Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DeviantSin01010
Apollo
Level 67
God Stats
13W - 15L
1,552 SR
Queue Stats
1,010W - 949L
1,536 Elo+
Solo
Osiris
Osiris
SebasRivHi18
Osiris
Level 156
God Stats
2W - 8L
1,580 SR
Queue Stats
337W - 337L
1,640 Elo+
Party 2
Team Averages
Level 127
1,544 SR
1,559 Elo+

VS

Team Averages
Level 136
1,798 SR
1,758 Elo+
Cu Chulainn
Cu Chulainn
BaconCheesus
Cu Chulainn
Level 109
God Stats
8W - 16L
1,490 SR
Queue Stats
77W - 107L
1,532 Elo+
Solo
Rama
Rama
RoyalToilet
Rama
Level 140
God Stats
10W - 1L
2,012 SR
Queue Stats
410W - 135L
1,896 Elo+
Party 1
Zhong Kui
Zhong Kui
TIGRRZ
Zhong Kui
Level 160
God Stats
11W - 1L
1,894 SR
Queue Stats
441W - 153L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 0
6,751
614
5,716
4,402
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 0
6,460
587
2,077
6,747
2,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
10
0 / 0 / 0
7,263
660
3,829
10,072
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaconCheesus
Cu Chulainn
13
2 / 0 / 3
7,972
725
8,348
7,219
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 1
7,811
710
2,656
4,383
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TIGRRZ
Zhong Kui
12
2 / 0 / 2
7,946
722
7,574
7,928
5,952
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Cu Chulainn
BaconCheesus
Cu Chulainn
2
0
3
3.5
L
0
4
0
0
W
1
0
1
1.5
L
Osiris
0
0
0
0
W
Zhong Kui
TIGRRZ
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,622
Damage
18,578
21,221
Taken
19,530
13,350
Mitigated
14,841
6,215
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,716
149
0
936
4,402
1,440
115
1,059
3,123
36,272
0
W
Cu Chulainn
BaconCheesus
Cu Chulainn
8,348
128
0
3,827
7,219
7,525
0
2,057
4,908
0
26,387
L
2,077
1,532
0
934
6,747
2,357
288
2,487
4,027
0
11,406
W
2,656
2,085
0
250
4,383
1,364
729
1,146
3,041
0
27,782
L
Osiris
3,829
384
289
4,056
10,072
9,553
32
4,028
5,539
0
11,351
W
Zhong Kui
TIGRRZ
Zhong Kui
7,574
2,112
0
4,972
7,928
5,952
723
1,747
5,865
40,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,474
Gold Earned
23,729
126
Minions Killed
166
0
Camps Cleared
0
632,402
Distance Traveled
691,246
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,751
614
76
7
0
215,519
0
W
Cu Chulainn
7,972
725
41
4
0
248,831
2
L
Apollo
6,460
587
37
3
0
179,291
0
W
Rama
7,811
710
56
5
0
223,294
2
L
Osiris
7,263
660
13
1
0
237,592
3
W
Zhong Kui
7,946
722
69
6
0
219,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role