Player Matchup

Apollo
Apollo
 
Apollo
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
AtHighbury1886
Loki
Level 142
God Stats
1W - 3L
1,301 SR
Queue Stats
281W - 226L
1,633 Elo+
Party 2
Artio
Artio
BakkPakk
Artio
Level 60
God Stats
12W - 7L
1,210 SR
Queue Stats
255W - 207L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
Dormammu10
Danzaburou
Level 120
God Stats
1W - 0L
1,742 SR
Queue Stats
19W - 20L
1,592 Elo+
Party 3
King Arthur
King Arthur
SpelinErorz1
King Arthur
Level 19
God Stats
3W - 2L
1,133 SR
Queue Stats
101W - 65L
1,568 Elo+
Party 2
Team Averages
Level 72
1,377 SR
1,578 Elo+

VS

Team Averages
Level 112
1,508 SR
1,575 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Goatinez
Jing Wei
Level 109
God Stats
2W - 2L
1,624 SR
Queue Stats
104W - 77L
1,557 Elo+
Party 1
Athena
Athena
Hikourouki
Athena
Level 147
God Stats
1W - 3L
1,573 SR
Queue Stats
54W - 55L
1,530 Elo+
Party 1
Izanami
Izanami
Magickmaan
Izanami
Level 128
God Stats
0W - 6L
1,341 SR
Queue Stats
227W - 173L
1,616 Elo+
Party 1
Cabrakan
Cabrakan
ttvchiefdonnyszn
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 14L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
3 / 6 / 14
11,532
824
11,803
14,545
6,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 8 / 9
12,683
906
20,279
14,001
5,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artio
BakkPakk
Artio
20
7 / 5 / 16
12,726
909
12,865
21,318
24,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Dormammu10
Danzaburou
20
10 / 5 / 15
12,900
921
26,119
15,038
6,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SpelinErorz1
King Arthur
17
0 / 7 / 21
10,072
719
9,789
17,959
22,616
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
11 / 5 / 14
13,508
965
15,238
16,930
25,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Goatinez
Jing Wei
20
10 / 7 / 13
12,503
893
20,211
19,704
11,197
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Hikourouki
Athena
17
3 / 5 / 16
10,192
728
8,295
21,111
26,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Magickmaan
Izanami
18
6 / 8 / 10
11,294
807
20,881
16,772
9,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 6 / 18
9,568
683
8,077
20,135
30,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
101
31
Kills
30
31
Deaths
31
75
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
6
14
1.67
L
Da Ji
 
Da Ji
11
5
14
3.6
W
11
8
9
1.94
W
Artio
BakkPakk
Artio
7
5
16
3
W
Danzaburou
Dormammu10
Danzaburou
10
5
15
3.5
L
Jing Wei
Goatinez
Jing Wei
10
7
13
2.36
L
Athena
Hikourouki
Athena
3
5
16
2.2
L
Izanami
Magickmaan
Izanami
6
8
10
1.38
W
King Arthur
SpelinErorz1
King Arthur
0
7
21
1.5
L
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,855
Damage
72,702
82,861
Taken
94,652
65,604
Mitigated
102,625
25,644
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,803
6,149
394
2,140
14,545
6,175
1,346
1,658
12,887
0
27,739
L
Da Ji
 
Da Ji
15,238
2,900
1,933
2,008
16,930
25,233
541
3,209
13,721
0
22,859
W
20,279
4,619
1,862
1,435
14,001
5,629
259
2,311
11,690
0
37,954
W
Artio
BakkPakk
Artio
12,865
1,162
5,415
7,263
21,318
24,380
286
4,926
16,392
18,451
0
W
Danzaburou
Dormammu10
Danzaburou
26,119
14,469
763
3,967
15,038
6,804
3,585
1,773
13,265
0
48,289
L
Jing Wei
Goatinez
Jing Wei
20,211
16,629
775
4,449
19,704
11,197
1,002
2,321
17,383
0
41,936
L
Athena
Hikourouki
Athena
8,295
2,217
978
2,786
21,111
26,006
714
3,433
17,678
13,786
0
L
Izanami
Magickmaan
Izanami
20,881
15,526
1,399
2,228
16,772
9,519
2,333
2,127
14,645
0
45,170
W
King Arthur
SpelinErorz1
King Arthur
9,789
2,146
1,003
1,402
17,959
22,616
195
5,704
12,255
0
18,193
L
8,077
694
1,221
1,682
20,135
30,670
186
1,775
18,360
10,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,913
Gold Earned
57,065
144
Minions Killed
137
0
Camps Cleared
0
1,214,266
Distance Traveled
1,144,250
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,532
824
43
3
0
230,307
0
L
Da Ji
13,508
965
17
1
0
231,088
1
W
Loki
12,683
906
30
2
0
242,773
0
W
Artio
12,726
909
17
1
0
267,007
1
W
Danzaburou
12,900
921
40
3
0
240,607
3
L
Jing Wei
12,503
893
47
3
0
226,322
1
L
Athena
10,192
728
15
1
0
240,170
0
L
Izanami
11,294
807
57
4
0
220,347
1
W
King Arthur
10,072
719
14
1
0
233,572
0
L
Cabrakan
9,568
683
1
0
0
226,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role