Player Matchup

Fenrir
Fenrir
AlphaGigaChad40
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,717 Elo+
Party 1
Hel
Hel
Flow0477
Hel
Level 39
God Stats
2W - 2L
1,287 SR
Queue Stats
105W - 89L
1,568 Elo+
Party 1
Neith
Neith
SigmaChad40
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 72L
1,733 Elo+
Party 1
Sun Wukong
Sun Wukong
charleschimchar
Sun Wukong
Level 42
God Stats
34W - 29L
1,529 SR
Queue Stats
64W - 59L
1,445 Elo+
Party 1
Apollo
Apollo
squidward69rules
Apollo
Level 29
God Stats
49W - 35L
1,536 SR
Queue Stats
68W - 57L
1,515 Elo+
Party 1
Team Averages
Level 23
1,470 SR
1,596 Elo+

VS

Team Averages
Level 16
1,542 SR
1,499 Elo+
Anubis
Anubis
Darkvison0
Anubis
Level 25
God Stats
2W - 2L
1,594 SR
Queue Stats
63W - 53L
1,577 Elo+
Party 2
Neith
Neith
DopestE36
Neith
Level 17
God Stats
10W - 10L
1,432 SR
Queue Stats
10W - 10L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Luken1222
Danzaburou
Level 18
God Stats
9W - 13L
1,539 SR
Queue Stats
21W - 29L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
ParMouse781009
Jing Wei
Level 5
God Stats
1W - 1L
1,645 SR
Queue Stats
2W - 5L
1,426 Elo+
Solo
Bellona
Bellona
PercyW4247
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 4
15,831
720
18,659
19,500
16,212
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 0 / 9
11,763
535
6,615
12,974
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
17 / 2 / 4
15,797
718
18,922
17,759
6,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
charleschimchar
Sun Wukong
18
3 / 3 / 10
12,534
570
6,167
14,129
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 1 / 5
13,526
615
10,624
13,412
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darkvison0
Anubis
14
3 / 9 / 1
9,703
441
17,359
19,974
10,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
DopestE36
Neith
13
1 / 10 / 1
9,195
418
4,215
12,762
4,183
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Luken1222
Danzaburou
15
0 / 7 / 1
9,477
431
6,101
15,883
6,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
9
0 / 16 / 1
7,228
329
1,084
18,089
3,769
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
PercyW4247
Bellona
17
2 / 6 / 1
10,644
484
11,737
19,963
11,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
47
Kills
6
7
Deaths
48
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
15
1
4
17
L
Anubis
Darkvison0
Anubis
3
9
1
0.39
L
Neith
DopestE36
Neith
1
10
1
0.15
W
4
0
9
8.5
L
Danzaburou
Luken1222
Danzaburou
0
7
1
0.07
L
Jing Wei
0
16
1
0.03
L
Bellona
PercyW4247
Bellona
2
6
1
0.42
W
17
2
4
9.5
W
Sun Wukong
charleschimchar
Sun Wukong
3
3
10
2.67
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,987
Damage
40,496
77,774
Taken
86,671
50,499
Mitigated
36,041
44,022
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,659
10,988
0
12,011
19,500
16,212
3,565
4,460
15,040
0
133,831
L
Anubis
Darkvison0
Anubis
17,359
414
0
6,700
19,974
10,702
359
1,226
18,701
56,082
0
L
Neith
DopestE36
Neith
4,215
1,080
0
522
12,762
4,183
1,069
616
12,102
0
39,886
W
6,615
1,170
2,137
8,396
12,974
10,945
2,452
3,571
9,403
36,108
0
L
Danzaburou
Luken1222
Danzaburou
6,101
2,234
0
2,020
15,883
6,029
0
2,650
13,181
0
60,969
L
Jing Wei
1,084
575
0
3,209
18,089
3,769
0
2,152
15,834
0
26,982
L
Bellona
PercyW4247
Bellona
11,737
3,021
0
4,654
19,963
11,358
461
374
19,059
0
75,711
W
18,922
8,232
0
8,631
17,759
6,826
2,778
5,704
12,055
0
152,265
W
Sun Wukong
charleschimchar
Sun Wukong
6,167
767
275
5,513
14,129
10,723
3,174
4,423
9,706
0
50,656
W
10,624
7,355
0
7,059
13,412
5,793
5,590
1,238
12,174
0
77,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,451
Gold Earned
46,247
690
Minions Killed
454
0
Camps Cleared
0
2,154,957
Distance Traveled
1,648,610
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,831
720
187
9
0
518,884
1
L
Anubis
9,703
441
77
4
0
305,531
1
L
Neith
9,195
418
83
4
0
266,625
0
W
Hel
11,763
535
42
2
0
440,238
0
L
Danzaburou
9,477
431
111
5
0
339,334
0
L
Jing Wei
7,228
329
31
1
0
322,507
7
L
Bellona
10,644
484
152
7
0
414,613
3
W
Neith
15,797
718
197
9
0
419,398
1
W
Sun Wukong
12,534
570
95
4
0
365,153
1
W
Apollo
13,526
615
169
8
0
411,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role