Player Matchup

Athena
Athena
CaptainDeez
Athena
Level 8
God Stats
13W - 16L
1,502 SR
Queue Stats
53W - 74L
1,445 Elo+
Party 2
Xbalanque
Xbalanque
Scarydumptrk
Xbalanque
Level 38
God Stats
2W - 2L
1,700 SR
Queue Stats
49W - 65L
1,445 Elo+
Party 2
Bellona
Bellona
fartsuckerberg
Bellona
Level 29
God Stats
8W - 5L
1,708 SR
Queue Stats
145W - 137L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ohtheyMADmad
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,324 SR
Queue Stats
28W - 31L
1,510 Elo+
Solo
Bakasura
Bakasura
polarkodiak
Bakasura
Level 28
God Stats
2W - 1L
1,296 SR
Queue Stats
50W - 70L
1,423 Elo+
Party 2
Team Averages
Level 26
1,506 SR
1,469 Elo+

VS

Team Averages
Level 23
1,554 SR
1,489 Elo+
Skadi
Skadi
CeloMaster69
Skadi
Level 18
God Stats
11W - 9L
1,468 SR
Queue Stats
39W - 38L
1,393 Elo+
Party 1
King Arthur
King Arthur
ChagoTj
King Arthur
Level 18
God Stats
33W - 28L
1,651 SR
Queue Stats
327W - 296L
1,548 Elo+
Solo
Chronos
Chronos
JonOssim
Chronos
Level 22
God Stats
9W - 11L
1,595 SR
Queue Stats
328W - 322L
1,548 Elo+
Solo
Artio
Artio
PISCOGRIZ
Artio
Level 29
God Stats
3W - 12L
1,452 SR
Queue Stats
182W - 272L
1,438 Elo+
Solo
Da Ji
Da Ji
cRadiate
Da Ji
Level 26
God Stats
14W - 13L
1,607 SR
Queue Stats
150W - 148L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 1 / 12
11,069
527
5,896
15,454
15,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Scarydumptrk
Xbalanque
16
3 / 3 / 7
10,922
520
12,076
12,002
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 3 / 2
12,201
581
17,127
19,296
16,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
ohtheyMADmad
Morgan Le Fay
18
5 / 4 / 4
11,804
562
22,344
15,317
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
polarkodiak
Bakasura
19
8 / 3 / 5
12,156
579
9,899
12,945
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,259
393
7,139
9,550
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ChagoTj
King Arthur
16
1 / 7 / 2
9,748
464
8,623
21,272
12,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
JonOssim
Chronos
16
2 / 4 / 5
9,950
474
11,315
20,207
9,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
PISCOGRIZ
Artio
14
2 / 4 / 1
8,557
407
6,283
19,973
16,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
cRadiate
Da Ji
18
9 / 3 / 3
11,678
556
11,609
13,556
7,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
23
Kills
14
14
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
12
6
L
0
5
1
0.1
L
King Arthur
ChagoTj
King Arthur
1
7
2
0.29
L
Chronos
JonOssim
Chronos
2
4
5
1.13
L
Artio
PISCOGRIZ
Artio
2
4
1
0.63
W
Xbalanque
Scarydumptrk
Xbalanque
3
3
7
2.17
L
Da Ji
cRadiate
Da Ji
9
3
3
3.5
W
7
3
2
2.67
W
Morgan Le Fay
ohtheyMADmad
Morgan Le Fay
5
4
4
1.75
W
Bakasura
polarkodiak
Bakasura
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,342
Damage
44,969
75,014
Taken
84,558
50,333
Mitigated
50,245
25,738
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,896
1,557
1,432
4,088
15,454
15,129
233
5,075
10,379
33,743
0
L
7,139
3,779
0
169
9,550
4,101
0
2,669
6,664
0
54,993
L
King Arthur
ChagoTj
King Arthur
8,623
478
0
5,646
21,272
12,427
0
9,692
11,299
0
51,932
L
Chronos
JonOssim
Chronos
11,315
2,144
0
4,171
20,207
9,692
1,120
7,114
12,663
61,589
0
L
Artio
PISCOGRIZ
Artio
6,283
955
1,567
5,876
19,973
16,408
0
5,358
14,100
19,574
0
W
Xbalanque
Scarydumptrk
Xbalanque
12,076
8,075
0
3,365
12,002
4,609
3,525
2,267
9,735
0
68,977
L
Da Ji
cRadiate
Da Ji
11,609
4,430
0
2,250
13,556
7,617
0
3,407
9,829
0
78,995
W
17,127
7,360
0
6,787
19,296
16,746
1,080
4,803
14,493
0
87,124
W
Morgan Le Fay
ohtheyMADmad
Morgan Le Fay
22,344
1,654
0
5,344
15,317
7,005
3,045
3,088
12,229
90,993
0
W
Bakasura
polarkodiak
Bakasura
9,899
6,015
0
4,722
12,945
6,844
564
2,365
10,580
0
70,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,152
Gold Earned
48,192
574
Minions Killed
473
0
Camps Cleared
0
2,005,832
Distance Traveled
1,871,638
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,069
527
56
3
0
412,310
3
L
Skadi
8,259
393
110
5
0
354,345
1
L
King Arthur
9,748
464
93
4
0
365,876
14
L
Chronos
9,950
474
118
6
0
378,264
0
L
Artio
8,557
407
30
1
0
370,477
3
W
Xbalanque
10,922
520
120
6
0
349,677
3
L
Da Ji
11,678
556
122
6
0
402,676
5
W
Bellona
12,201
581
141
7
0
390,130
6
W
Morgan Le Fay
11,804
562
134
6
0
378,008
2
W
Bakasura
12,156
579
123
6
0
475,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role