Player Matchup

Ymir
Ymir
DR4KT5633
Ymir
Level 28
God Stats
46W - 40L
1,565 SR
Queue Stats
206W - 215L
1,486 Elo+
Party 1
Artemis
Artemis
DeMariTRELU24
Artemis
Level 32
God Stats
18W - 19L
1,597 SR
Queue Stats
180W - 191L
1,479 Elo+
Party 1
Sol
Sol
blooner 69
Sol
Level 26
God Stats
14W - 13L
1,471 SR
Queue Stats
73W - 65L
1,541 Elo+
Solo
Apollo
Apollo
xSixPathsPainx
Apollo
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 4L
1,674 Elo+
Party 1
Neith
Neith
yukoda5468
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,589 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,554 Elo+

VS

Team Averages
Level 18
1,542 SR
1,499 Elo+
Neith
Neith
Allyperez725
Neith
Level 28
God Stats
91W - 85L
1,507 SR
Queue Stats
99W - 96L
1,451 Elo+
Solo
Artemis
Artemis
AusmPott123
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,387 Elo+
Solo
Bastet
Bastet
DancingDirt
Bastet
Level 5
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 2L
1,158 Elo+
Solo
King Arthur
King Arthur
GodteirChuCho1
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,861 Elo+
Solo
Olorun
Olorun
IRoronoaZoroI
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 4 / 5
10,199
510
6,563
15,589
16,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
14
5 / 6 / 1
8,958
448
9,343
13,526
4,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 6 / 2
10,208
510
14,787
19,562
8,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 1
6,641
332
2,472
11,354
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
3
0 / 5 / 0
5,492
275
736
3,323
619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
9,254
463
9,417
14,922
4,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
AusmPott123
Artemis
11
2 / 6 / 3
7,728
386
4,005
10,193
3,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
2
0 / 0 / 0
4,138
207
0
0
0
King Arthur
GodteirChuCho1
King Arthur
20
19 / 0 / 4
12,998
650
23,412
18,263
16,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 4
9,772
489
9,091
13,573
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
16
Kills
29
29
Deaths
17
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
8
3
0.69
W
Artemis
AusmPott123
Artemis
2
6
3
0.58
L
Ymir
5
4
5
1.88
W
Bastet
0
0
0
0
L
Artemis
5
6
1
0.92
W
King Arthur
GodteirChuCho1
King Arthur
19
0
4
21
W
4
3
4
2
L
6
6
2
1.17
L
0
8
1
0.06
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,901
Damage
45,925
63,354
Taken
56,951
33,215
Mitigated
28,709
14,226
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,417
4,577
212
5,224
14,922
4,592
3,483
6,211
8,711
0
42,125
W
Artemis
AusmPott123
Artemis
4,005
1,652
0
834
10,193
3,061
970
5,588
4,605
0
21,431
L
Ymir
6,563
308
0
2,511
15,589
16,084
400
2,202
13,387
37,240
0
W
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
9,343
5,316
0
3,088
13,526
4,868
122
3,627
9,899
0
48,755
W
King Arthur
GodteirChuCho1
King Arthur
23,412
3,386
0
9,933
18,263
16,075
208
5,508
12,755
0
96,532
W
9,091
3,999
322
5,887
13,573
4,981
1,436
4,195
9,378
53,076
0
L
14,787
4,785
70
7,745
19,562
8,741
1,132
2,551
17,011
72,700
0
L
2,472
1,718
0
812
11,354
2,903
0
711
10,643
0
18,777
L
Neith
736
598
0
0
3,323
619
0
0
3,323
0
2,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
43,890
274
Minions Killed
356
0
Camps Cleared
0
1,379,544
Distance Traveled
1,358,945
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,254
463
68
3
0
292,962
4
W
Artemis
7,728
386
34
2
0
331,018
0
L
Ymir
10,199
510
51
3
0
332,209
0
W
Bastet
4,138
207
0
0
0
0
0
L
Artemis
8,958
448
66
3
0
334,862
1
W
King Arthur
12,998
650
161
8
0
391,458
0
W
Olorun
9,772
489
93
5
0
343,507
3
L
Sol
10,208
510
127
6
0
340,389
2
L
Apollo
6,641
332
29
1
0
274,261
0
L
Neith
5,492
275
1
0
0
97,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role