Player Matchup

Susano
Susano
Barnacleboi6478
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Gunslinger64417
Thor
Level 11
God Stats
1W - 2L
1,211 SR
Queue Stats
27W - 43L
1,156 Elo+
Solo
Pele
Pele
Jwrizzy
Pele
Level 15
God Stats
14W - 38L
1,093 SR
Queue Stats
41W - 70L
1,338 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShadowSquak
Ah Muzen Cab
Level 28
God Stats
2W - 7L
1,335 SR
Queue Stats
231W - 239L
1,530 Elo+
Party 2
Nemesis
Nemesis
Takaiki
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 12
1,328 SR
1,405 Elo+

VS

Team Averages
Level 23
1,525 SR
1,380 Elo+
Ao Kuang
Ao Kuang
Bjl2142
Ao Kuang
Level 29
God Stats
4W - 4L
1,534 SR
Queue Stats
354W - 353L
1,472 Elo+
Solo
Discordia
Discordia
MightyMidgetStim
Discordia
Level 17
God Stats
3W - 0L
1,495 SR
Queue Stats
15W - 12L
1,348 Elo+
Party 1
Bellona
Bellona
YOLO28YT
Bellona
Level 23
God Stats
4W - 2L
1,358 SR
Queue Stats
33W - 32L
1,337 Elo+
Solo
Sobek
Sobek
big107boy1230
Sobek
Level 16
God Stats
3W - 0L
1,696 SR
Queue Stats
13W - 11L
1,332 Elo+
Party 1
Xbalanque
Xbalanque
xCGO 210x
Xbalanque
Level 28
God Stats
43W - 33L
1,540 SR
Queue Stats
131W - 147L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 5
8,923
892
2,323
17,682
11,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 12 / 6
10,039
1,004
7,035
18,167
7,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Jwrizzy
Pele
16
3 / 9 / 5
10,355
1,036
6,672
21,066
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
ShadowSquak
Ah Muzen Cab
17
4 / 3 / 4
11,078
1,108
15,735
7,992
3,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Takaiki
Nemesis
16
2 / 15 / 6
10,148
1,015
13,094
23,133
9,818
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

4

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bjl2142
Ao Kuang
20
30 / 3 / 14
15,539
1,554
28,880
16,321
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
19
3 / 0 / 31
11,345
1,135
17,143
6,744
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
YOLO28YT
Bellona
18
6 / 5 / 25
10,721
1,072
9,808
13,003
8,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 0 / 26
11,372
1,137
5,645
7,414
13,564
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
xCGO 210x
Xbalanque
19
7 / 2 / 26
11,473
1,147
17,575
7,972
3,072
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
173
10
Kills
51
52
Deaths
10
26
Assists
122
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
W
Ao Kuang
Bjl2142
Ao Kuang
30
3
14
12.33
L
1
12
6
0.33
L
Pele
Jwrizzy
Pele
3
9
5
0.61
W
Discordia
3
0
31
18.5
L
Ah Muzen Cab
ShadowSquak
Ah Muzen Cab
4
3
4
2
L
Nemesis
Takaiki
Nemesis
2
15
6
0.33
W
Bellona
YOLO28YT
Bellona
6
5
25
3.7
W
5
0
26
18
W
Xbalanque
xCGO 210x
Xbalanque
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,859
Damage
79,051
88,040
Taken
51,454
39,242
Mitigated
33,783
6,672
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,323
675
0
15
17,682
11,440
0
9,335
8,347
0
7,978
W
Ao Kuang
Bjl2142
Ao Kuang
28,880
13,964
0
8,406
16,321
6,693
0
0
16,321
53,752
0
L
7,035
1,997
0
0
18,167
7,160
0
11,665
6,502
0
25,205
L
Pele
Jwrizzy
Pele
6,672
2,176
0
942
21,066
7,822
0
13,689
7,377
0
21,230
W
Discordia
17,143
2,237
156
1,711
6,744
2,434
0
0
6,744
37,366
0
L
Ah Muzen Cab
ShadowSquak
Ah Muzen Cab
15,735
5,679
306
2,421
7,992
3,002
0
4,993
2,999
0
53,162
L
Nemesis
Takaiki
Nemesis
13,094
5,073
0
2,988
23,133
9,818
0
12,235
10,898
0
26,579
W
Bellona
YOLO28YT
Bellona
9,808
2,271
18
485
13,003
8,020
0
0
13,003
0
17,801
W
5,645
219
0
1,043
7,414
13,564
0
0
7,414
14,073
0
W
Xbalanque
xCGO 210x
Xbalanque
17,575
9,288
351
2,176
7,972
3,072
0
0
7,972
249
39,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,543
Gold Earned
60,450
169
Minions Killed
200
3
Camps Cleared
9
848,888
Distance Traveled
945,175
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,923
892
4
0
0
136,297
2
W
Ao Kuang
15,539
1,554
59
6
7
178,578
0
L
Thor
10,039
1,004
37
4
0
144,739
2
L
Pele
10,355
1,036
36
4
1
177,133
0
W
Discordia
11,345
1,135
54
5
1
197,053
0
L
Ah Muzen Cab
11,078
1,108
54
5
0
206,549
0
L
Nemesis
10,148
1,015
38
4
2
184,170
3
W
Bellona
10,721
1,072
18
2
1
169,883
1
W
Sobek
11,372
1,137
22
2
0
224,364
0
W
Xbalanque
11,473
1,147
47
5
0
175,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role