Player Matchup

Kuzenbo
Kuzenbo
ChoraMinina
Kuzenbo
Level 10
God Stats
3W - 1L
1,543 SR
Queue Stats
75W - 95L
1,624 Elo+
Solo
Scylla
Scylla
DrOlikt
Scylla
Level 112
God Stats
4W - 5L
1,448 SR
Queue Stats
305W - 292L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rahmaan1
Ah Muzen Cab
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
129W - 115L
1,642 Elo+
Solo
Fenrir
Fenrir
beastkille777
Fenrir
Level 29
God Stats
2W - 1L
1,498 SR
Queue Stats
83W - 65L
1,554 Elo+
Solo
Cabrakan
Cabrakan
nabramza3
Cabrakan
Level 9
God Stats
6W - 6L
1,500 SR
Queue Stats
50W - 45L
1,623 Elo+
Party 1
Team Averages
Level 37
1,498 SR
1,597 Elo+

VS

Team Averages
Level 35
1,588 SR
1,620 Elo+
Set
Set
B1ts0
Set
Level 109
God Stats
3W - 5L
1,507 SR
Queue Stats
333W - 280L
1,653 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Klaxosaur
Morgan Le Fay
Level 9
God Stats
7W - 7L
1,569 SR
Queue Stats
23W - 28L
1,527 Elo+
Party 3
Neith
Neith
PoodFarticle
Neith
Level 27
God Stats
8W - 18L
1,540 SR
Queue Stats
41W - 62L
1,789 Elo+
Solo
Sun Wukong
Sun Wukong
TeeMee
Sun Wukong
Level 16
God Stats
2W - 1L
1,835 SR
Queue Stats
25W - 27L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
kneecap123
Kuzenbo
Level 15
God Stats
1W - 2L
1,488 SR
Queue Stats
43W - 51L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChoraMinina
Kuzenbo
13
0 / 1 / 11
8,779
516
4,663
12,078
12,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
DrOlikt
Scylla
17
13 / 2 / 2
10,807
636
16,037
7,565
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Rahmaan1
Ah Muzen Cab
17
9 / 3 / 2
11,146
656
13,862
12,098
4,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 7
9,173
540
5,074
11,192
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
nabramza3
Cabrakan
17
4 / 4 / 4
11,056
650
10,540
14,502
12,597
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
B1ts0
Set
15
7 / 6 / 3
9,618
566
8,002
14,673
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Klaxosaur
Morgan Le Fay
13
3 / 9 / 5
8,301
488
11,808
12,506
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 3
6,849
403
2,243
8,424
3,761
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TeeMee
Sun Wukong
13
1 / 6 / 4
7,803
459
5,918
14,144
8,142
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
kneecap123
Kuzenbo
11
2 / 2 / 4
8,131
478
5,532
12,742
13,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
28
Kills
13
13
Deaths
28
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
B1ts0
Set
7
6
3
1.42
W
Kuzenbo
ChoraMinina
Kuzenbo
0
1
11
5.5
W
Scylla
DrOlikt
Scylla
13
2
2
7
L
Morgan Le Fay
Klaxosaur
Morgan Le Fay
3
9
5
0.61
L
0
5
3
0.3
W
Ah Muzen Cab
Rahmaan1
Ah Muzen Cab
9
3
2
3.33
L
Sun Wukong
TeeMee
Sun Wukong
1
6
4
0.5
W
2
3
7
1.83
L
Kuzenbo
kneecap123
Kuzenbo
2
2
4
2
W
Cabrakan
nabramza3
Cabrakan
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,176
Damage
33,503
57,435
Taken
62,489
37,121
Mitigated
37,486
20,242
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
B1ts0
Set
8,002
3,832
0
4,228
14,673
7,743
0
5,071
9,602
0
56,683
W
Kuzenbo
ChoraMinina
Kuzenbo
4,663
1,703
0
3,841
12,078
12,690
34
3,505
8,573
15,820
0
W
Scylla
DrOlikt
Scylla
16,037
2,541
0
1,465
7,565
2,702
0
3,625
3,940
71,142
0
L
Morgan Le Fay
Klaxosaur
Morgan Le Fay
11,808
1,187
0
405
12,506
4,352
0
7,072
5,434
40,817
0
L
2,243
562
0
990
8,424
3,761
0
2,451
5,973
0
25,596
W
Ah Muzen Cab
Rahmaan1
Ah Muzen Cab
13,862
7,623
0
4,583
12,098
4,285
2,519
2,821
9,277
0
87,903
L
Sun Wukong
TeeMee
Sun Wukong
5,918
1,099
0
573
14,144
8,142
0
9,388
4,756
0
30,777
W
5,074
703
0
4,540
11,192
4,847
0
3,059
8,133
0
58,689
L
Kuzenbo
kneecap123
Kuzenbo
5,532
2,370
0
2,778
12,742
13,488
0
7,258
5,484
11,219
0
W
Cabrakan
nabramza3
Cabrakan
10,540
980
0
5,813
14,502
12,597
0
4,462
10,040
80,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,961
Gold Earned
40,702
556
Minions Killed
326
0
Camps Cleared
0
1,605,265
Distance Traveled
1,551,358
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,618
566
107
6
0
329,647
5
W
Kuzenbo
8,779
516
20
1
0
364,474
8
W
Scylla
10,807
636
120
7
0
337,389
6
L
Morgan Le Fay
8,301
488
62
4
0
296,802
4
L
Neith
6,849
403
67
4
0
282,202
0
W
Ah Muzen Cab
11,146
656
164
10
0
287,040
2
L
Sun Wukong
7,803
459
80
5
0
305,753
0
W
Fenrir
9,173
540
92
5
0
316,483
0
L
Kuzenbo
8,131
478
10
1
0
336,954
2
W
Cabrakan
11,056
650
160
9
0
299,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role