Player Matchup

Cerberus
Cerberus
JohnGrundleton
Cerberus
Level 123
God Stats
4W - 1L
1,960 SR
Queue Stats
170W - 155L
1,538 Elo+
Party 1
Discordia
Discordia
Sweatington
Discordia
Level 115
God Stats
11W - 6L
1,762 SR
Queue Stats
557W - 552L
1,563 Elo+
Solo
Anubis
Anubis
YT-CHARLiEFELiPE
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,607 Elo+
Party 2
Skadi
Skadi
YoungGavin_
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,554 Elo+
Party 2
Rama
Rama
haxerpaylay
Rama
Level 155
God Stats
7W - 7L
1,202 SR
Queue Stats
274W - 223L
1,588 Elo+
Party 1
Team Averages
Level 110
1,585 SR
1,570 Elo+

VS

Team Averages
Level 141
1,464 SR
1,549 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EliteMystery
Loki
Level 155
God Stats
0W - 1L
1,412 SR
Queue Stats
93W - 88L
1,562 Elo+
Party 3
Bellona
Bellona
LaMuerteFacil
Bellona
Level 129
God Stats
0W - 5L
1,227 SR
Queue Stats
307W - 333L
1,545 Elo+
Solo
Hades
Hades
Yaya115
Hades
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,587 Elo+
Party 3
Raijin
Raijin
xSaskiex
Raijin
Level 148
God Stats
7W - 4L
1,679 SR
Queue Stats
617W - 574L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 2 / 21
11,199
861
7,034
17,171
20,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Sweatington
Discordia
16
3 / 4 / 21
9,865
759
15,471
9,275
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 19
10,089
776
7,040
9,588
5,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 3 / 18
10,724
825
13,353
9,549
4,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
14 / 3 / 11
12,101
931
11,954
10,558
5,122
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 8 / 6
8,292
638
6,254
9,618
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 8
10,866
836
6,920
9,051
2,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
16
1 / 4 / 9
10,182
783
6,099
14,938
13,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Yaya115
Hades
18
5 / 7 / 7
10,819
832
13,654
17,199
15,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
xSaskiex
Raijin
17
5 / 5 / 10
10,552
812
13,679
11,541
3,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
29
Kills
17
18
Deaths
29
90
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
8
6
0.5
L
5
5
8
1.8
W
Cerberus
2
2
21
6.25
L
Bellona
1
4
9
1.38
W
Discordia
Sweatington
Discordia
3
4
21
3.38
W
2
6
19
1.92
L
Hades
Yaya115
Hades
5
7
7
1.21
W
8
3
18
5.67
W
14
3
11
6.5
L
Raijin
xSaskiex
Raijin
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,852
Damage
46,606
56,141
Taken
62,347
39,412
Mitigated
38,743
22,137
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,254
1,116
0
0
9,618
2,748
280
6,033
3,585
13,450
0
L
6,920
2,026
63
1,073
9,051
2,863
993
4,942
4,109
0
16,513
W
Cerberus
7,034
280
802
7,864
17,171
20,708
353
8,129
8,886
20,069
0
L
Bellona
6,099
874
3,483
3,834
14,938
13,855
341
5,273
9,665
0
11,246
W
Discordia
Sweatington
Discordia
15,471
921
1,635
2,818
9,275
3,815
1,083
6,171
3,036
24,926
0
W
7,040
78
218
2,285
9,588
5,592
182
6,402
3,072
22,631
0
L
Hades
Yaya115
Hades
13,654
306
719
4,054
17,199
15,435
628
6,137
11,062
31,424
0
W
13,353
6,742
2,007
2,757
9,549
4,175
2,504
5,954
3,509
0
26,684
W
11,954
7,906
0
1,751
10,558
5,122
2,939
6,345
4,051
0
34,675
L
Raijin
xSaskiex
Raijin
13,679
1,027
788
2,322
11,541
3,842
1,376
7,160
4,381
34,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,978
Gold Earned
50,711
167
Minions Killed
132
0
Camps Cleared
0
1,153,798
Distance Traveled
1,051,025
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,292
638
18
1
0
179,826
0
L
Loki
10,866
836
24
2
0
222,232
2
W
Cerberus
11,199
861
47
4
0
257,785
0
L
Bellona
10,182
783
6
0
0
256,824
1
W
Discordia
9,865
759
27
2
0
229,825
0
W
Anubis
10,089
776
37
3
0
221,697
0
L
Hades
10,819
832
37
3
0
197,053
4
W
Skadi
10,724
825
21
2
0
227,815
2
W
Rama
12,101
931
35
3
0
216,676
4
L
Raijin
10,552
812
47
4
0
195,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role