Player Matchup

Thoth
Thoth
JoeWho2
Thoth
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,400 Elo+
Solo
Chaac
Chaac
KinggFresh15
Chaac
Level 60
God Stats
8W - 4L
1,335 SR
Queue Stats
112W - 130L
1,325 Elo+
Party 1
Awilix
Awilix
RookieMaster
Awilix
Level 87
God Stats
4W - 1L
1,703 SR
Queue Stats
266W - 245L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
TrafalgarDWL
Gilgamesh
Level 125
God Stats
4W - 3L
1,661 SR
Queue Stats
194W - 192L
1,360 Elo+
Party 1
Odin
Odin
get_me_a_bagel
Odin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 122L
1,377 Elo+
Solo
Team Averages
Level 93
1,540 SR
1,379 Elo+

VS

Team Averages
Level 90
1,406 SR
1,312 Elo+
Merlin
Merlin
CARLXUAN
Merlin
Level 17
God Stats
0W - 2L
1,195 SR
Queue Stats
9W - 28L
1,213 Elo+
Solo
Fafnir
Fafnir
IgotDaKRoNiK
Fafnir
Level 157
God Stats
9W - 9L
1,582 SR
Queue Stats
356W - 378L
1,423 Elo+
Solo
Nox
Nox
RYNOALMY
Nox
Level 124
God Stats
1W - 6L
1,500 SR
Queue Stats
187W - 234L
1,368 Elo+
Solo
King Arthur
King Arthur
shawnspinstar
King Arthur
Level 63
God Stats
0W - 2L
1,254 SR
Queue Stats
409W - 411L
1,348 Elo+
Solo
Chronos
Chronos
vX N1GHTMARE Xv
Chronos
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 30L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JoeWho2
Thoth
17
5 / 2 / 8
10,762
769
8,017
7,959
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 3 / 15
11,018
787
7,683
16,808
18,913
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
17
7 / 5 / 8
10,729
766
8,450
14,999
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TrafalgarDWL
Gilgamesh
18
3 / 3 / 16
11,180
799
17,058
16,748
16,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
2 / 3 / 11
11,257
804
6,641
11,739
10,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CARLXUAN
Merlin
20
8 / 4 / 3
11,318
808
18,782
9,878
5,736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
18
2 / 5 / 9
10,873
777
12,054
21,566
32,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 8
10,048
718
8,255
10,342
8,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
shawnspinstar
King Arthur
5
0 / 0 / 0
6,812
487
0
0
0
17
0 / 5 / 7
9,320
666
7,883
14,353
6,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
20
Kills
13
16
Deaths
20
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
CARLXUAN
Merlin
8
4
3
2.38
L
Fafnir
2
5
9
1.3
W
Thoth
JoeWho2
Thoth
5
2
8
4.5
W
3
3
15
3.5
L
3
6
8
1.17
W
Awilix
7
5
8
2.2
W
Gilgamesh
TrafalgarDWL
Gilgamesh
3
3
16
3.67
W
2
3
11
2.5
L
King Arthur
shawnspinstar
King Arthur
0
0
0
0
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,849
Damage
46,974
68,253
Taken
56,139
55,341
Mitigated
52,406
29,854
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CARLXUAN
Merlin
18,782
1,017
806
564
9,878
5,736
509
521
9,357
43,359
0
L
Fafnir
12,054
2,995
826
5,148
21,566
32,007
187
5,903
15,663
25,033
0
W
Thoth
JoeWho2
Thoth
8,017
1,716
2,070
809
7,959
3,269
1,677
7,276
683
27,302
0
W
7,683
2,332
2,824
7,907
16,808
18,913
641
10,321
6,487
0
19,899
L
8,255
693
834
240
10,342
8,262
376
608
9,734
20,004
0
W
Awilix
8,450
4,748
1,634
2,604
14,999
6,623
1,827
12,398
2,601
0
16,470
W
Gilgamesh
TrafalgarDWL
Gilgamesh
17,058
5,447
2,608
5,043
16,748
16,288
333
9,726
7,022
0
32,377
W
6,641
480
1,944
2,411
11,739
10,248
1,624
7,253
4,486
0
24,592
L
King Arthur
shawnspinstar
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
7,883
1,152
741
3,102
14,353
6,401
460
985
13,368
17,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,946
Gold Earned
48,371
148
Minions Killed
116
0
Camps Cleared
0
1,483,768
Distance Traveled
935,230
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,318
808
49
4
0
240,457
0
L
Fafnir
10,873
777
21
2
0
217,213
0
W
Thoth
10,762
769
30
2
0
276,988
0
W
Chaac
11,018
787
29
2
0
319,572
0
L
Nox
10,048
718
25
2
0
212,340
2
W
Awilix
10,729
766
7
1
0
277,379
0
W
Gilgamesh
11,180
799
33
2
0
296,581
1
W
Odin
11,257
804
49
4
0
313,248
0
L
King Arthur
6,812
487
0
0
0
0
0
L
Chronos
9,320
666
21
2
0
265,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role