Player Matchup

Anubis
Anubis
CtzGoat
Anubis
Level 30
God Stats
87W - 97L
1,498 SR
Queue Stats
100W - 144L
1,320 Elo+
Party 2
Neith
Neith
LSDMTHCBD
Neith
Level 5
God Stats
3W - 3L
1,469 SR
Queue Stats
4W - 4L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
OGiBoSsUS
Sun Wukong
Level 52
God Stats
3W - 0L
1,858 SR
Queue Stats
28W - 33L
1,428 Elo+
Party 1
Nemesis
Nemesis
ScottChev
Nemesis
Level 31
God Stats
68W - 97L
1,385 SR
Queue Stats
98W - 141L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
Spinel-ExE
Cthulhu
Level 23
God Stats
6W - 8L
1,510 SR
Queue Stats
452W - 499L
1,342 Elo+
Solo
Team Averages
Level 28
1,544 SR
1,345 Elo+

VS

Team Averages
Level 9
1,386 SR
1,167 Elo+
Loki
Loki
ChoppaDown1
Loki
Level 6
God Stats
5W - 6L
1,230 SR
Queue Stats
10W - 10L
1,188 Elo+
Solo
Sun Wukong
Sun Wukong
Ginganinja1499
Sun Wukong
Level 24
God Stats
4W - 10L
1,450 SR
Queue Stats
58W - 67L
1,384 Elo+
Solo
Tiamat
Tiamat
Lacruz98
Tiamat
Level 5
God Stats
1W - 7L
1,251 SR
Queue Stats
5W - 12L
762 Elo+
Solo
Chernobog
Chernobog
TheCrackHead
Chernobog
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
999 Elo+
Solo
Thor
Thor
vtrh1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CtzGoat
Anubis
13
11 / 0 / 1
8,371
698
8,061
3,043
1,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LSDMTHCBD
Neith
11
4 / 0 / 1
6,324
527
2,733
2,051
683
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
OGiBoSsUS
Sun Wukong
10
1 / 0 / 0
6,159
513
2,750
6,980
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
ScottChev
Nemesis
12
6 / 0 / 3
7,034
586
6,435
6,407
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Spinel-ExE
Cthulhu
10
1 / 1 / 5
6,724
560
3,415
7,332
2,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,236
436
1,151
7,650
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Ginganinja1499
Sun Wukong
10
0 / 1 / 0
5,827
486
4,206
6,735
4,182
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Lacruz98
Tiamat
7
0 / 2 / 1
4,496
375
1,758
3,968
1,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
TheCrackHead
Chernobog
7
0 / 7 / 1
4,640
387
1,722
7,478
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
vtrh1
Thor
8
0 / 11 / 0
4,849
404
1,816
9,733
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
23
Kills
1
1
Deaths
24
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Anubis
CtzGoat
Anubis
11
0
1
11.5
L
Sun Wukong
Ginganinja1499
Sun Wukong
0
1
0
0
W
Neith
LSDMTHCBD
Neith
4
0
1
4.5
L
Tiamat
Lacruz98
Tiamat
0
2
1
0.25
W
Sun Wukong
OGiBoSsUS
Sun Wukong
1
0
0
1
W
Nemesis
ScottChev
Nemesis
6
0
3
7.5
W
Cthulhu
Spinel-ExE
Cthulhu
1
1
5
3.5
L
Chernobog
TheCrackHead
Chernobog
0
7
1
0.07
L
Thor
vtrh1
Thor
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
10,653
25,813
Taken
35,564
11,391
Mitigated
9,504
4,901
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,151
220
0
2,097
7,650
1,279
0
2,297
5,353
0
21,105
W
Anubis
CtzGoat
Anubis
8,061
660
0
1,857
3,043
1,577
1,862
0
3,043
45,907
0
L
Sun Wukong
Ginganinja1499
Sun Wukong
4,206
487
0
1,733
6,735
4,182
474
64
6,064
0
28,994
W
Neith
LSDMTHCBD
Neith
2,733
1,801
0
23
2,051
683
385
337
1,714
0
17,234
L
Tiamat
Lacruz98
Tiamat
1,758
381
0
1,332
3,968
1,708
0
1,092
2,876
12,643
0
W
Sun Wukong
OGiBoSsUS
Sun Wukong
2,750
448
0
1,120
6,980
3,820
174
0
6,980
0
23,104
W
Nemesis
ScottChev
Nemesis
6,435
3,686
0
770
6,407
2,525
0
211
6,196
0
39,167
W
Cthulhu
Spinel-ExE
Cthulhu
3,415
149
101
1,030
7,332
2,786
564
1,210
6,122
29,393
0
L
Chernobog
TheCrackHead
Chernobog
1,722
1,022
0
167
7,478
1,303
0
1,964
5,514
0
10,253
L
Thor
vtrh1
Thor
1,816
849
0
0
9,733
1,032
0
6,059
3,674
0
15,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
25,048
310
Minions Killed
173
0
Camps Cleared
0
1,137,926
Distance Traveled
964,635
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,236
436
48
4
0
187,497
0
W
Anubis
8,371
698
93
8
0
214,223
2
L
Sun Wukong
5,827
486
56
5
0
215,959
1
W
Neith
6,324
527
47
4
0
206,152
0
L
Tiamat
4,496
375
17
1
0
172,589
0
W
Sun Wukong
6,159
513
55
5
0
227,467
2
W
Nemesis
7,034
586
64
5
0
261,159
0
W
Cthulhu
6,724
560
51
4
0
228,925
4
L
Chernobog
4,640
387
22
2
0
181,251
0
L
Thor
4,849
404
30
3
0
207,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role