Player Matchup

Khepri
Khepri
DirtyHeathen104
Khepri
Level 107
God Stats
40W - 31L
1,558 SR
Queue Stats
720W - 818L
1,481 Elo+
Solo
Thanatos
Thanatos
Hentxi
Thanatos
Level 101
God Stats
14W - 8L
1,538 SR
Queue Stats
131W - 100L
1,528 Elo+
Party 2
Chang'e
Chang'e
shanoopie
Chang'e
Level 13
God Stats
26W - 46L
1,691 SR
Queue Stats
26W - 46L
1,538 Elo+
Party 2
Team Averages
Level 74
1,596 SR
1,515 Elo+

VS

Team Averages
Level 27
1,384 SR
1,430 Elo+
Janus
Janus
Rodomaster09
Janus
Level 5
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
StonyBear278613
Danzaburou
Level 66
God Stats
26W - 28L
1,575 SR
Queue Stats
61W - 76L
1,445 Elo+
Solo
Cthulhu
Cthulhu
VENE Reptile
Cthulhu
Level 11
God Stats
0W - 2L
1,377 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 12
8,341
642
5,014
9,662
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Hentxi
Thanatos
15
13 / 0 / 0
10,681
822
13,784
9,952
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
shanoopie
Chang'e
12
0 / 1 / 12
8,369
644
4,212
7,257
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,202
554
5,170
8,116
2,003
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
StonyBear278613
Danzaburou
11
0 / 3 / 0
7,431
572
6,638
8,683
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
VENE Reptile
Cthulhu
10
0 / 4 / 0
6,990
538
2,195
11,790
5,975
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
1
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
W
Thanatos
Hentxi
Thanatos
13
0
0
13
L
0
6
0
0
L
Danzaburou
StonyBear278613
Danzaburou
0
3
0
0
L
Cthulhu
VENE Reptile
Cthulhu
0
4
0
0
W
Chang'e
shanoopie
Chang'e
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,010
Damage
14,003
26,871
Taken
28,589
18,609
Mitigated
10,128
18,187
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,014
93
487
1,616
9,662
10,291
435
3,629
6,033
19,003
0
W
Thanatos
Hentxi
Thanatos
13,784
4,556
0
9,369
9,952
5,283
1,498
1,858
8,094
0
48,871
L
5,170
414
0
487
8,116
2,003
90
2,110
5,928
17,547
0
L
Danzaburou
StonyBear278613
Danzaburou
6,638
2,448
0
2,822
8,683
2,150
115
2,262
6,250
0
30,273
L
Cthulhu
VENE Reptile
Cthulhu
2,195
202
162
680
11,790
5,975
160
4,077
7,185
13,483
0
W
Chang'e
shanoopie
Chang'e
4,212
154
3,040
3,675
7,257
3,035
931
1,878
5,379
27,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
21,623
135
Minions Killed
100
0
Camps Cleared
0
700,990
Distance Traveled
601,046
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,341
642
26
2
0
213,621
0
W
Thanatos
10,681
822
63
5
0
268,551
3
L
Janus
7,202
554
27
2
0
186,668
2
L
Danzaburou
7,431
572
56
4
0
188,197
4
L
Cthulhu
6,990
538
17
1
0
226,181
0
W
Chang'e
8,369
644
46
4
0
218,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role