Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Crimson_Killer01
Artio
Level 121
God Stats
45W - 4L
1,797 SR
Queue Stats
163W - 62L
1,677 Elo+
Party 2
Persephone
Persephone
Eskimobruther945
Persephone
Level 124
God Stats
30W - 9L
1,747 SR
Queue Stats
315W - 133L
1,731 Elo+
Party 2
Achilles
Achilles
Fernie_12_
Achilles
Level 140
God Stats
5W - 1L
1,774 SR
Queue Stats
134W - 96L
1,656 Elo+
Party 2
Izanami
Izanami
KenpoKreed
Izanami
Level 137
God Stats
65W - 33L
1,747 SR
Queue Stats
779W - 543L
1,666 Elo+
Party 2
Team Averages
Level 134
1,713 SR
1,646 Elo+

VS

Team Averages
Level 119
1,526 SR
1,599 Elo+
Ymir
Ymir
AvatarBuddha
Ymir
Level 146
God Stats
0W - 1L
1,614 SR
Queue Stats
184W - 166L
1,614 Elo+
Party 1
Izanami
Izanami
DiegoMarcosXbox
Izanami
Level 72
God Stats
197W - 175L
1,628 SR
Queue Stats
323W - 282L
1,610 Elo+
Solo
Chang'e
Chang'e
GrizzIyAdamzz
Chang'e
Level 154
God Stats
0W - 2L
1,529 SR
Queue Stats
172W - 154L
1,612 Elo+
Party 1
Eset
Eset
Kerrots
Eset
Level 66
God Stats
4W - 8L
1,541 SR
Queue Stats
128W - 109L
1,637 Elo+
Party 1
Serqet
Serqet
PKILLERSLY
Serqet
Level 156
God Stats
0W - 2L
1,319 SR
Queue Stats
54W - 54L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 1 / 11
9,936
523
9,641
11,666
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 12
7,854
413
2,586
11,125
8,197
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Eskimobruther945
Persephone
17
4 / 1 / 8
11,163
588
12,269
7,356
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Fernie_12_
Achilles
17
3 / 0 / 3
9,611
506
7,715
14,739
18,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KenpoKreed
Izanami
19
8 / 1 / 1
12,028
633
15,975
11,267
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,475
446
3,939
17,250
10,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 3 / 0
9,292
489
8,697
14,125
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
17
1 / 2 / 0
11,762
619
5,266
10,060
8,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Kerrots
Eset
15
2 / 8 / 0
9,462
498
8,965
12,750
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
PKILLERSLY
Serqet
15
0 / 2 / 1
8,938
470
4,945
11,973
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
20
Kills
3
3
Deaths
20
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
11
10.5
L
0
5
0
0
W
0
0
12
6
L
0
3
0
0
W
Persephone
Eskimobruther945
Persephone
4
1
8
8
W
Achilles
Fernie_12_
Achilles
3
0
3
4.5
L
Chang'e
1
2
0
0.5
W
Izanami
KenpoKreed
Izanami
8
1
1
8.5
L
Eset
Kerrots
Eset
2
8
0
0.25
L
Serqet
PKILLERSLY
Serqet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,186
Damage
31,812
56,153
Taken
66,158
35,822
Mitigated
35,303
16,817
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,641
2,878
0
1,535
11,666
3,698
326
3,392
8,080
0
68,909
L
3,939
931
0
2,025
17,250
10,360
0
6,437
10,569
22,011
0
W
2,586
287
812
5,629
11,125
8,197
620
2,980
7,406
21,013
0
L
8,697
4,874
0
4,147
14,125
5,463
0
2,222
11,903
0
88,036
W
Persephone
Eskimobruther945
Persephone
12,269
604
0
1,533
7,356
1,990
692
3,591
3,089
80,250
0
W
Achilles
Fernie_12_
Achilles
7,715
673
0
2,898
14,739
18,560
160
5,028
8,968
11,151
48,548
L
Chang'e
5,266
520
766
4,941
10,060
8,191
0
356
8,872
64,751
0
W
Izanami
KenpoKreed
Izanami
15,975
12,224
0
4,410
11,267
3,377
2,902
1,931
9,032
0
112,393
L
Eset
Kerrots
Eset
8,965
247
196
1,955
12,750
3,730
0
4,784
7,966
60,957
0
L
Serqet
PKILLERSLY
Serqet
4,945
697
0
2,607
11,973
7,559
0
2,394
9,333
0
65,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,592
Gold Earned
47,929
563
Minions Killed
585
0
Camps Cleared
0
1,859,504
Distance Traveled
1,837,313
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,936
523
101
5
0
387,058
5
L
Ymir
8,475
446
43
2
0
367,415
11
W
Artio
7,854
413
28
1
0
394,597
5
L
Izanami
9,292
489
155
8
0
341,438
3
W
Persephone
11,163
588
147
8
0
381,544
0
W
Achilles
9,611
506
98
5
0
366,600
1
L
Chang'e
11,762
619
139
7
0
349,482
3
W
Izanami
12,028
633
189
10
0
329,705
1
L
Eset
9,462
498
126
7
0
347,718
5
L
Serqet
8,938
470
122
6
0
431,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role