Player Matchup

Izanami
Izanami
MaddoxLav
Izanami
Level 26
God Stats
5W - 3L
1,828 SR
Queue Stats
57W - 31L
1,782 Elo+
Party 1
Sylvanus
Sylvanus
Wildstache
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,673 Elo+
Party 1
Tyr
Tyr
eric1818
Tyr
Level 27
God Stats
6W - 8L
1,701 SR
Queue Stats
43W - 41L
1,657 Elo+
Solo
Anubis
Anubis
fixtheduck
Anubis
Level 18
God Stats
29W - 10L
1,766 SR
Queue Stats
205W - 101L
1,757 Elo+
Solo
Osiris
Osiris
owutheironman
Osiris
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,780 Elo+
Solo
Team Averages
Level 19
1,659 SR
1,730 Elo+

VS

Team Averages
Level 22
1,438 SR
1,650 Elo+
Arachne
Arachne
BENofEARTH
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 42L
1,693 Elo+
Solo
Bellona
Bellona
CaptainAutismo69
Bellona
Level 11
God Stats
11W - 6L
1,804 SR
Queue Stats
94W - 75L
1,714 Elo+
Party 2
Anubis
Anubis
Pencilvester420
Anubis
Level 28
God Stats
0W - 3L
1,168 SR
Queue Stats
183W - 196L
1,579 Elo+
Party 2
Xbalanque
Xbalanque
TheCatwalrus
Xbalanque
Level 27
God Stats
4W - 5L
1,392 SR
Queue Stats
301W - 282L
1,618 Elo+
Solo
Fenrir
Fenrir
allboutmindgames
Fenrir
Level 27
God Stats
0W - 2L
1,324 SR
Queue Stats
25W - 22L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MaddoxLav
Izanami
17
5 / 2 / 4
10,254
603
3,864
9,358
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Wildstache
Sylvanus
12
2 / 1 / 11
7,774
457
3,885
6,258
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 3 / 0
8,807
518
3,252
13,273
12,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
fixtheduck
Anubis
18
14 / 6 / 5
11,569
681
18,745
15,979
7,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 2 / 6
10,100
594
8,716
12,387
11,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BENofEARTH
Arachne
13
4 / 8 / 3
8,566
504
6,879
14,619
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 2 / 2
10,306
606
12,609
9,316
9,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 9 / 4
8,974
528
7,880
11,762
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
TheCatwalrus
Xbalanque
15
0 / 3 / 1
8,781
517
3,403
6,209
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 7 / 2
8,228
484
4,251
10,744
5,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
29
Kills
14
14
Deaths
29
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
BENofEARTH
Arachne
4
8
3
0.69
L
5
2
2
3
W
Izanami
MaddoxLav
Izanami
5
2
4
3.5
L
3
9
4
0.56
L
Xbalanque
TheCatwalrus
Xbalanque
0
3
1
0.17
W
Sylvanus
Wildstache
Sylvanus
2
1
11
7.5
L
2
7
2
0.43
W
1
3
0
0.33
W
Anubis
fixtheduck
Anubis
14
6
5
2.75
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
35,022
57,255
Taken
52,650
41,541
Mitigated
26,177
25,593
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BENofEARTH
Arachne
6,879
4,502
0
3,857
14,619
5,738
0
5,620
8,999
0
46,577
L
12,609
5,472
0
2,481
9,316
9,612
389
835
8,481
0
57,546
W
Izanami
MaddoxLav
Izanami
3,864
1,954
0
4,565
9,358
3,417
846
1,742
7,616
0
89,228
L
7,880
607
0
1,505
11,762
3,673
0
8,782
2,980
43,106
0
L
Xbalanque
TheCatwalrus
Xbalanque
3,403
437
0
2,045
6,209
2,146
434
1,312
4,897
0
59,824
W
Sylvanus
Wildstache
Sylvanus
3,885
1,924
495
1,273
6,258
7,217
509
0
6,258
12,933
4,164
L
4,251
908
0
810
10,744
5,008
0
5,565
5,179
0
18,455
W
3,252
646
0
6,682
13,273
12,603
612
0
13,273
0
40,418
W
Anubis
fixtheduck
Anubis
18,745
1,093
0
8,682
15,979
7,277
0
6,253
9,726
88,884
0
W
8,716
3,243
0
3,896
12,387
11,027
0
48
12,339
0
74,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,504
Gold Earned
44,855
563
Minions Killed
401
0
Camps Cleared
0
1,602,707
Distance Traveled
1,464,891
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,566
504
81
5
0
316,576
4
L
Bellona
10,306
606
93
5
0
334,656
1
W
Izanami
10,254
603
168
10
0
304,837
1
L
Anubis
8,974
528
72
4
0
239,255
1
L
Xbalanque
8,781
517
124
7
0
275,969
5
W
Sylvanus
7,774
457
30
2
0
324,489
5
L
Fenrir
8,228
484
31
2
0
298,435
4
W
Tyr
8,807
518
98
6
0
285,866
1
W
Anubis
11,569
681
144
8
0
291,909
4
W
Osiris
10,100
594
123
7
0
395,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role