
Cerberus
Gold V
Level 102
God Stats
12W - 9L
1,663 SR
Queue Stats
37W - 44L
1,311 MMR
Party 3
Artemis
Artemis
Silver II
DishierBody84
Artemis
Silver II
Level 105
God Stats
8W - 11L
1,615 SR
Queue Stats
142W - 167L
1,313 MMR
Solo
Tiamat
Tiamat
Bronze III
HockeyDude2o
Tiamat
Bronze III
Level 33
God Stats
0W - 3L
1,508 SR
Queue Stats
0W - 8L
1,308 MMR
Party 2
King Arthur
King Arthur
Bronze III
NeonNinja52
King Arthur
Bronze III
Level 58
God Stats
0W - 5L
1,371 SR
Queue Stats
0W - 7L
1,414 MMR
Party 2
Arachne
Arachne
Gold IV
SwagLordSupreme
Arachne
Gold IV
Level 122
God Stats
3W - 5L
1,614 SR
Queue Stats
186W - 185L
1,303 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 12
13,944
536
23,118
15,168
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
THE FRESHIAH
Bellona
20
6 / 5 / 13
16,312
627
19,025
23,688
17,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 10
15,488
596
16,430
18,391
8,529
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
0 / 3 / 17
14,244
548
8,337
26,810
31,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
mbsss95
Guan Yu
20
8 / 3 / 9
16,065
618
12,640
20,721
15,775
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Bans
Morgan Le FayNemesisAthenaCthulhuGilgamesh

VS

Bans
ScyllaLokiAwilixNeithSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaddysToilet
Cerberus
16
1 / 6 / 12
11,040
425
11,614
29,056
30,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
19
2 / 4 / 8
12,247
471
13,084
19,219
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
20
6 / 5 / 5
12,852
494
16,095
15,648
8,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
NeonNinja52
King Arthur
17
1 / 6 / 7
11,049
425
6,044
21,947
16,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 5 / 5
14,041
540
17,079
24,859
10,194
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
26
Kills
19
19
Deaths
26
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaddysToilet
Cerberus
1
6
12
1.17
L
Artemis
2
4
8
1.5
L
Tiamat
6
5
5
1.7
W
5
4
12
2.75
L
King Arthur
NeonNinja52
King Arthur
1
6
7
0.75
L
9
5
5
2.3
W
Bellona
THE FRESHIAH
Bellona
6
5
13
2.5
W
7
4
10
3
W
Fenrir
0
3
17
2.83
W
Guan Yu
mbsss95
Guan Yu
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,550
Damage
63,916
104,778
Taken
110,729
79,317
Mitigated
73,262
32,511
Healing
28,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaddysToilet
Cerberus
11,614
758
0
6,446
29,056
30,943
0
10,767
17,705
50,284
0
L
Artemis
13,084
5,144
0
7,592
19,219
7,316
0
8,728
10,331
0
95,748
L
Tiamat
16,095
970
152
4,321
15,648
8,216
156
3,841
11,625
88,936
0
W
23,118
3,119
0
2,147
15,168
5,880
1,838
3,536
11,430
100,294
0
L
King Arthur
NeonNinja52
King Arthur
6,044
596
0
2,880
21,947
16,593
0
5,720
16,068
0
63,370
L
17,079
11,583
0
6,780
24,859
10,194
0
9,836
14,669
0
119,887
W
Bellona
THE FRESHIAH
Bellona
19,025
6,586
0
7,531
23,688
17,684
2,792
6,349
17,159
4,578
104,952
W
16,430
4,526
0
10,178
18,391
8,529
9,276
5,370
12,925
116,943
9,470
W
Fenrir
8,337
997
0
4,614
26,810
31,449
1,834
8,655
17,817
0
37,895
W
Guan Yu
mbsss95
Guan Yu
12,640
3,076
1,158
6,883
20,721
15,775
3,566
4,667
15,960
581
96,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,053
Gold Earned
61,229
674
Minions Killed
694
0
Camps Cleared
0
2,407,077
Distance Traveled
2,397,865
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,040
425
75
3
0
509,026
4
L
Artemis
12,247
471
138
5
0
471,663
3
L
Tiamat
12,852
494
180
7
0
443,103
8
W
Nu Wa
13,944
536
157
6
0
444,350
8
L
King Arthur
11,049
425
134
5
0
452,969
6
L
Arachne
14,041
540
167
6
0
521,104
5
W
Bellona
16,312
627
126
5
0
502,820
0
W
Sol
15,488
596
186
7
0
493,726
3
W
Fenrir
14,244
548
42
2
0
521,352
12
W
Guan Yu
16,065
618
163
6
0
444,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role