Player Matchup

Da Ji
Da Ji
InexactKenny848
Da Ji
Level 122
God Stats
2W - 3L
1,578 SR
Queue Stats
9W - 8L
1,442 Elo+
Party 4
Kuzenbo
Kuzenbo
Moostacho
Kuzenbo
Level 102
God Stats
15W - 23L
1,447 SR
Queue Stats
79W - 65L
1,567 Elo+
Party 1
Achilles
Achilles
Onehii
Achilles
Level 155
God Stats
1W - 2L
1,494 SR
Queue Stats
191W - 190L
1,460 Elo+
Solo
Heimdallr
Heimdallr
PrecededTerror
Heimdallr
Level 88
God Stats
11W - 17L
1,490 SR
Queue Stats
264W - 235L
1,507 Elo+
Party 1
Nox
Nox
insiniac
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 4
Team Averages
Level 115
1,502 SR
1,495 Elo+

VS

Team Averages
Level 88
1,593 SR
1,513 Elo+
Ravana
Ravana
DarthDewiT66
Ravana
Level 45
God Stats
1W - 1L
1,420 SR
Queue Stats
35W - 20L
1,585 Elo+
Solo
Ares
Ares
Deece Mode
Ares
Level 118
God Stats
11W - 6L
1,697 SR
Queue Stats
169W - 183L
1,489 Elo+
Party 2
Zeus
Zeus
Guwopp69
Zeus
Level 39
God Stats
99W - 93L
1,601 SR
Queue Stats
161W - 188L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
RaggedyFox
Gilgamesh
Level 129
God Stats
13W - 11L
1,590 SR
Queue Stats
243W - 236L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
Xarxat
Danzaburou
Level 109
God Stats
2W - 2L
1,657 SR
Queue Stats
89W - 75L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
11,060
651
7,998
14,905
6,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Moostacho
Kuzenbo
17
2 / 4 / 10
11,061
651
11,391
24,854
33,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Onehii
Achilles
17
3 / 2 / 4
10,567
622
9,128
26,630
28,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
PrecededTerror
Heimdallr
18
2 / 4 / 11
11,152
656
14,858
16,863
8,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 4 / 6
12,036
708
13,274
11,987
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
4 / 5 / 5
12,172
716
16,947
14,392
11,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 3 / 11
12,373
728
15,465
20,814
28,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
18
4 / 1 / 5
11,723
690
14,293
7,894
3,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RaggedyFox
Gilgamesh
18
2 / 3 / 3
11,209
659
12,299
15,398
17,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Xarxat
Danzaburou
20
4 / 4 / 8
13,242
779
21,009
16,114
7,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
16
Kills
18
18
Deaths
16
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
5
5
1.3
W
4
3
11
3.17
W
Zeus
4
1
5
6.5
L
3
4
5
1.38
L
Kuzenbo
Moostacho
Kuzenbo
2
4
10
1.75
L
Achilles
Onehii
Achilles
3
2
4
2.5
L
Heimdallr
PrecededTerror
Heimdallr
2
4
11
1.88
W
Gilgamesh
RaggedyFox
Gilgamesh
2
3
3
1.17
W
Danzaburou
Xarxat
Danzaburou
4
4
8
2
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,649
Damage
80,013
95,239
Taken
74,612
80,775
Mitigated
68,664
15,422
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
16,947
2,822
0
1,174
14,392
11,243
140
6,217
8,175
0
60,591
W
15,465
655
0
3,125
20,814
28,493
75
3,347
17,467
35,472
0
W
Zeus
14,293
486
0
1,839
7,894
3,328
441
3,406
3,738
52,951
0
L
7,998
2,283
0
320
14,905
6,257
0
5,474
9,204
0
25,125
L
Kuzenbo
Moostacho
Kuzenbo
11,391
2,018
480
3,000
24,854
33,270
35
6,525
18,055
29,110
0
L
Achilles
Onehii
Achilles
9,128
2,092
0
6,629
26,630
28,614
0
7,056
19,148
0
27,558
L
Heimdallr
PrecededTerror
Heimdallr
14,858
7,927
0
2,249
16,863
8,063
658
6,096
10,439
0
47,013
W
Gilgamesh
RaggedyFox
Gilgamesh
12,299
3,229
0
2,227
15,398
17,704
483
6,114
9,284
0
31,487
W
Danzaburou
Xarxat
Danzaburou
21,009
12,692
0
6,136
16,114
7,896
3,044
6,125
9,989
0
66,449
L
13,274
535
1,063
1,681
11,987
4,571
0
4,866
6,995
41,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,876
Gold Earned
60,719
281
Minions Killed
393
5
Camps Cleared
11
1,556,780
Distance Traveled
1,652,313
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,172
716
90
5
6
307,553
3
W
Ares
12,373
728
34
2
2
352,093
0
W
Zeus
11,723
690
106
6
1
305,531
0
L
Da Ji
11,060
651
46
3
4
301,163
0
L
Kuzenbo
11,061
651
27
2
0
336,495
3
L
Achilles
10,567
622
36
2
0
295,723
0
L
Heimdallr
11,152
656
87
5
0
306,273
2
W
Gilgamesh
11,209
659
43
3
0
338,289
0
W
Danzaburou
13,242
779
120
7
2
348,847
1
L
Nox
12,036
708
85
5
1
317,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role