Player Matchup

Janus
Janus
Darioto
Janus
Level 132
God Stats
1W - 1L
1,239 SR
Queue Stats
14W - 11L
1,584 Elo+
Party 1
Anhur
Anhur
EsteFanny
Anhur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,678 Elo+
Party 1
Hades
Hades
KillPhat
Hades
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 206L
1,379 Elo+
Solo
Bellona
Bellona
LuckyCoin1
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,611 Elo+
Party 1
Ares
Ares
TheJoker34
Ares
Level 114
God Stats
20W - 12L
1,566 SR
Queue Stats
285W - 267L
1,479 Elo+
Party 1
Team Averages
Level 121
1,461 SR
1,546 Elo+

VS

Team Averages
Level 79
1,512 SR
1,447 Elo+
Thanatos
Thanatos
DieskerYe
Thanatos
Level 64
God Stats
94W - 90L
1,509 SR
Queue Stats
336W - 329L
1,483 Elo+
Solo
Neith
Neith
Kakazaorf
Neith
Level 85
God Stats
57W - 59L
1,494 SR
Queue Stats
875W - 891L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
Kaua_Luciano
Baron Samedi
Level 113
God Stats
25W - 16L
1,561 SR
Queue Stats
728W - 767L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
Nuskii178
Gilgamesh
Level 25
God Stats
1W - 4L
1,301 SR
Queue Stats
11W - 18L
1,362 Elo+
Party 2
Sobek
Sobek
SEIDWILLKOMMEN
Sobek
Level 107
God Stats
0W - 1L
1,695 SR
Queue Stats
257W - 278L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darioto
Janus
19
8 / 4 / 14
13,004
565
12,087
12,763
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
EsteFanny
Anhur
20
14 / 2 / 8
13,341
580
18,022
17,746
6,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
KillPhat
Hades
19
3 / 5 / 20
12,906
561
19,664
21,975
11,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LuckyCoin1
Bellona
17
5 / 5 / 6
12,099
526
13,473
13,628
14,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 3 / 17
12,071
525
11,953
19,260
20,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DieskerYe
Thanatos
20
10 / 8 / 3
13,099
570
10,429
19,327
8,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Kakazaorf
Neith
17
1 / 6 / 8
10,705
465
8,637
14,302
4,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Kaua_Luciano
Baron Samedi
17
5 / 8 / 7
11,179
486
10,324
17,768
7,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Nuskii178
Gilgamesh
16
2 / 5 / 9
9,809
426
9,747
20,304
18,477
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 8
8,805
383
10,304
24,090
24,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
34
Kills
19
19
Deaths
34
65
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
Darioto
Janus
8
4
14
3.75
L
Thanatos
DieskerYe
Thanatos
10
8
3
1.44
W
Anhur
EsteFanny
Anhur
14
2
8
9
L
Neith
Kakazaorf
Neith
1
6
8
0.83
L
Baron Samedi
Kaua_Luciano
Baron Samedi
5
8
7
1.06
W
Hades
KillPhat
Hades
3
5
20
2.6
W
Bellona
LuckyCoin1
Bellona
5
5
6
1.6
L
Gilgamesh
Nuskii178
Gilgamesh
2
5
9
1.3
L
1
7
8
0.71
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,199
Damage
49,441
85,372
Taken
95,791
57,594
Mitigated
63,716
27,272
Healing
30,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Darioto
Janus
12,087
942
0
4,279
12,763
4,425
2,192
4,810
7,473
74,853
0
L
Thanatos
DieskerYe
Thanatos
10,429
2,802
0
15,032
19,327
8,913
0
8,043
11,106
0
100,947
W
Anhur
EsteFanny
Anhur
18,022
13,424
0
7,772
17,746
6,999
5,140
3,211
14,145
0
90,841
L
Neith
Kakazaorf
Neith
8,637
1,648
0
2,528
14,302
4,010
0
6,583
7,647
0
68,240
L
Baron Samedi
Kaua_Luciano
Baron Samedi
10,324
450
1,442
3,152
17,768
7,580
423
11,065
6,443
61,952
0
W
Hades
KillPhat
Hades
19,664
787
154
8,786
21,975
11,180
650
5,010
16,394
97,719
0
W
Bellona
LuckyCoin1
Bellona
13,473
5,540
0
1,596
13,628
14,590
1,222
2,444
10,860
0
58,567
L
Gilgamesh
Nuskii178
Gilgamesh
9,747
2,067
0
2,584
20,304
18,477
0
8,028
12,150
340
45,890
L
10,304
550
0
5,895
24,090
24,736
0
9,169
14,741
24,998
0
W
11,953
277
483
4,202
19,260
20,400
740
3,149
15,538
40,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,421
Gold Earned
53,597
541
Minions Killed
502
0
Camps Cleared
0
1,986,192
Distance Traveled
1,926,104
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,004
565
152
7
0
411,875
4
L
Thanatos
13,099
570
133
6
0
405,773
2
W
Anhur
13,341
580
130
6
0
372,523
2
L
Neith
10,705
465
131
6
0
351,603
5
L
Baron Samedi
11,179
486
120
5
0
373,436
6
W
Hades
12,906
561
133
6
0
396,571
4
W
Bellona
12,099
526
89
4
0
421,646
6
L
Gilgamesh
9,809
426
84
4
0
383,516
1
L
Sobek
8,805
383
34
1
0
411,776
1
W
Ares
12,071
525
37
2
0
383,577
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role