Player Matchup

Fenrir
Fenrir
JohnnyRacoon
Fenrir
Level 81
God Stats
31W - 30L
1,481 SR
Queue Stats
39W - 42L
1,422 Elo+
Party 3
Anhur
Anhur
Methztle
Anhur
Level 109
God Stats
0W - 2L
1,677 SR
Queue Stats
128W - 91L
1,578 Elo+
Party 2
Janus
Janus
ShisuiTheShinobi
Janus
Level 42
God Stats
2W - 2L
1,487 SR
Queue Stats
11W - 11L
1,497 Elo+
Party 2
Hades
Hades
TacticianMark
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,417 Elo+
Solo
Skadi
Skadi
Tobey330
Skadi
Level 38
God Stats
8W - 12L
1,464 SR
Queue Stats
17W - 23L
1,446 Elo+
Party 3
Team Averages
Level 64
1,522 SR
1,472 Elo+

VS

Team Averages
Level 105
1,563 SR
1,485 Elo+
Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
arathor1596
Cthulhu
Level 99
God Stats
33W - 25L
1,563 SR
Queue Stats
579W - 598L
1,404 Elo+
Party 1
Zeus
Zeus
bundungum
Zeus
Level 119
God Stats
48W - 20L
1,740 SR
Queue Stats
701W - 699L
1,568 Elo+
Solo
Arachne
Arachne
petmalu25
Arachne
Level 44
God Stats
124W - 122L
1,513 SR
Queue Stats
266W - 316L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 6 / 6
9,869
1,097
9,385
14,488
6,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Methztle
Anhur
15
2 / 4 / 11
8,938
993
7,826
9,367
3,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 2 / 9
9,401
1,045
8,127
7,780
3,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 16
8,661
962
5,081
19,499
24,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Tobey330
Skadi
16
4 / 6 / 9
9,383
1,043
6,458
12,350
5,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

169

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 2 / 9
9,897
1,100
12,381
6,611
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
 
Medusa
16
1 / 4 / 17
9,400
1,044
12,624
8,141
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
arathor1596
Cthulhu
16
6 / 3 / 12
10,935
1,215
9,614
10,719
12,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
16
9 / 1 / 8
11,273
1,253
17,168
2,824
747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
petmalu25
Arachne
16
1 / 7 / 10
8,634
959
7,421
14,040
6,506
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
16
Kills
22
22
Deaths
17
51
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
9
4.75
W
Medusa
 
Medusa
1
4
17
2.38
L
Fenrir
7
6
6
1.67
L
Anhur
Methztle
Anhur
2
4
11
1.88
L
3
2
9
3.75
L
0
4
16
2
L
Skadi
Tobey330
Skadi
4
6
9
1.42
W
Cthulhu
arathor1596
Cthulhu
6
3
12
4
W
Zeus
9
1
8
13
W
Arachne
petmalu25
Arachne
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,877
Damage
59,208
63,484
Taken
42,335
44,281
Mitigated
24,431
1,360
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,381
862
0
0
6,611
2,613
0
1,701
4,910
30,511
0
W
Medusa
 
Medusa
12,624
4,726
0
280
8,141
2,522
0
2,003
6,138
0
28,310
L
Fenrir
9,385
1,437
0
213
14,488
6,977
0
8,714
5,774
0
19,888
L
Anhur
Methztle
Anhur
7,826
3,938
0
0
9,367
3,857
0
6,602
2,765
0
16,187
L
8,127
470
0
468
7,780
3,621
0
3,756
4,024
33,237
0
L
5,081
771
55
266
19,499
24,639
0
11,171
8,328
10,738
0
L
Skadi
Tobey330
Skadi
6,458
2,951
0
358
12,350
5,187
0
8,920
3,430
0
32,854
W
Cthulhu
arathor1596
Cthulhu
9,614
232
1,064
266
10,719
12,043
0
3,679
7,040
25,487
0
W
Zeus
17,168
657
0
64
2,824
747
0
977
1,847
42,677
0
W
Arachne
petmalu25
Arachne
7,421
3,607
0
1,944
14,040
6,506
0
4,848
8,205
0
12,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
50,139
181
Minions Killed
181
4
Camps Cleared
9
771,967
Distance Traveled
827,104
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,897
1,100
42
5
2
171,609
0
W
Medusa
9,400
1,044
27
3
2
137,930
0
L
Fenrir
9,869
1,097
18
2
0
178,604
0
L
Anhur
8,938
993
22
2
1
112,290
0
L
Janus
9,401
1,045
71
8
1
169,949
0
L
Hades
8,661
962
14
2
1
161,182
0
L
Skadi
9,383
1,043
56
6
1
149,942
1
W
Cthulhu
10,935
1,215
36
4
0
200,091
0
W
Zeus
11,273
1,253
70
8
2
160,932
1
W
Arachne
8,634
959
6
1
3
156,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role