Player Matchup

Kali
Kali
AqUaLagOoN-_-
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,431 Elo+
Party 2
Apollo
Apollo
Auudire
Apollo
Level 23
God Stats
0W - 2L
1,276 SR
Queue Stats
92W - 91L
1,393 Elo+
Party 3
Cabrakan
Cabrakan
Lord Atrik
Cabrakan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,419 Elo+
Party 3
Da Ji
Da Ji
Xo_Bleedem
Da Ji
Level 24
God Stats
10W - 7L
1,519 SR
Queue Stats
114W - 113L
1,431 Elo+
Party 2
Pele
Pele
XxGr33N IcExX
Pele
Level 29
God Stats
25W - 30L
1,444 SR
Queue Stats
243W - 275L
1,402 Elo+
Solo
Team Averages
Level 22
1,448 SR
1,415 Elo+

VS

Team Averages
Level 23
1,420 SR
1,457 Elo+
Tiamat
Tiamat
HARRYKEESTA
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 52L
1,330 Elo+
Solo
Fafnir
Fafnir
LittleKey350
Fafnir
Level 29
God Stats
7W - 7L
1,208 SR
Queue Stats
859W - 938L
1,411 Elo+
Solo
Nemesis
Nemesis
Nick_The_Thiccc
Nemesis
Level 27
God Stats
7W - 9L
1,336 SR
Queue Stats
564W - 352L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
lllllicheatlllll
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 246L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
trivium2223
Sun Wukong
Level 26
God Stats
67W - 51L
1,553 SR
Queue Stats
658W - 427L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 2
9,794
816
9,901
26,920
13,222
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Auudire
Apollo
17
0 / 11 / 5
10,657
888
8,911
16,308
5,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Lord Atrik
Cabrakan
17
0 / 7 / 4
10,688
891
7,361
20,101
19,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
18
9 / 9 / 1
12,283
1,024
14,719
16,947
5,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 7 / 1
11,567
964
10,569
13,343
4,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

78

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
1 / 5 / 12
11,048
921
7,027
12,210
8,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
19
6 / 1 / 19
12,388
1,032
8,447
7,055
10,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
25 / 2 / 5
14,104
1,175
33,061
15,345
7,791
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 3 / 17
11,120
927
10,266
12,642
5,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
trivium2223
Sun Wukong
19
10 / 1 / 21
13,563
1,130
25,950
13,049
10,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
119
12
Kills
45
45
Deaths
12
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Apollo
Auudire
Apollo
0
11
5
0.23
W
Tiamat
1
5
12
1.4
W
Fafnir
6
1
19
15.5
L
Cabrakan
Lord Atrik
Cabrakan
0
7
4
0.29
W
25
2
5
13.75
L
Da Ji
9
9
1
1.06
L
3
7
1
0.5
W
3
3
17
3.83
W
Sun Wukong
trivium2223
Sun Wukong
10
1
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
84,751
93,619
Taken
60,301
49,143
Mitigated
43,076
5,244
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,901
6,046
134
2,512
26,920
13,222
0
4,904
22,016
0
26,780
L
Apollo
Auudire
Apollo
8,911
5,180
0
861
16,308
5,760
0
2,020
14,288
0
36,102
W
Tiamat
7,027
854
0
88
12,210
8,482
0
150
12,060
19,372
0
W
Fafnir
8,447
1,199
0
895
7,055
10,955
0
1,042
6,013
18,333
0
L
Cabrakan
Lord Atrik
Cabrakan
7,361
936
0
712
20,101
19,789
0
2,969
17,132
34,472
0
W
33,061
24,471
0
2,644
15,345
7,791
0
2,421
12,678
0
41,172
L
Da Ji
14,719
8,274
0
0
16,947
5,885
0
2,327
14,620
0
20,930
L
10,569
2,435
0
1,025
13,343
4,487
0
3,254
10,089
0
26,563
W
10,266
3,366
0
1,498
12,642
5,626
0
2,099
10,543
0
28,460
W
Sun Wukong
trivium2223
Sun Wukong
25,950
6,931
0
1,582
13,049
10,222
0
1,649
11,400
0
41,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,989
Gold Earned
62,223
169
Minions Killed
129
10
Camps Cleared
5
1,046,829
Distance Traveled
1,098,420
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,794
816
19
2
1
203,968
0
L
Apollo
10,657
888
56
5
4
221,193
0
W
Tiamat
11,048
921
28
2
0
191,474
1
W
Fafnir
12,388
1,032
26
2
0
216,394
0
L
Cabrakan
10,688
891
61
5
0
196,050
0
W
Nemesis
14,104
1,175
14
1
3
271,688
0
L
Da Ji
12,283
1,024
6
1
3
238,690
2
L
Pele
11,567
964
27
2
2
186,928
1
W
Hun Batz
11,120
927
33
3
1
176,337
0
W
Sun Wukong
13,563
1,130
28
2
1
242,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role