Player Matchup

Rama
Rama
DemonDonqer
Rama
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 60L
1,732 Elo+
Party 1
Zeus
Zeus
KungFuMiggi
Zeus
Level 24
God Stats
5W - 1L
1,686 SR
Queue Stats
231W - 149L
1,690 Elo+
Party 1
Thanatos
Thanatos
SleepyQJPC
Thanatos
Level 23
God Stats
8W - 0L
1,500 SR
Queue Stats
58W - 38L
1,619 Elo+
Solo
Achilles
Achilles
chirish1999
Achilles
Level 26
God Stats
4W - 3L
1,464 SR
Queue Stats
150W - 119L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
hellmode132
Zhong Kui
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 28L
1,662 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,653 Elo+

VS

Team Averages
Level 19
1,513 SR
1,620 Elo+
Ullr
Ullr
 
Ullr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hikitani
Bellona
Level 14
God Stats
2W - 1L
1,537 SR
Queue Stats
48W - 19L
1,662 Elo+
Solo
Amaterasu
Amaterasu
LeVirgin
Amaterasu
Level 25
God Stats
158W - 132L
1,571 SR
Queue Stats
158W - 132L
1,600 Elo+
Solo
Sol
Sol
Vesperal18
Sol
Level 24
God Stats
0W - 3L
1,207 SR
Queue Stats
68W - 49L
1,617 Elo+
Solo
Aphrodite
Aphrodite
fen10
Aphrodite
Level 7
God Stats
106W - 53L
1,751 SR
Queue Stats
210W - 102L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
6,136
558
4,181
5,406
1,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,113
556
2,126
5,063
2,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SleepyQJPC
Thanatos
13
13 / 3 / 0
7,920
720
9,859
9,777
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
chirish1999
Achilles
9
1 / 1 / 6
5,732
521
4,904
9,251
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
hellmode132
Zhong Kui
13
2 / 1 / 2
7,213
656
6,460
10,278
8,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
5 / 1 / 2
6,996
636
3,669
8,312
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Hikitani
Bellona
12
2 / 2 / 1
7,290
663
6,049
7,303
5,075
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
LeVirgin
Amaterasu
9
1 / 5 / 1
5,312
483
4,953
11,594
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 0
4,886
444
3,334
6,452
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
fen10
Aphrodite
11
1 / 4 / 2
6,933
630
3,755
8,904
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
9
9
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
1
2
6
W
0
2
5
1.25
L
Bellona
Hikitani
Bellona
2
2
1
1.25
W
0
2
1
0.25
L
Amaterasu
LeVirgin
Amaterasu
1
5
1
0.3
W
Thanatos
SleepyQJPC
Thanatos
13
3
0
4.33
L
0
4
0
0
W
Achilles
chirish1999
Achilles
1
1
6
4
L
Aphrodite
fen10
Aphrodite
1
4
2
0.5
W
Zhong Kui
hellmode132
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,530
Damage
21,760
39,775
Taken
42,565
20,466
Mitigated
16,795
24,179
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,669
1,623
0
3,451
8,312
2,253
0
2,526
5,786
0
19,331
W
4,181
3,709
0
944
5,406
1,392
814
1,346
4,060
0
32,181
L
Bellona
Hikitani
Bellona
6,049
2,739
0
2,464
7,303
5,075
0
4,038
3,265
0
38,335
W
2,126
334
0
1,669
5,063
2,002
616
1,174
3,889
38,318
0
L
Amaterasu
LeVirgin
Amaterasu
4,953
2,131
0
4,406
11,594
5,791
387
0
11,594
0
22,490
W
Thanatos
SleepyQJPC
Thanatos
9,859
1,959
0
9,251
9,777
4,276
0
2,500
7,277
0
40,073
L
3,334
1,354
409
2,438
6,452
1,090
716
0
6,452
26,713
0
W
Achilles
chirish1999
Achilles
4,904
1,242
0
4,212
9,251
3,908
252
1,990
7,261
0
16,489
L
Aphrodite
fen10
Aphrodite
3,755
802
394
4,372
8,904
2,586
0
2,022
6,882
44,217
0
W
Zhong Kui
hellmode132
Zhong Kui
6,460
540
0
8,103
10,278
8,888
297
359
9,919
46,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
31,417
361
Minions Killed
291
0
Camps Cleared
0
1,013,464
Distance Traveled
975,326
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,996
636
36
3
0
197,039
3
W
Rama
6,136
558
74
7
0
190,146
1
L
Bellona
7,290
663
92
8
0
227,747
2
W
Zeus
6,113
556
95
9
0
176,576
4
L
Amaterasu
5,312
483
34
3
0
194,592
3
W
Thanatos
7,920
720
64
6
0
224,721
1
L
Sol
4,886
444
40
4
0
182,400
1
W
Achilles
5,732
521
16
1
0
216,718
4
L
Aphrodite
6,933
630
89
8
0
173,548
3
W
Zhong Kui
7,213
656
112
10
0
205,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role