Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HircusSphera
Anubis
Level 17
God Stats
47W - 48L
1,378 SR
Queue Stats
184W - 222L
1,263 Elo+
Party 1
Bakasura
Bakasura
Rargsmush
Bakasura
Level 18
God Stats
17W - 28L
1,320 SR
Queue Stats
197W - 260L
1,230 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rex Leonis I
Cu Chulainn
Level 25
God Stats
8W - 13L
1,456 SR
Queue Stats
296W - 335L
1,300 Elo+
Party 1
Yemoja
Yemoja
Testy Chan
Yemoja
Level 23
God Stats
1W - 2L
1,416 SR
Queue Stats
139W - 183L
1,325 Elo+
Party 1
Team Averages
Level 22
1,414 SR
1,324 Elo+

VS

Team Averages
Level 27
1,610 SR
1,332 Elo+
Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AggroOrTroll
Apollo
Level 26
God Stats
1W - 0L
1,452 SR
Queue Stats
21W - 17L
1,204 Elo+
Party 2
Hel
Hel
Captnkry
Hel
Level 14
God Stats
8W - 5L
1,705 SR
Queue Stats
25W - 31L
1,277 Elo+
Party 2
Set
Set
Nic1a1
Set
Level 17
God Stats
1W - 0L
1,748 SR
Queue Stats
17W - 14L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
akaChampa
Kukulkan
Level 16
God Stats
3W - 1L
1,643 SR
Queue Stats
49W - 73L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 5 / 0
6,464
380
4,042
6,884
1,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
11
0 / 4 / 1
7,248
426
5,731
10,676
5,229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Rargsmush
Bakasura
11
1 / 1 / 2
7,458
439
5,952
9,757
3,931
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Rex Leonis I
Cu Chulainn
14
7 / 2 / 0
8,988
529
10,273
10,225
7,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Testy Chan
Yemoja
10
0 / 1 / 0
7,314
430
4,017
7,903
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 5
8,416
495
4,283
9,218
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
15
9 / 0 / 1
9,531
561
16,965
11,105
3,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
0 / 1 / 0
7,040
414
963
6,671
2,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Nic1a1
Set
12
2 / 3 / 1
7,389
435
4,844
11,507
4,870
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
akaChampa
Kukulkan
14
1 / 3 / 1
8,501
500
2,977
8,558
5,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
8
Kills
12
13
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
W
Chang'e
 
Chang'e
0
1
5
2.5
W
Apollo
9
0
1
9.5
W
0
1
0
0
L
Anubis
0
4
1
0.13
W
Set
Nic1a1
Set
2
3
1
0.83
L
Bakasura
Rargsmush
Bakasura
1
1
2
2
L
Cu Chulainn
Rex Leonis I
Cu Chulainn
7
2
0
3.5
L
Yemoja
Testy Chan
Yemoja
0
1
0
0
W
Kukulkan
akaChampa
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
30,032
45,445
Taken
47,059
23,465
Mitigated
24,075
11,011
Healing
19,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,042
1,297
0
1,711
6,884
1,323
0
308
6,576
0
22,602
W
Chang'e
 
Chang'e
4,283
1,179
2,093
5,596
9,218
7,715
74
2,010
6,519
37,620
0
W
Apollo
16,965
7,261
0
5,084
11,105
3,996
782
3,212
7,750
0
82,127
W
963
86
671
2,319
6,671
2,314
909
2,691
3,570
28,989
0
L
Anubis
5,731
106
0
3,652
10,676
5,229
280
1,819
8,857
37,651
0
W
Set
Nic1a1
Set
4,844
2,610
0
2,264
11,507
4,870
0
2,861
8,375
0
33,471
L
Bakasura
Rargsmush
Bakasura
5,952
4,115
0
3,984
9,757
3,931
312
2,905
6,852
0
32,489
L
Cu Chulainn
Rex Leonis I
Cu Chulainn
10,273
1,737
0
1,394
10,225
7,647
640
2,108
8,117
5,444
41,531
L
Yemoja
Testy Chan
Yemoja
4,017
331
240
30
7,903
5,335
0
1,083
6,820
20,594
0
W
Kukulkan
akaChampa
Kukulkan
2,977
940
0
1,259
8,558
5,180
576
92
7,818
46,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
40,877
306
Minions Killed
414
0
Camps Cleared
0
1,579,781
Distance Traveled
1,538,461
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,464
380
45
3
0
265,568
0
W
Chang'e
8,416
495
63
4
0
285,355
0
W
Apollo
9,531
561
148
9
0
337,509
3
W
Hel
7,040
414
46
3
0
279,390
0
L
Anubis
7,248
426
81
5
0
279,136
2
W
Set
7,389
435
58
3
0
356,432
0
L
Bakasura
7,458
439
79
5
0
389,298
0
L
Cu Chulainn
8,988
529
79
5
0
358,511
1
L
Yemoja
7,314
430
22
1
0
287,268
4
W
Kukulkan
8,501
500
99
6
0
279,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role