Player Matchup

Anhur
Anhur
AntLuc5248
Anhur
Level 104
God Stats
3W - 5L
1,245 SR
Queue Stats
572W - 461L
1,597 Elo+
Party 2
Loki
Loki
Thelepherchaun
Loki
Level 80
God Stats
6W - 5L
1,537 SR
Queue Stats
416W - 342L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
Tirke
Zhong Kui
Level 87
God Stats
3W - 4L
1,773 SR
Queue Stats
378W - 342L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
blackzzo6
Jormungandr
Level 45
God Stats
10W - 11L
1,584 SR
Queue Stats
236W - 257L
1,553 Elo+
Solo
Bellona
Bellona
moondoglinksma
Bellona
Level 42
God Stats
0W - 2L
1,316 SR
Queue Stats
134W - 110L
1,579 Elo+
Party 2
Team Averages
Level 72
1,491 SR
1,580 Elo+

VS

Team Averages
Level 84
1,570 SR
1,511 Elo+
Bellona
Bellona
TheBootyTapes
Bellona
Level 41
God Stats
1W - 0L
1,768 SR
Queue Stats
24W - 26L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Uncommonalloy31
Danzaburou
Level 111
God Stats
25W - 21L
1,583 SR
Queue Stats
654W - 598L
1,521 Elo+
Party 1
Ymir
Ymir
Xillos11
Ymir
Level 48
God Stats
143W - 95L
1,589 SR
Queue Stats
487W - 493L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
YungArnie69
Zhong Kui
Level 140
God Stats
14W - 12L
1,553 SR
Queue Stats
900W - 850L
1,531 Elo+
Party 1
Fenrir
Fenrir
stickdude07
Fenrir
Level 78
God Stats
5W - 5L
1,357 SR
Queue Stats
79W - 72L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 3 / 0
5,492
549
3,949
6,138
2,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 0
5,165
517
2,690
6,193
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Tirke
Zhong Kui
9
0 / 3 / 0
5,245
525
3,230
6,701
3,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
blackzzo6
Jormungandr
7
0 / 4 / 0
4,230
423
3,321
5,822
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
4,904
490
1,302
4,237
1,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
4 / 0 / 1
6,892
689
4,220
4,470
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Uncommonalloy31
Danzaburou
9
2 / 1 / 5
6,054
605
5,467
5,086
1,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
1 / 0 / 2
5,387
539
1,609
4,106
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
YungArnie69
Zhong Kui
11
4 / 1 / 3
6,426
643
5,037
6,686
4,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
4 / 0 / 3
5,924
592
2,738
5,675
2,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
15
15
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
3
0
0.33
W
Bellona
4
0
1
4.5
L
1
3
0
0.33
L
Zhong Kui
Tirke
Zhong Kui
0
3
0
0
W
Danzaburou
Uncommonalloy31
Danzaburou
2
1
5
4.5
W
Ymir
1
0
2
2
W
Zhong Kui
YungArnie69
Zhong Kui
4
1
3
5.5
L
Jormungandr
blackzzo6
Jormungandr
0
4
0
0
L
0
2
0
0
W
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,492
Damage
19,071
29,091
Taken
26,023
11,416
Mitigated
13,637
4,117
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,949
2,895
0
1,213
6,138
2,012
0
4,016
2,122
0
34,369
W
Bellona
4,220
1,880
0
1,033
4,470
3,097
0
0
4,470
0
42,664
L
2,690
1,036
0
378
6,193
1,858
0
1,536
4,657
0
28,569
L
Zhong Kui
Tirke
Zhong Kui
3,230
463
0
2,113
6,701
3,697
0
511
6,190
30,973
0
W
Danzaburou
Uncommonalloy31
Danzaburou
5,467
2,920
0
1,904
5,086
1,503
0
2,551
2,305
0
32,820
W
Ymir
1,609
524
0
1,982
4,106
1,474
0
277
3,819
24,786
0
W
Zhong Kui
YungArnie69
Zhong Kui
5,037
935
0
2,727
6,686
4,859
0
183
6,499
38,417
0
L
Jormungandr
blackzzo6
Jormungandr
3,321
261
113
205
5,822
2,199
0
583
5,239
11,927
0
L
1,302
311
0
95
4,237
1,650
0
0
4,237
0
14,365
W
Fenrir
2,738
387
0
1,755
5,675
2,704
0
3,018
2,379
0
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
30,683
255
Minions Killed
320
0
Camps Cleared
0
894,841
Distance Traveled
917,084
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,492
549
77
8
0
180,357
4
W
Bellona
6,892
689
98
10
0
195,167
1
L
Loki
5,165
517
56
6
0
203,513
2
L
Zhong Kui
5,245
525
62
6
0
159,337
0
W
Danzaburou
6,054
605
71
7
0
157,439
3
W
Ymir
5,387
539
56
6
0
193,010
0
W
Zhong Kui
6,426
643
77
8
0
192,073
4
L
Jormungandr
4,230
423
27
3
0
170,193
3
L
Bellona
4,904
490
33
3
0
181,441
0
W
Fenrir
5,924
592
18
2
0
179,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role