Player Matchup

Chernobog
Chernobog
Atom Ant 01
Chernobog
Level 17
God Stats
4W - 6L
1,349 SR
Queue Stats
49W - 51L
1,450 Elo+
Party 2
Bellona
Bellona
JennyTools69675
Bellona
Level 13
God Stats
4W - 4L
1,616 SR
Queue Stats
17W - 16L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Survivalpro03
Tsukuyomi
Level 26
God Stats
8W - 6L
1,580 SR
Queue Stats
156W - 155L
1,330 Elo+
Party 1
Ymir
Ymir
TheRealRedux762
Ymir
Level 4
God Stats
3W - 4L
1,754 SR
Queue Stats
10W - 13L
1,679 Elo+
Party 1
Arachne
Arachne
TodayMetal76
Arachne
Level 22
God Stats
53W - 34L
1,509 SR
Queue Stats
105W - 103L
1,377 Elo+
Party 1
Team Averages
Level 16
1,562 SR
1,461 Elo+

VS

Team Averages
Level 28
1,517 SR
1,374 Elo+
Chaac
Chaac
AlexisTomasPD
Chaac
Level 35
God Stats
28W - 29L
1,623 SR
Queue Stats
76W - 104L
1,373 Elo+
Party 3
Anubis
Anubis
DANKILLERNIEL
Anubis
Level 16
God Stats
17W - 16L
1,452 SR
Queue Stats
54W - 78L
1,438 Elo+
Party 3
Izanami
Izanami
Jhember-11
Izanami
Level 26
God Stats
33W - 39L
1,455 SR
Queue Stats
60W - 96L
1,339 Elo+
Party 3
Mercury
Mercury
LuchoAstrozG
Mercury
Level 16
God Stats
34W - 44L
1,654 SR
Queue Stats
57W - 89L
1,359 Elo+
Party 3
Bacchus
Bacchus
ivanrojas08
Bacchus
Level 48
God Stats
31W - 46L
1,402 SR
Queue Stats
59W - 95L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Atom Ant 01
Chernobog
10
3 / 6 / 3
6,164
474
5,827
7,845
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 2
5,720
440
3,398
8,626
5,553
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Survivalpro03
Tsukuyomi
7
0 / 7 / 1
5,075
390
3,946
9,897
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 7 / 2
6,510
501
5,607
10,854
5,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
TodayMetal76
Arachne
12
4 / 2 / 0
6,979
537
5,717
6,895
1,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
6,783
522
4,718
7,700
4,887
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
5 / 2 / 2
7,659
589
6,383
7,664
3,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jhember-11
Izanami
12
9 / 3 / 2
7,704
593
7,377
7,551
3,249
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
LuchoAstrozG
Mercury
10
4 / 3 / 2
6,570
505
5,205
9,179
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ivanrojas08
Bacchus
10
3 / 2 / 6
7,078
544
4,591
10,464
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
26
27
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
Chernobog
Atom Ant 01
Chernobog
3
6
3
0.75
W
5
2
2
3
L
1
5
2
0.4
W
Izanami
Jhember-11
Izanami
9
3
2
3.33
W
Mercury
LuchoAstrozG
Mercury
4
3
2
1.67
L
Tsukuyomi
Survivalpro03
Tsukuyomi
0
7
1
0.07
L
2
7
2
0.43
L
Arachne
TodayMetal76
Arachne
4
2
0
2
W
Bacchus
ivanrojas08
Bacchus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
28,274
44,117
Taken
42,558
17,522
Mitigated
25,705
6,793
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,718
1,697
0
1,773
7,700
4,887
563
0
7,700
0
27,753
L
Chernobog
Atom Ant 01
Chernobog
5,827
3,994
0
742
7,845
2,318
0
2,060
5,785
0
23,055
W
6,383
743
0
5,025
7,664
3,509
561
822
6,842
41,965
0
L
3,398
1,823
0
936
8,626
5,553
0
891
7,735
0
19,454
W
Izanami
Jhember-11
Izanami
7,377
4,666
96
1,826
7,551
3,249
1,791
1,166
6,385
0
42,677
W
Mercury
LuchoAstrozG
Mercury
5,205
2,944
0
3,728
9,179
3,174
495
1,072
8,107
0
31,248
L
Tsukuyomi
Survivalpro03
Tsukuyomi
3,946
1,816
0
2,520
9,897
2,270
0
2,678
7,219
0
22,296
L
5,607
1,164
0
551
10,854
5,653
0
2,214
8,640
15,492
0
L
Arachne
TodayMetal76
Arachne
5,717
4,553
0
2,044
6,895
1,728
0
3,131
3,764
0
28,147
W
Bacchus
ivanrojas08
Bacchus
4,591
403
0
2,772
10,464
10,886
113
2,547
7,917
10,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
35,794
175
Minions Killed
323
0
Camps Cleared
0
1,173,118
Distance Traveled
1,158,672
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,783
522
58
4
0
264,008
0
L
Chernobog
6,164
474
23
2
0
211,205
1
W
Anubis
7,659
589
101
8
0
203,616
1
L
Bellona
5,720
440
36
3
0
243,369
1
W
Izanami
7,704
593
89
7
0
224,687
0
W
Mercury
6,570
505
62
5
0
212,598
0
L
Tsukuyomi
5,075
390
36
3
0
241,632
4
L
Ymir
6,510
501
24
2
0
225,530
1
L
Arachne
6,979
537
56
4
0
251,382
0
W
Bacchus
7,078
544
13
1
0
253,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role