Player Matchup

Cthulhu
Cthulhu
BredNbuder
Cthulhu
Level 23
God Stats
3W - 1L
1,403 SR
Queue Stats
3W - 1L
1,140 Elo+
Party 1
Nemesis
Nemesis
DAKIDS220
Nemesis
Level 9
God Stats
3W - 8L
1,500 SR
Queue Stats
17W - 31L
1,233 Elo+
Solo
Bellona
Bellona
KingMongie
Bellona
Level 18
God Stats
3W - 1L
1,208 SR
Queue Stats
3W - 2L
1,132 Elo+
Party 1
Sobek
Sobek
Slothmas
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,300 Elo+
Party 1
Neith
Neith
always1left
Neith
Level 29
God Stats
5W - 3L
1,372 SR
Queue Stats
15W - 13L
1,318 Elo+
Solo
Team Averages
Level 22
1,397 SR
1,225 Elo+

VS

Team Averages
Level 14
1,590 SR
1,263 Elo+
Sun Wukong
Sun Wukong
BridlingShark43
Sun Wukong
Level 11
God Stats
0W - 4L
1,717 SR
Queue Stats
122W - 93L
1,102 Elo+
Solo
Ra
Ra
Jared Nava
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,252 Elo+
Solo
Artemis
Artemis
MelikTas
Artemis
Level 23
God Stats
48W - 40L
1,574 SR
Queue Stats
287W - 343L
1,327 Elo+
Solo
Olorun
Olorun
Tomahak Chop
Olorun
Level 16
God Stats
4W - 3L
1,462 SR
Queue Stats
15W - 12L
1,353 Elo+
Solo
Zeus
Zeus
gfenl
Zeus
Level 13
God Stats
1W - 3L
1,698 SR
Queue Stats
23W - 40L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BredNbuder
Cthulhu
20
7 / 2 / 31
13,485
1,226
18,029
14,166
19,938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
DAKIDS220
Nemesis
18
5 / 6 / 12
11,025
1,002
10,066
13,688
5,415
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
KingMongie
Bellona
20
14 / 3 / 20
14,119
1,284
20,559
19,304
16,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Slothmas
Sobek
20
6 / 2 / 23
12,779
1,162
13,791
17,430
19,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 6 / 18
13,498
1,227
33,304
14,963
5,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

200

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BridlingShark43
Sun Wukong
19
4 / 5 / 14
12,066
1,097
13,473
24,813
25,703
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 9 / 10
12,551
1,141
20,627
15,331
6,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MelikTas
Artemis
18
3 / 10 / 12
11,586
1,053
22,766
25,001
11,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
17
2 / 7 / 10
10,924
993
6,298
16,949
8,133
Zeus
gfenl
Zeus
18
4 / 12 / 6
11,474
1,043
11,052
20,902
8,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
71
43
Kills
19
19
Deaths
43
104
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BredNbuder
Cthulhu
7
2
31
11.25
L
Sun Wukong
BridlingShark43
Sun Wukong
4
5
14
2.2
W
Nemesis
DAKIDS220
Nemesis
5
6
12
1.83
L
6
9
10
1.22
W
Bellona
KingMongie
Bellona
14
3
20
8
L
Artemis
MelikTas
Artemis
3
10
12
0.9
W
Sobek
Slothmas
Sobek
6
2
23
8.75
L
Olorun
2
7
10
1
W
11
6
18
3.33
L
Zeus
gfenl
Zeus
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,749
Damage
74,216
79,551
Taken
102,996
67,159
Mitigated
60,891
7,845
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BredNbuder
Cthulhu
18,029
1,966
1,184
0
14,166
19,938
0
5,497
8,005
32,982
0
L
Sun Wukong
BridlingShark43
Sun Wukong
13,473
3,271
0
339
24,813
25,703
0
6,708
18,105
0
22,324
W
Nemesis
DAKIDS220
Nemesis
10,066
4,744
0
253
13,688
5,415
0
5,532
8,126
0
21,689
L
20,627
2,682
1,982
1,063
15,331
6,539
0
7,634
7,697
37,969
0
W
Bellona
KingMongie
Bellona
20,559
7,852
0
1,078
19,304
16,628
0
8,692
10,612
0
31,053
L
Artemis
MelikTas
Artemis
22,766
12,106
0
3,924
25,001
11,975
0
6,042
18,959
0
50,770
W
Sobek
Slothmas
Sobek
13,791
1,188
0
2,323
17,430
19,433
0
10,462
6,952
40,466
0
L
Olorun
6,298
2,981
1,072
872
16,949
8,133
0
4,126
12,823
23,249
0
W
33,304
18,230
0
3,007
14,963
5,745
0
7,047
7,879
0
58,062
L
Zeus
gfenl
Zeus
11,052
2,136
0
171
20,902
8,541
0
7,310
13,592
30,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,906
Gold Earned
58,601
198
Minions Killed
182
3
Camps Cleared
1
1,107,344
Distance Traveled
915,139
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,485
1,226
19
2
1
230,396
2
L
Sun Wukong
12,066
1,097
16
1
0
213,240
2
W
Nemesis
11,025
1,002
30
3
0
227,561
0
L
Ra
12,551
1,141
40
4
1
165,651
2
W
Bellona
14,119
1,284
36
3
0
234,351
2
L
Artemis
11,586
1,053
47
4
0
168,446
0
W
Sobek
12,779
1,162
50
5
2
243,801
3
L
Olorun
10,924
993
26
2
0
180,945
3
W
Neith
13,498
1,227
63
6
0
171,235
0
L
Zeus
11,474
1,043
53
5
0
186,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role