Player Matchup

Morgan Le Fay
Morgan Le Fay
Beatdownn14
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 106L
1,446 Elo+
Solo
Raijin
Raijin
Stevieweavie
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
Stressed_Tea
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,675 Elo+
Party 1
Izanami
Izanami
face-c
Izanami
Level 17
God Stats
14W - 3L
1,704 SR
Queue Stats
26W - 21L
1,516 Elo+
Solo
Neith
Neith
sarah_melissaaa
Neith
Level 26
God Stats
2W - 1L
1,670 SR
Queue Stats
8W - 8L
1,675 Elo+
Party 1
Team Averages
Level 18
1,575 SR
1,575 Elo+

VS

Team Averages
Level 22
1,559 SR
1,463 Elo+
Hades
Hades
DrewBaccaWray
Hades
Level 25
God Stats
55W - 41L
1,607 SR
Queue Stats
106W - 93L
1,531 Elo+
Party 2
Ra
Ra
EegorTheSubtle
Ra
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
153W - 150L
1,527 Elo+
Solo
Medusa
Medusa
OG pablo v2
Medusa
Level 31
God Stats
11W - 6L
1,913 SR
Queue Stats
240W - 274L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
Wulf Rising
Erlang Shen
Level 28
God Stats
2W - 1L
1,273 SR
Queue Stats
141W - 141L
1,510 Elo+
Party 2
Hun Batz
Hun Batz
loudevito2
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beatdownn14
Morgan Le Fay
20
3 / 8 / 13
14,141
884
11,835
14,557
6,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
20
4 / 7 / 15
15,161
948
14,373
16,239
6,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Stressed_Tea
Erlang Shen
20
4 / 3 / 16
15,198
950
11,692
17,787
12,582
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
face-c
Izanami
20
8 / 9 / 13
16,030
1,002
21,661
20,190
7,887
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 5 / 13
16,390
1,024
19,260
17,476
10,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 13
16,778
1,049
27,169
24,182
18,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
5 / 3 / 10
15,855
991
8,484
8,678
3,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
20
9 / 9 / 16
16,976
1,061
24,829
26,674
11,735
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Wulf Rising
Erlang Shen
20
7 / 2 / 20
16,391
1,024
20,094
18,430
13,106
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
loudevito2
Hun Batz
18
1 / 6 / 3
11,863
741
2,470
5,483
1,776
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
94
25
Kills
32
32
Deaths
25
70
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Beatdownn14
Morgan Le Fay
3
8
13
1.19
W
10
5
13
3.3
W
5
3
10
3.33
W
Medusa
9
9
16
1.89
L
Raijin
4
7
15
1.64
L
Erlang Shen
Stressed_Tea
Erlang Shen
4
3
16
4
W
Erlang Shen
Wulf Rising
Erlang Shen
7
2
20
8.5
L
Izanami
face-c
Izanami
8
9
13
1.61
W
Hun Batz
loudevito2
Hun Batz
1
6
3
0.42
L
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,821
Damage
83,046
86,249
Taken
83,447
43,572
Mitigated
48,717
8,276
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Beatdownn14
Morgan Le Fay
11,835
2,762
0
430
14,557
6,029
0
8,525
6,032
20,706
0
W
27,169
1,494
1,118
6,073
24,182
18,381
0
10,955
13,227
60,339
0
W
8,484
528
2,034
1,974
8,678
3,719
0
2,331
6,347
84,228
0
W
Medusa
24,829
16,819
0
150
26,674
11,735
0
5,166
21,508
0
38,736
L
Raijin
14,373
718
0
0
16,239
6,664
0
6,453
9,786
55,139
0
L
Erlang Shen
Stressed_Tea
Erlang Shen
11,692
5,755
0
5,025
17,787
12,582
0
5,726
12,061
0
30,952
W
Erlang Shen
Wulf Rising
Erlang Shen
20,094
8,024
25
2,517
18,430
13,106
0
6,254
12,176
0
34,650
L
Izanami
face-c
Izanami
21,661
15,289
0
0
20,190
7,887
0
9,659
10,531
0
59,831
W
Hun Batz
loudevito2
Hun Batz
2,470
1,169
0
0
5,483
1,776
0
1,502
3,981
0
5,554
L
19,260
8,943
243
2,578
17,476
10,410
0
5,290
12,186
0
64,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,920
Gold Earned
77,863
314
Minions Killed
333
11
Camps Cleared
9
1,452,629
Distance Traveled
1,264,631
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,141
884
15
1
0
225,672
0
W
Hades
16,778
1,049
85
5
1
263,728
0
W
Ra
15,855
991
196
12
0
313,420
0
W
Medusa
16,976
1,061
29
2
2
313,842
0
L
Raijin
15,161
948
82
5
1
297,307
2
L
Erlang Shen
15,198
950
31
2
6
372,007
0
W
Erlang Shen
16,391
1,024
19
1
6
311,901
2
L
Izanami
16,030
1,002
85
5
1
271,637
0
W
Hun Batz
11,863
741
4
0
0
61,740
0
L
Neith
16,390
1,024
101
6
3
286,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role