Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Maestryk
Agni
Level 8
God Stats
2W - 1L
1,757 SR
Queue Stats
75W - 144L
1,353 Elo+
Party 1
Ra
Ra
Mururui
Ra
Level 23
God Stats
7W - 8L
1,451 SR
Queue Stats
69W - 81L
1,383 Elo+
Party 3
Thor
Thor
SamuelMachado222
Thor
Level 26
God Stats
3W - 3L
1,605 SR
Queue Stats
88W - 104L
1,377 Elo+
Party 3
Anubis
Anubis
shaokkan
Anubis
Level 15
God Stats
11W - 9L
1,891 SR
Queue Stats
126W - 166L
1,338 Elo+
Party 1
Team Averages
Level 16
1,641 SR
1,390 Elo+

VS

Team Averages
Level 15
1,439 SR
1,296 Elo+
Izanami
Izanami
Alangermi
Izanami
Level 18
God Stats
6W - 3L
1,514 SR
Queue Stats
23W - 19L
1,375 Elo+
Party 2
Ymir
Ymir
BuenaMago
Ymir
Level 19
God Stats
8W - 4L
1,527 SR
Queue Stats
29W - 25L
1,343 Elo+
Party 2
Set
Set
Elpescador
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,372 Elo+
Party 2
Anubis
Anubis
Nahuekpro
Anubis
Level 13
God Stats
8W - 7L
1,417 SR
Queue Stats
8W - 8L
1,151 Elo+
Party 2
Bellona
Bellona
bryanrojo
Bellona
Level 16
God Stats
4W - 4L
1,235 SR
Queue Stats
11W - 12L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 4 / 1
6,424
459
4,309
6,199
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
7
0 / 10 / 0
5,232
374
2,915
7,289
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 6 / 2
6,061
433
4,506
6,469
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 1
6,096
435
1,424
6,405
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
shaokkan
Anubis
10
1 / 6 / 2
6,672
477
5,681
7,189
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alangermi
Izanami
14
7 / 1 / 3
8,804
629
5,471
8,446
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
2 / 1 / 16
7,945
568
4,865
8,356
5,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
14 / 1 / 2
8,412
601
9,137
8,590
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nahuekpro
Anubis
12
4 / 1 / 7
7,370
526
4,828
6,364
2,492
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
bryanrojo
Bellona
13
2 / 1 / 2
7,720
551
1,933
6,654
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
29
29
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
1
0.63
W
Izanami
Alangermi
Izanami
7
1
3
8.5
W
Ymir
2
1
16
10
W
14
1
2
15
L
Agni
0
10
0
0
L
1
6
2
0.33
W
Anubis
Nahuekpro
Anubis
4
1
7
7.5
L
1
3
1
0.5
W
Bellona
bryanrojo
Bellona
2
1
2
3
L
Anubis
shaokkan
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
26,234
33,551
Taken
38,410
9,013
Mitigated
19,619
3,305
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,309
757
0
1,359
6,199
1,705
880
574
5,625
23,521
0
W
Izanami
Alangermi
Izanami
5,471
3,091
0
4,123
8,446
2,388
3,460
3,053
4,869
0
58,837
W
Ymir
4,865
1,275
0
2,931
8,356
5,370
0
4,727
2,998
15,016
0
W
9,137
4,085
0
2,337
8,590
5,519
104
2,021
6,331
0
41,782
L
Agni
2,915
355
0
55
7,289
1,367
0
2,507
4,782
15,785
0
L
4,506
419
80
503
6,469
1,764
0
3,097
3,372
28,341
0
W
Anubis
Nahuekpro
Anubis
4,828
216
0
1,661
6,364
2,492
56
3,384
2,479
31,719
0
L
1,424
186
0
543
6,405
1,400
230
1,884
4,521
0
13,202
W
Bellona
bryanrojo
Bellona
1,933
147
0
2,823
6,654
3,850
862
2,065
4,322
0
39,196
L
Anubis
shaokkan
Anubis
5,681
129
0
765
7,189
2,777
0
1,631
5,558
24,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
40,251
220
Minions Killed
350
0
Camps Cleared
0
1,107,344
Distance Traveled
1,348,203
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,424
459
47
3
0
229,960
0
W
Izanami
8,804
629
123
9
0
232,763
4
W
Ymir
7,945
568
17
1
0
271,508
8
W
Set
8,412
601
59
4
0
276,980
1
L
Agni
5,232
374
32
2
0
201,118
0
L
Ra
6,061
433
58
4
0
242,181
3
W
Anubis
7,370
526
53
4
0
261,483
3
L
Thor
6,096
435
27
2
0
198,197
0
W
Bellona
7,720
551
98
7
0
305,469
6
L
Anubis
6,672
477
56
4
0
235,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role