Player Matchup

Horus
Horus
BlackCatCurse
Horus
Level 45
God Stats
2W - 3L
1,549 SR
Queue Stats
334W - 498L
1,362 Elo+
Party 1
Merlin
Merlin
Dave10x_
Merlin
Level 20
God Stats
49W - 40L
1,579 SR
Queue Stats
51W - 43L
1,601 Elo+
Solo
Rama
Rama
DurdyBuble
Rama
Level 28
God Stats
9W - 13L
1,520 SR
Queue Stats
262W - 384L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
Klipso555
Kukulkan
Level 17
God Stats
39W - 50L
1,483 SR
Queue Stats
43W - 65L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
justjohn1196
Nu Wa
Level 8
God Stats
35W - 30L
1,436 SR
Queue Stats
39W - 37L
1,443 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,439 Elo+

VS

Team Averages
Level 12
1,405 SR
1,346 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BLOODxHAVER2701
Fenrir
Level 4
God Stats
3W - 6L
1,686 SR
Queue Stats
14W - 13L
1,639 Elo+
Solo
Kukulkan
Kukulkan
KiloWarrior015
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Sylvanus
Sylvanus
RealSkater1
Sylvanus
Level 23
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Cthulhu
Cthulhu
endoranddeath
Cthulhu
Level 6
God Stats
0W - 4L
1,082 SR
Queue Stats
0W - 4L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
7,822
1,117
2,422
4,974
4,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Dave10x_
Merlin
14
5 / 0 / 5
8,575
1,225
11,887
4,830
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 0 / 12
7,537
1,077
5,437
5,727
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Klipso555
Kukulkan
14
4 / 0 / 5
7,744
1,106
7,366
1,552
682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 9
7,504
1,072
6,297
3,100
1,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

353

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 0 / 0
6,364
909
400
1,274
412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
6,802
972
4,649
9,255
4,449
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
12
0 / 4 / 0
6,765
966
2,429
7,637
4,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
RealSkater1
Sylvanus
13
0 / 0 / 0
7,623
1,089
3,117
8,169
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
12
0 / 6 / 0
6,771
967
5,108
12,310
11,007
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
14
Kills
0
0
Deaths
14
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
0
4
0
0
W
4
0
8
8
W
Merlin
Dave10x_
Merlin
5
0
5
7.5
W
0
0
12
6
L
Kukulkan
0
4
0
0
W
Kukulkan
Klipso555
Kukulkan
4
0
5
6.5
L
Sylvanus
RealSkater1
Sylvanus
0
0
0
0
L
Cthulhu
0
6
0
0
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,409
Damage
15,703
20,183
Taken
38,645
10,209
Mitigated
28,831
5,039
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
400
39
0
51
1,274
412
0
823
451
2,782
0
L
4,649
947
0
441
9,255
4,449
0
4,892
4,185
0
17,064
W
2,422
1,105
552
1,889
4,974
4,692
0
2,063
2,911
0
3,693
W
Merlin
Dave10x_
Merlin
11,887
84
72
981
4,830
1,773
0
2,638
2,192
32,513
0
W
5,437
4,525
0
716
5,727
2,035
0
3,415
2,312
0
12,900
L
Kukulkan
2,429
113
0
0
7,637
4,109
0
5,908
1,487
23,403
0
W
Kukulkan
Klipso555
Kukulkan
7,366
72
102
258
1,552
682
0
1,052
500
24,222
0
L
Sylvanus
RealSkater1
Sylvanus
3,117
878
1,853
2,796
8,169
8,854
0
6,300
1,593
15,879
0
L
Cthulhu
5,108
644
0
686
12,310
11,007
0
6,781
5,379
21,134
0
W
6,297
1,637
88
381
3,100
1,027
0
1,886
1,214
18,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,182
Gold Earned
34,325
158
Minions Killed
129
5
Camps Cleared
3
786,326
Distance Traveled
561,269
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,364
909
3
0
1
55,762
1
L
Fenrir
6,802
972
32
5
2
157,421
0
W
Horus
7,822
1,117
4
1
0
167,048
0
W
Merlin
8,575
1,225
58
8
1
156,551
0
W
Rama
7,537
1,077
21
3
3
159,958
1
L
Kukulkan
6,765
966
48
7
0
104,474
0
W
Kukulkan
7,744
1,106
51
7
1
155,305
0
L
Sylvanus
7,623
1,089
26
4
0
115,044
0
L
Cthulhu
6,771
967
20
3
0
128,568
0
W
Nu Wa
7,504
1,072
24
3
0
147,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role