Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
HoLeeShiit
Bacchus
Level 18
God Stats
5W - 0L
1,941 SR
Queue Stats
14W - 2L
1,863 Elo+
Party 2
Sun Wukong
Sun Wukong
eltarkas41
Sun Wukong
Level 74
God Stats
19W - 19L
1,582 SR
Queue Stats
464W - 502L
1,471 Elo+
Party 2
Tiamat
Tiamat
iFran28
Tiamat
Level 160
God Stats
1W - 0L
1,880 SR
Queue Stats
15W - 8L
1,712 Elo+
Party 2
Fenrir
Fenrir
mhatb
Fenrir
Level 148
God Stats
5W - 1L
1,878 SR
Queue Stats
153W - 162L
1,537 Elo+
Party 2
Team Averages
Level 112
1,756 SR
1,616 Elo+

VS

Team Averages
Level 71
1,613 SR
1,636 Elo+
Apollo
Apollo
DepthDragon
Apollo
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 24L
1,658 Elo+
Party 1
Kali
Kali
MänK
Kali
Level 79
God Stats
7W - 5L
1,818 SR
Queue Stats
67W - 52L
1,650 Elo+
Party 1
Skadi
Skadi
TheRealChacorta
Skadi
Level 109
God Stats
10W - 6L
1,529 SR
Queue Stats
236W - 189L
1,600 Elo+
Party 1
Ymir
Ymir
Thranth
Ymir
Level 105
God Stats
19W - 15L
1,668 SR
Queue Stats
97W - 77L
1,633 Elo+
Party 1
Kukulkan
Kukulkan
aces420
Kukulkan
Level 37
God Stats
4W - 7L
1,551 SR
Queue Stats
14W - 22L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 4
8,311
693
10,972
7,959
2,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
HoLeeShiit
Bacchus
11
3 / 0 / 5
6,986
582
2,854
4,878
2,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
eltarkas41
Sun Wukong
11
2 / 1 / 0
6,686
557
4,537
8,552
4,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
iFran28
Tiamat
13
3 / 0 / 3
8,009
667
3,526
2,012
1,315
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
mhatb
Fenrir
10
1 / 1 / 2
6,209
517
2,624
6,623
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 2 / 0
7,262
605
5,364
8,113
2,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
MänK
Kali
10
1 / 1 / 1
6,004
500
2,251
6,433
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 6 / 2
5,176
431
3,738
6,789
1,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Thranth
Ymir
9
1 / 4 / 2
6,225
519
2,181
8,726
4,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
aces420
Kukulkan
10
1 / 2 / 1
6,014
501
1,433
3,665
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
3
3
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
4
8
L
Apollo
0
2
0
0
W
Bacchus
HoLeeShiit
Bacchus
3
0
5
5.5
L
Kali
MänK
Kali
1
1
1
1.5
L
0
6
2
0.17
L
Ymir
Thranth
Ymir
1
4
2
0.5
L
Kukulkan
aces420
Kukulkan
1
2
1
0.75
W
Sun Wukong
eltarkas41
Sun Wukong
2
1
0
2
W
Tiamat
iFran28
Tiamat
3
0
3
4.5
W
Fenrir
mhatb
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
14,967
30,024
Taken
33,726
13,589
Mitigated
10,694
12,706
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,972
6,158
0
4,289
7,959
2,673
0
1,096
6,863
0
56,634
L
Apollo
5,364
3,697
0
2,419
8,113
2,103
1,018
425
7,271
0
40,621
W
Bacchus
HoLeeShiit
Bacchus
2,854
383
0
1,003
4,878
2,555
66
507
4,371
8,936
0
L
Kali
MänK
Kali
2,251
423
0
2,747
6,433
2,305
0
1,661
4,727
0
31,260
L
3,738
2,421
0
500
6,789
1,168
0
1,394
5,395
0
23,391
L
Ymir
Thranth
Ymir
2,181
440
0
0
8,726
4,217
0
1,058
7,630
12,780
0
L
Kukulkan
aces420
Kukulkan
1,433
388
0
403
3,665
901
0
1,842
1,823
23,847
0
W
Sun Wukong
eltarkas41
Sun Wukong
4,537
672
0
2,799
8,552
4,689
0
1,552
7,000
0
35,441
W
Tiamat
iFran28
Tiamat
3,526
159
0
918
2,012
1,315
210
42
1,970
56,412
0
W
Fenrir
mhatb
Fenrir
2,624
289
0
3,697
6,623
2,357
0
417
6,206
0
32,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
30,681
377
Minions Killed
296
0
Camps Cleared
0
1,220,446
Distance Traveled
1,186,466
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,311
693
102
9
0
220,607
3
L
Apollo
7,262
605
90
8
0
238,255
0
W
Bacchus
6,986
582
11
1
0
254,953
4
L
Kali
6,004
500
64
5
0
294,470
9
L
Skadi
5,176
431
50
4
0
208,775
0
L
Ymir
6,225
519
24
2
0
229,822
4
L
Kukulkan
6,014
501
68
6
0
215,144
0
W
Sun Wukong
6,686
557
70
6
0
232,180
1
W
Tiamat
8,009
667
123
10
0
253,520
4
W
Fenrir
6,209
517
71
6
0
259,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role