Player Matchup

Gilgamesh
Gilgamesh
Agent16
Gilgamesh
Level 24
God Stats
0W - 4L
1,071 SR
Queue Stats
39W - 25L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
Mike2904superfly
Cthulhu
Level 5
God Stats
2W - 2L
1,392 SR
Queue Stats
2W - 3L
1,622 Elo+
Party 3
Zeus
Zeus
NesquikMan
Zeus
Level 16
God Stats
2W - 1L
1,828 SR
Queue Stats
17W - 13L
1,497 Elo+
Party 2
Izanami
Izanami
TR1GG3R1
Izanami
Level 25
God Stats
8W - 4L
1,688 SR
Queue Stats
19W - 13L
1,670 Elo+
Solo
Ne Zha
Ne Zha
silvabass9807
Ne Zha
Level 13
God Stats
1W - 1L
1,663 SR
Queue Stats
2W - 8L
1,224 Elo+
Party 3
Team Averages
Level 17
1,528 SR
1,516 Elo+

VS

Team Averages
Level 43
1,454 SR
1,621 Elo+
Cthulhu
Cthulhu
ALGEJO_7
Cthulhu
Level 67
God Stats
5W - 7L
1,295 SR
Queue Stats
395W - 428L
1,383 Elo+
Party 1
Nemesis
Nemesis
Jeanpierreav03
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,748 Elo+
Party 1
Danzaburou
Danzaburou
Ultima_Reaper
Danzaburou
Level 108
God Stats
7W - 6L
1,674 SR
Queue Stats
35W - 21L
1,704 Elo+
Party 4
Zeus
Zeus
urbestboyleo
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,905 Elo+
Party 4
Tyr
Tyr
viruz985
Tyr
Level 32
God Stats
2W - 8L
1,300 SR
Queue Stats
194W - 230L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agent16
Gilgamesh
9
4 / 0 / 0
5,412
541
5,298
5,229
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
1 / 7 / 0
4,288
429
2,477
6,119
1,770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 1 / 0
6,150
615
2,108
3,788
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
TR1GG3R1
Izanami
11
3 / 2 / 1
6,232
623
5,142
6,351
1,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 5 / 1
4,058
406
388
4,291
1,167
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALGEJO_7
Cthulhu
8
2 / 2 / 5
5,380
538
3,111
5,800
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
1 / 2 / 0
4,001
400
144
1,930
237
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Ultima_Reaper
Danzaburou
11
9 / 0 / 2
7,193
719
6,876
6,932
1,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
5,053
505
1,304
4,267
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 3 / 1
5,537
554
3,270
7,687
3,131
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
11
Kills
15
15
Deaths
11
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALGEJO_7
Cthulhu
2
2
5
2.25
L
Gilgamesh
Agent16
Gilgamesh
4
0
0
4
W
1
2
0
0.5
L
1
7
0
0.14
L
3
1
0
3
L
Izanami
TR1GG3R1
Izanami
3
2
1
1.75
W
Danzaburou
Ultima_Reaper
Danzaburou
9
0
2
10
L
0
5
1
0.1
W
0
4
1
0.13
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,413
Damage
14,705
25,778
Taken
26,616
8,453
Mitigated
9,917
6,590
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALGEJO_7
Cthulhu
3,111
362
0
890
5,800
3,333
0
1,389
4,411
15,067
0
L
Gilgamesh
Agent16
Gilgamesh
5,298
1,735
0
2,467
5,229
2,514
22
490
4,739
4,508
18,527
W
144
0
0
0
1,930
237
0
0
1,930
0
591
L
2,477
171
0
0
6,119
1,770
0
1,062
5,057
11,640
0
L
2,108
711
0
1,072
3,788
1,032
442
1,197
2,457
31,116
0
L
Izanami
TR1GG3R1
Izanami
5,142
3,928
0
2,979
6,351
1,970
48
1,162
5,189
0
36,533
W
Danzaburou
Ultima_Reaper
Danzaburou
6,876
3,501
0
4,270
6,932
1,957
1,270
1,058
5,874
0
40,914
L
388
63
0
72
4,291
1,167
16
330
3,921
0
4,663
W
1,304
545
0
250
4,267
1,259
61
2,108
2,159
16,644
0
W
3,270
673
0
3,269
7,687
3,131
40
740
6,947
0
23,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
27,164
227
Minions Killed
206
0
Camps Cleared
0
894,795
Distance Traveled
898,982
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,380
538
19
2
0
213,792
0
L
Gilgamesh
5,412
541
46
5
0
193,986
2
W
Nemesis
4,001
400
2
0
0
143,773
1
L
Cthulhu
4,288
429
12
1
0
186,636
2
L
Zeus
6,150
615
68
7
0
164,304
5
L
Izanami
6,232
623
92
9
0
179,490
2
W
Danzaburou
7,193
719
76
8
0
178,696
0
L
Ne Zha
4,058
406
9
1
0
170,379
1
W
Zeus
5,053
505
46
5
0
167,863
0
W
Tyr
5,537
554
63
6
0
194,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role