Player Matchup

Yemoja
Yemoja
JengaBlockz
Yemoja
Level 42
God Stats
14W - 8L
1,874 SR
Queue Stats
77W - 71L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SSJR Instinct
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,240 SR
Queue Stats
32W - 33L
1,406 Elo+
Party 2
Hercules
Hercules
TyroneBWC
Hercules
Level 45
God Stats
1W - 1L
1,734 SR
Queue Stats
34W - 44L
1,397 Elo+
Party 2
Bakasura
Bakasura
U6LY WRLD
Bakasura
Level 84
God Stats
1W - 2L
1,494 SR
Queue Stats
191W - 210L
1,506 Elo+
Party 2
Olorun
Olorun
WICKED ECLIPSED
Olorun
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
242W - 251L
1,466 Elo+
Party 2
Team Averages
Level 57
1,568 SR
1,449 Elo+

VS

Team Averages
Level 46
1,543 SR
1,404 Elo+
Cthulhu
Cthulhu
DomBam-
Cthulhu
Level 28
God Stats
43W - 41L
1,582 SR
Queue Stats
73W - 66L
1,429 Elo+
Party 1
Izanami
Izanami
EL_Mago_305
Izanami
Level 64
God Stats
64W - 33L
1,573 SR
Queue Stats
145W - 123L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Rileyvb1
Baron Samedi
Level 66
God Stats
26W - 24L
1,457 SR
Queue Stats
224W - 229L
1,396 Elo+
Party 3
Pele
Pele
SecsHaver
Pele
Level 28
God Stats
9W - 8L
1,602 SR
Queue Stats
47W - 49L
1,346 Elo+
Party 1
Horus
Horus
Thunder_boy627
Horus
Level 43
God Stats
16W - 22L
1,499 SR
Queue Stats
91W - 89L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 6 / 5
8,334
490
5,793
15,353
11,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SSJR Instinct
Morgan Le Fay
12
3 / 7 / 5
7,895
464
5,117
12,373
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TyroneBWC
Hercules
12
0 / 6 / 1
7,346
432
1,541
11,637
6,902
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
U6LY WRLD
Bakasura
16
6 / 6 / 4
9,582
564
12,626
16,051
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 8 / 3
8,200
482
10,259
14,604
6,036
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DomBam-
Cthulhu
13
3 / 5 / 13
8,839
520
10,012
16,840
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
EL_Mago_305
Izanami
15
7 / 4 / 8
9,645
567
11,638
12,131
4,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Rileyvb1
Baron Samedi
16
6 / 1 / 3
10,208
600
11,706
7,581
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
17
13 / 2 / 4
10,905
641
15,450
12,605
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 2 / 5
9,726
572
8,286
8,655
4,022
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
14
Kills
33
33
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DomBam-
Cthulhu
3
5
13
1.9
W
Izanami
EL_Mago_305
Izanami
7
4
8
2.75
L
Yemoja
1
6
5
0.58
W
Baron Samedi
Rileyvb1
Baron Samedi
6
1
3
7.5
L
Morgan Le Fay
SSJR Instinct
Morgan Le Fay
3
7
5
0.79
W
Pele
13
2
4
7.5
W
4
2
5
3.25
L
Hercules
TyroneBWC
Hercules
0
6
1
0.08
L
Bakasura
U6LY WRLD
Bakasura
6
6
4
1.33
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,336
Damage
57,092
70,018
Taken
57,812
34,792
Mitigated
34,839
16,279
Healing
20,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DomBam-
Cthulhu
10,012
636
1,242
5,088
16,840
15,258
237
9,343
7,133
27,211
0
W
Izanami
EL_Mago_305
Izanami
11,638
9,518
0
2,596
12,131
4,305
1,434
6,545
5,306
0
58,600
L
Yemoja
5,793
814
1,264
2,386
15,353
11,264
0
5,352
10,001
20,749
0
W
Baron Samedi
Rileyvb1
Baron Samedi
11,706
917
870
4,160
7,581
3,312
856
1,678
5,262
65,064
0
L
Morgan Le Fay
SSJR Instinct
Morgan Le Fay
5,117
908
0
1,617
12,373
3,557
0
5,186
7,187
29,994
0
W
Pele
15,450
3,714
0
2,488
12,605
7,942
724
2,601
9,564
0
78,692
W
8,286
3,705
1,647
2,011
8,655
4,022
3,441
1,162
7,039
0
52,619
L
Hercules
TyroneBWC
Hercules
1,541
254
0
2,882
11,637
6,902
0
1,291
10,346
252
31,699
L
Bakasura
U6LY WRLD
Bakasura
12,626
7,832
0
3,764
16,051
7,033
0
4,965
11,086
0
58,909
L
10,259
5,559
473
3,893
14,604
6,036
0
4,924
9,680
57,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
49,323
379
Minions Killed
476
0
Camps Cleared
0
1,449,791
Distance Traveled
1,684,450
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,839
520
26
2
0
330,541
1
W
Izanami
9,645
567
113
7
0
307,804
0
L
Yemoja
8,334
490
40
2
0
288,928
0
W
Baron Samedi
10,208
600
123
7
0
313,802
0
L
Morgan Le Fay
7,895
464
46
3
0
285,065
1
W
Pele
10,905
641
101
6
0
390,653
0
W
Horus
9,726
572
113
7
0
341,650
0
L
Hercules
7,346
432
74
4
0
261,100
0
L
Bakasura
9,582
564
119
7
0
341,626
2
L
Olorun
8,200
482
100
6
0
273,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role